
From the producer of the original Fallout comes Wasteland 2. With over 80 hours of gameplay, deck out your Ranger squad with devastating weaponry, test the limits of your strategy skills, and bring justice to the Wasteland! The choices are yours…but so are the consequences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.1Kreviews | 83% | — | $1.3M |
| $29.99 | 3.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's okay. The main issue is that there are much better CRPGs you can play now.
Fun game, but lacks polish like most InXile titles....also completely lacks subtlety of any kind but thats ok though it works. Its imho a lot better than WL3 as well, which suffers from Devs usual *sell out to console* tactics with dumbing down of features and expicit content etc. This one pulls no punchs and gives zero ♥♥♥♥♥ about swallowing corporate turds to be watered down for consoles. Its also atleast twice as big as WL3 content wise perhaps even three times the size.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Turkish*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played this game on ranger difficulty, I've probably seen every possible main route and without a doubt I can easily say that this game has one of the most bland story, factions and characters I have ever seen among the rpgs I've played. Most of the factions are there for the sake of there being a faction. I think the devs though "OH a rpg has to have choices, lets add 2 factions, 2 different path in every important location" and they've made it so poorly because of this most of the decisions you make are boring and meaningless. From the first decision you make [spoiler] ag center or highpool [/spoiler] to the end of the game this problem is present and I've seen so litte that breached this problem. Most of the factions in this game are lacking any kind of logic -and this is not a fun kind of illogicalness- as a result of the reason I've listed before. Rail nomads, Canyon of Titan, Angel Oracle... were really bad. Hollywood and Griffith Park(which is also a part of Hollywood I guess) have better faction namely [b] GOD'S MILITIA [/b] but problem with this faction is it's horribly short. One of the other problem I have with this game is its main story namely lack of main story. The game sends you all over the map constantly for errands which almost have no connection to main story. This is not a bad thing but I couldn't feel the impact of main story like it was never there with me so much so that at the end of the game I was schocked that the bad guy was [b] that [/b] guy. I thought he was just a minor faction or something. As for quests I was actually suprised how many combat quest there are in this game, like most of the quest are just a mask for getting you into combat, speaking with people was clearly wasn't priority for this game. I think combat was okay ofcourse naturally someone might expect more from combat than just shooting and wating for your turn as how many combat quest are there in this game but it made its job for me. One complain I have however is how odd the difficulty spike was. At first it was okay then at the second half of the first part it understandably got more difficult, nothing strange, but then second part happened and oh God it happened. At the start of many fight 1 of my characters would get unconscious easily and the damage they dealt was over the roof. And the last compaint I have is [b] BUGS [/b] I can tolerate minor bugs but ones that makes you reload in the mids of combat is so annoying( yeah I'm talking about locked camera bug).
This is my 4th time to trying to get into this game, I still can't. Environment, dialogs, overmap, so many things are brilliant. But the gameplay is hideous and I'm not enjoying a bit of it. Maybe I could've finished it if there was an "enjoy the story" mode or something. Something like in Pillars of Eternity. Games are meant to be enjoyful, this game is not.
Sure, it's a dated game, and post-Baldur's Gate 3, the quest system seems even more primitive, but it's a solid game and decently strategic. It's pretty stable, at least on my system. The sense of humor is a little juvenile sometimes, and there's really more to do than you might even want to deal with, but it's worth picking up if you like the genre and it's on sale.
Отличное продолжение классики 1988 года, ставшее, наверное, "правильным" продолжением всех не случившихся в настоящем постапок - RPG из прошлого (привет Fallout 1,2, Last Days of Gaya, Van Buren). Разработчики аккуратно и технично собрали на платформе изометрической RPG в пустошах всё, чего многие так долго ждали - вменяемую историю, отыгрыш в котором есть место и бомжу с дробовиком и хакеру-жополизу, мир, который действительно хочется исследовать, нелинейность с неожиданными последствиями, которые могут наступить мгновенно, а могут перечеркнуть все старания к середине игры, отличную тактику с адекватной и прогнозируемой прокачкой (когда действительно разноплановая команда из грамотно и скурпулёзно подобранных спецов выносит полкарты не напрягась, а не тупит с 5+ промахами на ход (привет XCom)) и конечно же - важное и наверное самое главное в подобных играх - погружение. Уже на 2 часу игры, начинаешь ловить себя на мысли, что персонажи становятся внутренне близкими, обретают личность и заставляют беспокоиться за них. Несмотря на изометрию фантазия чуть ли не боевик в голове рисует (во многом благодаря сочному звуку и неплохой анимации в стиле "распластать очередью пополам"). Хочется отметить классную тактику, которая позволяет, как говорилось выше, выносить не только за счет грамотного кача и билдов, но и пользуясь особенностями местности, засадами, возможностью выманить превосходящие силы противников и измотать боем на больших дистанциях. Говоря о недостатках, можно выделить неприятные мелочи свзязанные с портретами персонажей, которые не соответствуют текстовым описаниям по сюжету и диалогам и порой ну оооочень неожиданные последствия некоторых решений (хотя это спорно). Так что в целом - Wasteland 2 - шикарна! Спасибо InXile Entertaiment и лично Брайану Фарго!
I loved this game when it started, but after the first half it kind of went sideways. NPCs not reacting approriately, losing immersion because of stupid interactions. Lack of options in conversations. It seems like the developers run out of time for the second half of the game and didn't finish it properly.
As long as Steam keeps spamming me with non-removable prompts to review games, they're all getting thumbs down.
My favorite wasteland game. Sue me.
This game is hella good. It never really feels "unfair" or such. The story is good, there are lots of both humor and seriousness, without tripping over eachother. It contains great characters, flavourtexts and much more. I have played through the non-director's cut twice, and am planning on going through the Director's cut in a few years. Lots of gore. You can punch someone so their head falls off.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.8K | 77% | $29.99 | |
| $906.3K | 2.9K | 79% | $9.99 | |
| $62.6K | 226 | 38% | $9.99 | |
| $3M | 10K | 85% | $14.99 | |
| $2.7M | 4.9K | 75% | $19.99 | |
| $2.4M | 7.3K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 3.1K | 78% | $29.99 | |
| $1.3M | 3.8K | 71% | $9.99 | |
| $1.3M | 8.5K | 88% | $8.99 | |
| $1.3M | 5.1K | 87% | $9.99 | |
| $1.3M | 3.2K | 86% | $19.99 | |
| $1.3M | 13.2K | 94% | $7.49 |