
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 0.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 13.1Kreviews | 47% | — | $3.3M |
| $69.99 | 6.9Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩一会就卡死闪退玩一会就卡死闪退这么多年你优化了个啥我请问?
からくりで戦闘中にいろいろ建てるとかいう要素が新しくてよかった。某ハンティングゲームと似たようなゲーム性だが、使える武器種やからくり、マルチだとやられてしまった味方を一定時間以内なら蘇生できるなど差別点は多い。ぶっちゃけモンハンよりアクション楽しかった! グラフィックの設定がゲーム再起動しないと反映されないとか、モーションブラー切らないとカクカクしまくってまともに動かないとかキーコンがくそすぎるとか色々文句言いたいところはあるが、それを補って余りある面白さがこのゲームにはあったと思う。 自分はフルパでやっていたので、なんとか最後までできた(ラスボス討伐後の亜種モンスターみたいなやつは除く)が、ソロでやるとだいぶ難易度高いゲームなので、友達誘うなりしてマルチでやるほうが楽しめると思います。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.3K | 95% | $9.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.8K | 81% | $24.99 | |
| $3.3M | 7.1K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2K | 82% | $29.99 | |
| $32.2K | 96 | 76% | $14.99 | |
| $7.7K | 40 | 88% | $8.80 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $24.3M | 30.7K | 78% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
-90%勉强一吃,视角屎一样怪攻击范围还巨大。
買っては見たものの肌に合わないな、という印象。 モンハン大好き勢だから、多分、無意識に比較してるんだと思う…。 今後、プレイしたとして感想が変わればまた書き直す。
蠻好玩的阿
Ask for my pronouns Hellsinger is a prohibited name Three fifths of ♥♥♥♥ all mods out for it Game crashed straight after character creation Crashed again on reloading that character Easiest refund of my life
电脑差点死机,关掉游戏一切正常。
垃圾优化,5070ti中画质2k分辨率稳定不了60帧还经常卡死
优化真的是一坨,所有拉到最低配了,帧率还是很低,卡顿。水面是要亮瞎我吗。跑图的动作感觉怪怪的,轻飘飘的。
leider keine echte konkurenz zu monster Hunter , macht denoch spaß und bietet ein "jagd" erlebnis der anderen art. ist eher casual und die attacken der kemono (monster) visieren den spieler direkt an. man bekommt also das gefühl das man regulär nicht oder seltener ausweichen kann, ausweichen gelingt also nur wenn man genau im richtigen moment die taste drückt. davon laufen funktioniert da nicht wie bei monster hunter. das größte manko ist die technische seite des spiels. echt stellenweise unoptimiert, sachen ploppen auf auch bei höchsten einstellungen und die frames sinken aus mir unerklärlichen gründen einfach völlig zufällig hin und wieder. es ist spielbar und macht stellenweise echt spaß, die designs der monster wissen zu gefallen und wer spiele wie monster hunter mag wird letztlich auch hier seine freude mit haben. man darf nur nicht mit der erwartung heran gehen das es vergleichbar wäre mit dem genre riesen monster hunter sonst wird man enttäuscht.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.