
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 0.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 13.1Kreviews | 47% | — | $3.3M |
| $69.99 | 6.9Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
設定を低にしておけば滅多にクラッシュは起きないが、起きるときはCPUメモリ全部使ってPC強制終了する他なくなるので注意 自分の環境では30時間プレイして起動時に1回起きただけだった 武器アクション、からくりシステム、敵全般もろもろ完成度が高い からくりを使いこなせるようになるとMHとは違った戦闘の面白さがある また、グラップルや拠点をある程度好きに配置できるので、移動に関するストレスはほとんど無い ただ、装備製作のコストが高いのは不満 モンスターはともかく、鉱石類の要求量が多すぎる 延々と鉱石ツアーするのは流石に厳しい 自分はエンドコンテンツまで一本を強化していく形になった 属性ごとに武器を作ったり、他の武器種を試したりするにはそれなりの時間がかかると思われる また、ゲーム内容外ではEAのランチャーが起動するのが不快 Steamに閉じて欲しい
少し前に別件でOneDriveをアンインストールしたので、今のところクラッシュは起きていません。 EAのアプリケーションをインストールさせられるのは不満だけど、ここまで評価が低いレベルのゲームではありません。 設定をちょっといじるのがストレスなら、大人しくコンシューマで遊べばいいと思います。 ゲームの評価としては、ワイルズの悪いところを修正して、いいところを全て消し去って、余計なものを足した感じです。 良くも悪くも大味で、ぎりぎり面白いです。 セールで買ったらとても安く感じます。 フルプライスで買った人はご愁傷さまです。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tentei jogar, e olha que insisti, mudei configurações procurei soluções, mas simplesmente não roda, o jogo funciona por 5 minutos antes de travar o pc inteiro
カラクリは単体も組み合わせも使うのが難しく、武器もダメージを出せるようになるまで慣れが必要。 討伐対象の獣達も強い軸合わせを使いながら連続/高速/高範囲など凶悪な技を序盤から持っていてカラクリや回避の無敵時間をしっかり活用しないとあっという間に回復を切らして撤退を余儀なくされてしまう。 ・・・・・・でもこれならおすすめの面白いゲームなのである。 武器もカラクリも1つ2つだとしてもちゃんと運用できるようになれば、獣に対してちゃんと有効打になってくれる。 カラクリの組み合わせも相手ごとに適切なものを使えるのが良いが、ぶっちゃけ大壁と大槌だけ(どちらも同じもの3つの組み合わせ)でも何かしらの隙を作るのに使えるし、タイミングを掴みやすい技を回避できるようになれば今まで見えていた凶悪な部分が大きく減って戦略性のある戦闘が楽しめる。 じゃあ、なぜおすすめしないのかというと、この良い部分を全て台無しにするオンライン時によく発生する処理落ち(?)である。 処理落ちと言ってよいかも分からないくらい完全に止まって急に動き出すのが何度も発生する。 一応擁護するなら、最初のうちにほんの僅かに処理落ちが発生する兆しみたいのがあるのでその時点で再起動すればよいのと、戦闘中では発生が少なかった気がする・・・いや、擁護にはなってないか。 検討している方は今は買わずに様子見するのが良いだろう。 そして、レビュー欄でもネット記事でもどこかでこの処理落ちが対策されて快適に遊べるようになりました。という内容を見つけたら是非買って遊んでほしい。 楽しいから!
棍木游戏,神威太湖之光都卡
This game is very good in the concept a monster hunter like is very refreshing. But I do have 1 small issue, the optimisation. This game, makes my pc crash like a have a damn chromebook, even with the lowest graphics possible, this game makes my pc just kill himelf, like what? So I give a good 8.5/10 for the gameplay But a good 0/10 for the game optimisation, maybe it's me, maybe this game is trash idk
后期怪全是魔法攻击,aoe,激光,导弹,电磁炮,或者直接让你站的地方爆炸,演都不演了。而对付粪怪的方法就是,你比怪更粪。
it crashes everytime
très cool, les invocations de structures en fight sont très fun
창의적인 카라쿠리 시스템, 멋있는 전투모션 그러나... 몹 패턴을 보고 대응하는 게 아니라 최대한 패턴을 안 보고 깨야하는 개ㅈ박은 전투 시스템, 거기에 더 ㅈ박은 컨텐츠 그리고 역시나 버려진 게임.... 타기종 이야기하는 것은 옳지 않지만, 그럼에도 지적해야겠음. 도대체 무슨 자신감으로 스위치2 버전을 내놓은 거임?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.3K | 95% | $9.99 | |
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| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.8K | 81% | $24.99 | |
| $3.3M | 7.1K | 83% | $19.99 |