
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
值得一玩
作为一个从《云和山的彼端》与《天之痕》这两款神作入坑的轩辕剑系列老粉来说,轩辕剑系列真的让我感到一种“廉颇老矣,不能饭”的英雄迟暮之感。 要抛弃回合制做成动作游戏完全没问题,但是作为一个动作游戏,动捕不行,打击音效拉胯,甚至连跳跃都没有,地图上很多场景也没法涉足。 反观最开始一直被人诟病的《燕云十六声》,在剧情和动作方面都要完爆轩辕剑这个老前辈,不得不说,我很失望
脑瘫剧情,全篇以大义之名行成王败寇之事,太史昭跟莫煌有何区别?画面粗糙劣质,战斗手感稀碎,炼妖跟天书功能直接半成品,NPC建模就那么两三个,通篇一张脸,预算大半是做了开头界面是吧?赶紧滚过去给古剑跪着,跟仙七一起
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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除了剧情短,没什么毛病
能不能修复下啊 4K显示器只能开2K分辨率!!!!!!!!!!!!!!!!
这个游戏还是很注重文化内涵的,相对真实的反应了后汉王莽篡位时期的历史场景,其中的村落很多就是现在的城镇。
- 动作僵硬,脸模表情僵硬 - 主线剧情很短,人物动机很是奇怪;有莫名其妙的剧情,让我觉得自己是反派(?) - 整体配音太烂了,大王是唯一一个配音好的角色 - 硬着头皮通关之后居然让我重走长征路
muy bueno,historia atrapante
中规中矩的作品,剧情平淡无奇,没有高潮没有泪点,游戏性还可以,逐鹿棋挺好玩的,大宇可以考虑单独推出一个逐鹿棋,像巫师3的昆特牌一样。画面还算能看,跟得上时代,地形细节很丰富,有明显的曲面细分,昼夜变换系统也不错,角色动画和面部表情不咋样,比较粗糙,很多的大众脸,一款游戏能不能封神,这些细节是极其重要的。总体感觉就是没有明显的优点和缺点,国产游戏还是应该在战斗和游戏玩法方面做出改进,战斗可以更严谨硬核些,玩法可以开放世界或者半开放,如果要一如既往的线性流程,那起码剧情和过场动画以及角色要刻画到位,必须精益求精,否则只能让人觉得平庸。轩辕剑7只能说游戏荒的时候可以玩玩,最后还是要说一句湘儿很可爱很漂亮!
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Players by region
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