
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 0.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 13.1Kreviews | 47% | — | $3.3M |
| $69.99 | 6.9Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥
这游戏我觉得还是不错的,动作系统上手后我很喜欢,就是进游戏的时候时不时卡死,卡死后只能强制关机重启,每次进游戏纯看这个游戏的心情。实在受不了了,直接就卸载了。再好的游戏也得进的去游戏能玩,不然什么的没用。
I just started playing the game and I hate it. Every time I get out of the character customization I crash before I can even see the Ice dogs. Secondly, even when I fix the situation and I try to overwrite the story to try again, it crashes my game. It feels as if it's hacked and I cannot overwrite it at all due to crashing a bunch of times. Lastly, even when I in the game fighting a monster and I die, for some reason my Pc decides to think that it's not just the character dying, but my whole PC dies. How does that even happen? Too bad the game looks fun, but it is VERY unplayable. Sorry, but this is horrendous. EA needs to fix the game. even checking out different reviews, why does it say that it acts like a malware? I have never heard of a game doing that at all. The controls is fine here. The camera bugs out sometimes when fighting monsters. Also, whenever dodging, it doesn't pick on it. Maybe a skill issue, but for some reason it doesn't input much, maybe like 1/5 of the time. I hope maybe the game will be fixed, but at the moment, it's a pretty concept of an offbrand Monster Hunter game to play while waiting for the DLC, but only if it was playable. Horrendous.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我曾玩过浪人崛起,龙之信条2,怪物猎人荒野,这三位的优化不必多言,虽然烂,但是这三尊大佛经过调教在我的电脑上也都可以流畅运行,对我来说,这真是莫大的幸福,也因此,我认为没有什么游戏的优化能烂到哪里去了。 但是我遇上了狂野之心,哪怕我给予我电脑1000000%的信任,她也没有办法下口,我也是一样。我的画面都变成马赛克,游戏都变成像素游戏了,打个怪居然卡了十几次,我震惊,我错愕,我后悔,我害怕,我害怕我出去一看游戏时长超过了两小时,退出游戏的我定睛一看,呼,只有一个半小时,太好了。 在没有正式游玩之前,我想,能烂到哪里去?是骡子是马,遛遛就知道了。 咦,原来骡子是我。
Completely unplayable. Crashes at random times and often at after loading.
好玩 希望能有续作 有自己的特点 如果不死积累技术力是有机会和怪猎竞争的 没有感觉到评论中说严重的优化的问题 目前没有闪退过。单机玩的没试过联机
game crashes all the time.
game crashes all the time.
他の人が書いてるようなクラッシュ等の不具合は起きてない。 ただ確かに重い7900xtでさえ4Kだと120fpsに届かない。 そしてゲーム内のFSRは謎に画質が悪いので使わずlossless使ってアップスケーリングすると高画質プレーができた。 肝心のゲーム内容は面白い! からくりと言う要素を狩りに取り入れるので、モンハンに慣れていればいる程狩られる。 モンハンなら走って緊急回避なんて場面でもやたらと追尾性能の高いタックルはどんだけ走っても避けれない。 そこでからくりを使って壁にしたり横に飛んだりするので新要素に脳みそが追いつかないが必死に覚えるという懐かしい感覚に陥りながらプレーできるだろう。
3070 12400 2k 中画质 锁60帧 玩着还行 偶尔会掉到50帧 没卡死过
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2K | 82% | $29.99 | |
| $32.2K | 96 | 76% | $14.99 | |
| $7.7K | 40 | 88% | $8.80 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.3K | 95% | $9.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.8K | 81% | $24.99 | |
| $3.3M | 7.1K | 83% | $19.99 |