
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 12 → 13.6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 13.1Kreviews | 94% | — | $1.3M |
| $24.99 | 8.2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I finished this game and solved all the additional puzzles. This is not something I would say of a game that I didn't find interesting or entertaining. I don't want to recommend against this game in general. I'm leaving a negative review because I wouldn't recommend it to myself. Because it is not what I imagined when I saw the trailer. I thought the mechanics in the trailer were very promising, but I assumed the game would start building upon them. I imagined one could make some seriously reality shattering puzzles with that. But no, the game just keeps introducing new mechanics all the time, with the same narrow scope. I feel like I went to a restaurant and they just kept bringing me bread. It was really good bread, I enjoyed it. But I didn't have a meal.
Шедевр, а не игра, не кайфовал так с 2011, с выхода портал 2 Гениальная игра с топовой механикой. У игры есть только 2 минуса: редкие вылеты и отсутствие мастерской стима 10 милых котиков из 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Arabic, Spanish - Latin America +1 more
| $24.99 |
| 126ratings |
| 88% |
| — |
| not modelled |
| $24.99 | 38ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So..... consider this a lukewarm recommendation, worth a look only at a 70% discount or higher. Viewfinder is the epitome of marketability. Anyone can watch a few seconds of a trailer and be impressed and intrigued. Beyond that "whooa!" first impression, the game is all sizzle and no steak. It's short. The worldbuilding is dead on arrival. As a silent protagonist, you quickly realize that you're in a simulated world and that the people who created it were working on some kind of problem. You seem to be here to try to piece together what they were doing. There's one 'voice' who talks to you from outside the simulation, and then notes and recordings of three people who used to spend time within the simulation and who built it, and then some sort of AI that lives in the simulation. All of this falls flat on its face. It's dull & uninspired & zombies along following well-worn videogame conventions. I began feeling sorry for the voiceactors who worked on this, which tells you a lot. Some OK puzzles, some cool tech. Over-delivers on possibility and under-delivers on cleveness and fun. In a way, you are buying the pitch for a game they didn't make.
Wow didn’t expect to get all emotional playing this, the ending really got me. It’s a very fun chill game with a deep plot. The game mechanics are so unique. Plus you can pet a cat what more could you ask for!?
《取景器》:8.7 / 10 (优秀) 单周目流程时长:4 - 5 小时 类型:解谜 ———— “只要建起合适的空间,你就能亲自体验世间所有的奇迹。” 《取景器》,如果只看名字,真的是无聊到能让人打哈欠,很难不让人怀疑这是不是某种电脑工具。 但实际上,这个名字还真就取得没啥毛病,毕竟这就是一款以【取景】为核心,一切设计都围绕其展开的解谜游戏。 那么,什么是【取景】? 顾名思义,就是截取景色。本作的关卡中散落着各种照片,而这些照片里的景色,则可以根据摆放的角度与位置,与现实场景无缝拼接,从原先的2D图像转变为可以进入、可以互动的3D空间。一张平平无奇的照片,内部可能暗藏惊人的空间;照片中的建筑,可能成为连接两座空岛的桥梁;甚至可以用照片去覆盖现实中的障碍,从而打开一扇意想不到的大门。 顺便一提,本作还有一个极为友好的【倒带】机制(也就是时间回溯),玩家几乎不用承担任何试错成本,可以毫无顾忌的尝试各种看似荒唐的照片摆放方式。 这么一看,这个名字貌似也没那么无趣了? 关卡设计方面,游戏的流程非常像《传送门》系列。以”某个实验“为开端,以新颖的机制为核心,衍生出一连串与之相关的趣味关卡,再通过时不时打破常规流程的叙事插入,最终将一切都收束到它的故事主题之中。 可惜的是,虽然本作的创意着实惊艳,配合各种视觉错位,也的确能制造出不少打破常规的空间奇观。但它的谜题设计本身并不算精巧,深度不足,变化有限,基本都是同一套思路的反复变种。 另外, 游戏的第一人称视角配合上不算舒适的操作体验,也让它的晕3D问题变得相当严重,这可能比解谜本身更容易劝退大多数人。 不过话又说回来,游戏的核心创意本身就已经足够天才了,所以哪怕只是围绕这个创意不断变化,也足以撑起五个小时左右的新鲜体验。最后玩下来,它或许谈不上多么精妙,但依旧是一部全程充满乐趣,不容错过的轻度解谜佳作。 ————
Пожалуй, одна из самых ярких демонстраций того, какими могут быть игры в руках творческих людей. Основной сюжет интересен, но больше всего мне понравилось ходить по "Специальным" фотографиям, в одной из последних была галерея от которой мурашки по коже. 10 стертых симуляций из 10
Непогана гра на кілька вечорів. Присутній цікавий сюжет, що подається в нотатках та аудіозаписах Ну і милий котик ) Коли пристосуєшся і зрозумієш механіки гри все стає набагато простішим, але деякі рівні всеж заставили помучитися Української нажаль немає, але є українізатор в посібниках Любителям жанру рекомендую гру, особливо на розпродажі
晕3D者慎购,我不晕3D的都有点头晕。不过游戏玩法很有意思,跟传送门一样开创解密玩法的先河。用取景的方式层层递进。喜欢《纪念碑谷》的玩家有福了。
[h1]Очень милая, но грустная игра[/h1] Головоломки мне очень понравились в этой игре, но также мне понравилась история. Изначально ты с интересом слушаешь о том, что происходило в мире игры, а после тебе становится грустно от осознания, что произошло на самом деле. А еще в игре можно гладить котика. [b]10 котиков из 10.[/b]
Playing this while it's 40°C definitely makes the whole "the real world is too hot to live in" aspect of the game real RELATABLE.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.3M | 3K | 64% | $14.99 | |
| $1.3M | 3.9K | 86% | $24.99 |
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