
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
各方面其实都还好,就是流程太短了,少了历代轩辕剑那样波澜壮阔式的流程体验,看起来剧情是匆匆完结
音乐9分,其他的,细的地方也细,粗的地方也粗(感觉好像废话)。整体上能看得出来是用心的,但也能看得出来经费确实有点捉急。
设计一塌糊涂,AI智障队友,会死不说,还瞎打
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战斗无聊,解密更无聊,支线纯跑路,希望是轩辕剑最后一作
很棒
垃圾
通关+全成就,唯一的感觉就是遗憾。战斗系统和剧情设计都很有想法,但各方面又粗糙得像个半成品,尤其过场动画僵硬到让人怀疑这游戏动捕面捕的经费究竟用来干了啥。轩辕剑这个系列大概率就此终结了,一声叹息。
通关打卡
剧情看起来挺仓促的,感觉不是很完整,然后就是贴图质量挺差,人物面部表情也挺坚硬,容易出戏。
整体的游戏就是跑来跑去,内容做的不好。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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