
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.33/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 3.3Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
錬金がガバガバすぎて簡単に最強装備、アイテムが作れてしまう。これのせいで戦闘も単調でつまらなくなってしまい(もちろん最高難易度でプレイ)、やる気を失ってしまった。ストーリーはいいしユミアはかわいいしオープンワールドもマッチしてたのに本当に残念。。だが、おすすめはおすすめ。
Le rework de l'alchimie est un downgrade le moteur de jeu est depassé la difficulté est inexistante si l'on passe un peut de temps a s'optimisé la storyline ... certain personnage sont intankable bref a eviter, jouer plutot a atelier ryza.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Exploration is pretty weak. Gameplay has big issues the more you play. Items are just so broken when you maxed them out you just one shot things.
アトリエシリーズの新しい挑戦ということで、様々なシステムが一新されてました。 新しくなったことで面白くなった面といまいちな点が出てきましたが、新しい挑戦自体は称賛に価すると思います。 オープンワールドやバトルにアクション要素を加えたのはよい面白かったのですが、惜しいと思ったのは調合のパズル要素がなくなり、強い素材を詰め込むだけになってしまったこと。バトルがわちゃわちゃしすぎて見づらく、ジャストガードや回避の気持ちよさがないことですかね。 ゲーム全体の進化の方向性はとても良かったです。 少しのブラッシュアップで飛躍的に面白くなると思うので、次回作にとても期待します。
玩了那么多jrpg,这个游戏是唯一在新手教程让我感觉血压高的。。。新手教程就是一坨,然后任务点的提示也不明确。。。无语了
你是一位物理鍊金術師,用著你萬能的槍杖,探索這個世界,洗刷冤屈的故事 一定要把陰影顯示距離調成短,不然場景會很暗 本作煉金極度簡化,材料不用刷詞條了 有六個重大缺點:1-定價太高 2-未來的dlc不明,季票目前只有泳裝而已 3-濕身系統依舊被砍掉 4-建設系統沒有單獨收回家具的方法,只有將家具全部收回,你家具擺錯位置就慘了 5-每日任務和支線任務圖標一樣,很討厭 6-劇情對話時,有時只會看到人物的後腦 我只是來看少女份的故事而已,建議六折左右就能入手了 目前遊戲有很多空氣牆(尤其是樓梯和門口轉角)和浮空NPC 但整體劇情比萊莎3好很多,且有稱職的最終BOSS
缝合了过多元素导致变成罐头游戏,每到一个新的地图都是重复刷据点,作为核心的炼金系统也大幅简化,此外故事较为老套,人物塑造堪称单薄,关于这点,我玩到后期都没搞懂主角团的关系怎么就突然变得这么亲密无间了。。。不过,体验还算过得去,勉强给个及格
Game runs like complete garbage
Horrible horrible horrible PC performace like wtf. This is a fking 16GB game but run badly than a fking 100+ GB AAA game. R u guy know how to make a game? I know my PC is outdated but I played Crimson Desert, Pragmata smoothly. This little ♥♥♥♥ almost killed my PC ♥♥♥♥♥♥♥♥♥
The game is much better. Putting it probably on top 5 atalier
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.7K | 4.8K | 79% | $7.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $58.8K | 920 | 91% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.6K | 78% | $44.99 | |
| $4.2M | 2.7K | 73% | $49.99 | |
| $4.2M | 7.9K | 88% | $19.99 | |
| $4.2M | 16.8K | 81% | $12.99 | |
| $4.1M | 10K | 79% | $12.49 | |
| $4.1M | 3.6K | 97% | $29.99 |