
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 14 → 5.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 29.4Kreviews | 50% | — | $17.7M |
| $39.99 | 12.1Kratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
仁王1、2的边角料大杂烩,美术和场景方面没有任何长进,流程短,地图大量重复,怪物设计差劲。唯一好的就是捏脸确实好看。
还不错,相比只狼、黑神话有差距,更像是刷刷刷的游戏,BOSS并不难打,就算不能一次过,熟悉一下套路,更换一下装备就好
我想吃我捏的女主脚
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
스토리 최적화가 아쉽지만 액션하나는 진짜 잼있어요
The game stopped working with playstation controllers for some reason, haven't been able to play it again since, and no troubleshooting steps I've found online have been able to resolve it. Just a dead game in my library...
很好玩的一款游戏 大家值得一起来玩
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打到吕布才来感觉~~理由居然是:战吕布时,我不会防,只会“化解”,意外的觉得挺爽~~说实话,我个人觉得一直化解的感受,不比只狼的弹刀感受差! 当作仁王来玩,简化严重,流程缩短,但精华都在;当作无双来刷,缺乏爽快感,但能体验不同武器带来的打法,居然设计出一个和爽快感向悖论的“暗杀”。。。不是说不好,而是特别奇怪,总感觉什么都想要,然后融合在一起就五味杂陈的感觉 这款游戏确实是一款“可玩”的产品,但如果喜欢仁王玩法又觉得太难的用户,还是值得一玩的。另外,还有一点:它虽然魔幻了点,但是毕竟是三国题材
Gameplay divertida, história confusa e meio aleatória mas da pra pegar se for o foco. Duração mediada pra longa se fizer todas os mapas. Roda mal em alguns momentos mas tem 120fps. Platina (100%) fácil e pode ser feita em 40 horas. 7/10 Pela gameplay de itens e combate que são agradáveis pra quem procura esse estilo Nioh Like.
I find this game very enjoyable. Less painful than Nioh, more forgiving, but still demanding.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 19.4K | 78% | $39.89 | |
| $55.4M | 46.3K | 83% | $59.99 | |
| $33.5M | 50.6K | 87% | $19.99 | |
| $187.3M | 517.5K | 89% | $29.99 | |
| $43.6M | 44.9K | 58% | $34.99 | |
| $13.8M | 17.5K | 76% | $39.99 |