
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
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Every market we collect.
About
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法覺得很新鮮~ 故事雖然普通,但仍感覺甜甜的。跟前作都有呼應 覺得畫面和音樂都優美動聽 就是有些時候太妹控了,會讓人翻白眼而已。 但支持國產!
不错的
比预想中的要更好,战斗系统做得不错,游戏体量偏小但也算讲了一个完整的故事,体量跟一部古墓丽影差不多,我觉得做大的问题是脸部的表情做得太僵硬。其他的作为中型体量的ARPG还算可以。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了之前几代轩辕剑,实在是受不了这代这个画风。。。 人物是真丑啊。。。无论是男女主还是路人,都好丑啊。。。 然后为什么文档还打擦边球,操持家务什么鬼,很有意思吗? 这个游戏里有太多别的游戏的影子啦,频繁的攀岩一点也不好玩 而且为什么是个打僵尸的游戏,多弄点可爱点的精怪不行吗,怎么遍地都是僵尸 通关之后要重新跑遍所有地图,是脑子有泡吗??????
很不想写这个评论,毕竟是轩辕剑的IP。 但是这一款简直就是一坨狗shi. 战斗系统是最大的败笔,心思全用在那种花里胡哨的画面上,剧情0分,游戏机制0分,很难只靠好的画面获得好评,况且这三流游戏画面,说句不好听的,这游戏真的不如他的同级别游戏的对手。 说一下他引以为豪的“机关”, 明明是一眼能看穿的把戏,他们为了让你觉得这是个机关而让你去浪费大量时间去跑图,你懂那种感受么?差评负分滚粗,RNM退钱
只能说剧情拉跨,一天世界吧。
剧情时长有些短,剧情深度也不够好。如果有续作,希望更完美吧!
画面尚可,游戏性尚可,目前尚未通关剧情,对比价格的话,这个游戏的可玩性是不错的。希望能够支持国产,让国产有一天能投入大成本的RPG游戏。
一直在进步,只不过轩辕剑七和仙剑七好像都忘了什么是剧情了。。。。。
7分 写实风建模不讨喜,而且看起来怪怪的;一本道的剧情和地图模仿战神4,但并不适合轩辕剑;配装与战斗变化少的可怜;这座流程其实并不短,BOSS也挺多,但在失败的设计下完全没有什么剧情或者BOSS的记忆点;以往作品中的砍头三人组、机关术、仙术、天书收妖、天之痕剧情、山海经系光怪陆离的怪物到现在都有印象,轩辕剑还是得走自己的文化道路,一味模仿是没有出路的。
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