
From the producer of the original Fallout comes Wasteland 2. With over 80 hours of gameplay, deck out your Ranger squad with devastating weaponry, test the limits of your strategy skills, and bring justice to the Wasteland! The choices are yours…but so are the consequences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.1Kreviews | 83% | — | $1.3M |
| $29.99 | 3.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoy the game but there is a very annoying bug that breaks a key quest required to open the second half of the story. This bug means the jail in the Ranger Citadel is not accessible even though a key NPC is there. Without talking to this NPC there is no way to advance. For a game with multiple options, it is frustrating that there is no story alternative to this bugged step. I have searched the 'net for a solution or a workaround.
By any modern standards, this game is terrible and a pass. But here are the bullet points. Pros: +An actual live action intro that feels a bit cheesy but the effort makes it stand out. +The players contact person is decently voice acting. Cons: -Bad pathfinding. E.G. Clicked next to a wall, the pathing decided that meant I wanted to be on side opposite that had been clicked and ran some of the characters straight into mines. -Poor balancing. E.G. First mission it deliberatly send you undergunned and undermanned. Fine. But you have a 60% chance to hit enemies at max range if you spent all your skillpoints into shooting, yet the enemies hit 95% of the time. It is stupid. -Buggy. E.G. Getting error messages about not having the proper items when you have the proper items. Giving error messages about invalid targets when the targets are valid. Enemies shooting through solid walls, like two meter thick stone walls. -♥♥♥♥♥♥ combat system. E.G. You can stand next to a person and despite that have 0% chance to hit with a weapon from behind. E.G. You can initiate combat on enemies, basically ambushing them. Being completely caught off guard not only will they interupt the persons turn who ambushed them, they will all take their turns before the ambushing party. -Dumb combat premises. E.G. The game jams your guns A LOT despite you supposedly being the local law enforcement. Guess the local law enforcement are idiots who do not know basic gun maintenance. You want a good post apocalyptic game that is hard because of the difficulty yet balanced, play fallout instead. You want a broken unpolished piece of trash, play this.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.1K | 78% | $29.99 | |
| $1.3M | 3.8K | 71% | $9.99 | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $1.3M | 5.1K | 87% | $9.99 | |
| $1.3M | 3.2K | 86% | $19.99 | |
| $1.3M | 13.2K | 94% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.8K | 77% | $29.99 | |
| $906.3K | 2.9K | 79% | $9.99 | |
| $62.6K | 226 | 38% | $9.99 | |
| $3M | 10K | 85% | $14.99 | |
| $2.7M | 4.9K | 75% | $19.99 | |
| $2.4M | 7.3K | 86% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Turkish*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As close to Fallout 1 & 2 as you'll get! Played wasteland 3 as well, the 3rd game is better but both are really great.
it was good but dull the third installment makes up for it ,still a good game of the genre just not as special as people make it to be.
This game is hella good. It never really feels "unfair" or such. The story is good, there are lots of both humor and seriousness, without tripping over eachother. It contains great characters, flavourtexts and much more. I have played through the non-director's cut twice, and am planning on going through the Director's cut in a few years. Lots of gore. You can punch someone so their head falls off.
Итак, коротко о главном.. Игруля кака.. Почему кака: 1. это не фолаут, 2. там нет духа фолаута, 3. линойно.. все линеной.. 4. персонажи и генерация персонажа это что то у вас может быть огромная сила, но не взят перк чтоб можно было что то ломать и все сломать дверку с которой справится ребенок вы не сможете. Если вы не взяли перк на какое либо оружие то точность будет 25 процентов.. и пофиг что вы ловкий, акрабат и с пистолета бьете в глаз белке берете винтовку и все никуда из нее не попадете.. 5. чтоб вас сразу не сьели в начале игры вам выдадут убер телку прокачаную в винтовки и дубинки.. она то и будет вывозить команду.. Короче не советую..
