
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.3Kreviews | 57% | — | $43.6M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我在游戏发售一年后买了它,开始铺天盖地的节奏确实影响了我,但后来也是无聊,因为它是类魂就买了,降低了期待后意外的玩的进去,但是太简单了,18小时就通关了,有点短,希望续作可以30或40个小时
除了地图设计,其他都不太行。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 46.7K | 91% | $29.99 | |
| $44.2M | 30.1K | 62% | $59.99 | |
| $44.7M | 55.6K | 91% | $49.99 | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $42.3M | 199.4K | 99% | $9.99 | |
| $42.3M | 108.3K | 96% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 1.2M | 96% | $59.99 | |
| $42.2M | 20.8K | 79% | $49.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $7.3M | 6.8K | 85% | $27.99 | |
| $672.3K | 4.1K | 68% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
虽然是国产第二款3A,但我还是想给一个差评。首先这部游戏是很经典的魂类大杂烩,但是场景真的太恶心了,全部都是血肉,然后到后期怪物血量高的离谱,boss看似华丽,其实都是快慢刀+光污染,缺乏新意。战斗模式也很麻烦,我不太明白为什么要搞得和仁王一样复杂。总而言之,在场景美术+剧情演出的优势上,我也仅仅只能给出7/10的分数。而且本作绝对不建议作为魂系入坑作品,适合老ass们进行游玩
incredible atmosphere, good level design, very good gameplay and good feeling in fights. Probably one of the closest one to a fromsoft game. Run smoothly, one or two times at loading a new zone some you may encounter stuttering, but reboot and all is ok.
动作系统丰富,主角性能极强,即使手残也能找到足以通关的轮椅,想要挑战自己也有极富交互性的打法;箱庭地图的设计有学到宫崎精髓,堪称优秀;但也有不少老派过时的地图恶意、以及数量过少的篝火,导致推图体验降低。长板短板都很明显,总体来说瑕不掩瑜,如果你能忽略场外舆论,那么这是一款值得一试的作品。
绝对是一款质量很高的魂游,可玩性非常高,地图设计非常好,武器系统和战斗都非常优秀,非常好玩
很少给游戏评价了,当初预购的豪华版,也是在时隔了一年之后重新开始玩的,现在已经优化的不错了,并且游戏内容也很好玩
- Game can be overwhelming at first with all of the skill trees + items. - Fighting mechanics are top notch from dodges to parries. - Pretty fair difficulty up until Chapter 1 Main Boss, extreme raise in difficulty. - Once you get through the first difficult boss, you will LOVE THIS GAME! - Mainly made for SOULS Veterans, but ARTWORK is phenomenal and DIFFICULTY is RIGHT where it should be for a souls-like. -One of the better souls-like games I've ever played. Would definitely give it a shot if you're confident in your abilities. Game will NOT HOLD YOUR HAND! HIGHLY RECOMMEND!
this game is a true inheritor of the souls-like title. many might be quick to dismiss this game at first glance for its use of revealing armor and female character, but make no mistake. This game is much more polished than meets the eye. i truly felt this game had the heart of what made the souls games so successful. challenging combat with unique ways of approaching the game with your own playstyle makes this a win.
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.