[h1] 𝕎𝕖𝕝𝕔𝕠𝕞𝕖 𝕥𝕠 𝕥𝕙𝕖 𝕎𝕒𝕤𝕥𝕖𝕝𝕒𝕟𝕕𝕤, 𝕣𝕒𝕟𝕘𝕖𝕣𝕤! [/h1] Wastelands 2 is the second opus of the "written adventure" that only the oldest and most seasoned of Fallout fans would recognize from ages long past. It's a Tactical RPG where actually, literally everything that you do, and every decision that you take would matter in some way. Wasteland 2 (the regular version) is acquired by purchasing Wasteland 2: Director's Cut, which is a more refined version of the game, with more sidequests, lore books and... even more skills! I strongly advise against playing the regular version of the game if you're planning to only play the game ONCE. [u]THIS REVIEW IS THE SAME ONE I WROTE FOR THE DIRECTOR'S CUT (the two versions are not all that different, except for a few things I stated above)[/u] You are the desert rangers, and just like Baldur's Gate, that would mean you're a squad of hand-crafted, custom-made characters that are Vargas' newest desert rangers troop. After a Ranger dies a mysterious death, you're sent to investigate his murder. Starting at the burial site, you're tempted with a shovel, and your first instinct would tell you to dig out the corpse right at the funeral ceremony... And that would end in you, and your team's, instant deaths. That's when you realize that every action that you take in this game will have consequences and sometimes you'd pay the ultimate price for defiling a grave. After uncovering a supsenseful plot, you'll realize that everything that happened is about a priest, Matthias, and his dream to enslave humanity to the robotic AI known as Cochise. Despite the fact that graphics are not the game's "strong" suit, you'd want to carefully zoom in and out especially during battle. Some buffs (and debuffs) that occur during battle are so faintly noticeable that you'd be asking yourself "Why the heck would my 9 Armor character just die with a simple hit from the back". There are many things your characters can be in the game, but one thing I wish someone would've told me before I started playing is how important the INTELLIGENCE stat actually is; it's the different between a decent character and a horrible one. You'd also want your team to be varied... Have characters proficient in all the skills the game has got to offer. The quests are so good, with sometimes over TEN ways to resolve some quests, depending on what skills you have and how you use them... I mean, I didn't have Animal Whisperer, and had to kick somebody's cow for them; tipping over the cow caused them to frown lol. All in all, you really have to play this game to know what an amazing CRPG game it is. I would give the game a 10/10, but because I know there are a ton of Graphics' maniacs out there, I'm suprisingly going to settle for an [b]8/10[/b], yeah well... the graphics are NOT good. Anyways, time for me to go back stealing from those graves and killing anyone that tries to stop me, I guess.
Wasteland 2 has considerable gameplay flaws (though fun to min-max), but I can say its one of the few games I've played that allows you to work towards a VERY satisfying good ending for nearly EVERYONE you meet. Seeing the ending slides play out was seriously satisfying because its really a triumphant list of all the good things you did. Wasteland 3 has better gameplay, but a lot of times I stopped playing before the final battle, because the ending of that game is very unsatisfying. I just cant bring myself to replay that game too much. Shame.
3がかなりおもしろいと評判なので予習で積んでた2をクリア。 2自体は70点から80点の間のまぁまぁ遊べるぐらいのゲームという印象。 ストーリーについてはシンプルな勧善懲悪ものという印象が強くクライマックス以外は個人的には別にといった感じだった。 [h1]Falloutとの違い[/h1] ・基本的に主人公一行は法の番人であるデザートレンジャーに所属するため正義側の人間としてプレイすることになる。アライメントのようなものもない。 ・ワールドマップは狭くそんなにロケーションはない。 ・ほぼ完全に一本道進行。最序盤にちょっと飛び級して先のマップに行ける箇所もあるがそれ以外は放射能で進行不能になっているため自由度はない。 ・それなりに戦闘力も重要なのでロールプレイキャラで固めてると泣きを見る。 [h1]良い点[/h1] ・デフォルトの難易度でちょうどいい感じの戦闘難易度。 ・ほどほどにあるキャラクタービルドの自由度から来るリプレイ性。 Perk、Quirkやアイテムの組み合わせでシナジーが生まれることがぼちぼちありその点は楽しい。クリアキャラは能力値引き継ぎで強くてニューゲームできる。[strike](クリアまで50時間もかかったので個人的にはもうお腹いっぱいだが)[/strike] ・誇大広告だけのクソ規格のCD-iが世紀末世界では伝説のゲーム機扱いされてたり、荒野に大量に埋められてるETのカセットや大破壊後でもキモくてウザい扱いされてるファービーなどアイテム関連で笑わせに来てるものが多い。 ・エンディングテーマのCries of a Dead Worldは名曲。 [h1]悪い点[/h1] ・バグが多い。待機コンパニオンキャラの存在が消失したり、前触れもなく動作が重くなってプレイ不能になることが度々あった。 ・基本的に旧作Falloutの戦闘システムの踏襲だがステルスや罠設置など結構オミットされている。 高低差やカバーなど地形を活かした要素やオプションでハッキングこそあれシンプルすぎて銃でドンパチしてるだけと感じることがある。 ・手榴弾やロケットなどの爆発物がスキルなしで高い固定ダメージの範囲攻撃を出せるためキャラ個性も属性攻撃もへったくれもなくて強すぎる。 ・ストーリーが完全に地続きのため前作の登場人物や事件の顛末が雪崩のように押し寄せてくるゲーム開始時のとっかかりがかなり悪い。 ・クエストの進行が凝ってると言うよりいかにプレイヤーを不利な状況にハメるかを考えたようなイジワルなものが多くロールプレイが困難。 ・最初のキャラクター作成でミスするとやり直しを余儀なくされやすい。(筆者も死者復活のアイテムがスキルを取得しないと使えないことに5時間ほどのとこで気づいた) ・街のマップがなんにもない割には広すぎる。サブクエストも1マップにつき4つか5つぐらいなのにただ歩かされてる感じがする。 ・カットシーンの字送りが早すぎる。 ・キャラ作成のパーツが少なすぎる。
This is my favorite isometric rpg since fallout 2. The gameplay is very open and the story is flexible.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.