
A vibrant blend of survival and action RPG for 1-10 players! Craft legendary items, grow your home base and embark on an epic journey through procedural realms to face towering creatures hel-bent on unleashing Ragnarök. Valhalla can wait, Einherjar!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 2.29/day in the week after.
About

Gear up, journey across Midgard (and beyond!) in this epic Survival ARPG adventure. Build, craft, explore, and fight creatures of legend to discover the secrets of the Sanctuary stones. Valhalla awaits, Einherjar!
Travel across procedurally generated worlds to harvest resources, gather loot, craft powerful Weapons, level up, and chase chickens in the most colorful Ragnarök you’ve ever seen!
Survival Mode: Explore at your own pace and build your perfect Viking home! Choose among 90 skills as you progress and fight your way through towering Jötnar until you can face off against the all-powerful Ancients. Discover what awaits you at the end of your epic journey.
Saga Mode: Challenge yourself in this fast-paced adventure to face the forces of Ragnarök before the endless winter. Unlock and specialize among 8 Classes to defend your Village for as long as you can. The greater the feat, the greater the reward when you take the Bifröst!

The bigger they are, the harder they’ll fall! And trust us—they’re pretty big!
Descending from Valhalla, your Einherjar starts with nothing but a loincloth and a save the world attitude. Stand against the ever-looming threat of the gigantic Jötnar, and the even more threatening Ancients that command them. Unleash mighty Spells contained within your Weapons, block incoming attacks with your trusty Shield, and time your evades in this action-packed gameplay against these screen-filling baddies!

You are in control of your own destiny, Einherjar!
Create unique character builds by leveling up and choosing game-changing abilities from the Norse gods. Hunt rare resources and loot powerful Runes that will modify your playstyle in surprising ways. Complete in-game events, sail boats across the oceans, take on NPC quests, and raid dungeons to grow your legend further! Or simply fish! Not only are you up for the challenge, this is what you were chosen to do.

You don’t have to do it alone, save some glory for the rest of us!
Adventure solo or form a tribe of up to 10 players in online PvE co-op. Play together to build a functioning village, complete with formidable defenses, towering structures and top-of-the-line crafting stations! Or just an aesthetically pleasing Viking homestead with some well-earned decorations! The game difficulty adapts to the amount of players in a world. Note that we recommend taking on Ragnarök with a tribe of four or more.

Never has the end of the world been so bright and fun!
Continuous free updates and limited time Festive Events bring even mightier treasures to the endgame. Play to accumulate Golden Horns and redeem them to unlock a myriad of recipes, including Starter Kits, Runes and Equipment, to make each new session more rewarding. Progress through Valhalla Levels and complete hundreds of challenges for even more. Make each saga your own by wearing your best costumes and bringing your cutest pets along!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 23.3Kreviews | 76% | — | $7.6M |
| $19.99 | 4.3Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, had all the things needed to be a good game, it just isnt. After a few hours you see what trash game this actually is. Sad but true. Made by a phone game developer, explains most of it.
Not really worth the hassle to try to make it run. Re-entering a world fails due to a connection error (known for years) and the workaround does not work consistently.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain, Dutch, Portuguese - Portugal, Russian, Ukrainian, Italian, German, Japanese, Korean, Polish +7 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
| $5.99−70% | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It seemed like it would be fun, but this is just terrible. Everything feels so freaking clunky and just weird. It's as if this were a very early access game, but it came out 5 years ago... Crafting is clunky and not streamlined at all. I crafted a pickaxe, because certain starter weapons need stone. You are very surrounded by stones of all shapes and sizes. The walls of the starter area were small cliffs of rock, as well as random mid to small stones that would be easily harvested in any other crafting game. But not this game. No, you have to hunt for pebbles to pick up and there aren't but like 2 or 3 in the starting area. The area outside it is higher level and the enemies do a lot of damage to you, so you're SOL. The combat is clunky, like the player is from old school Runescape and the enemies are from the brand new Runescape Dragonwilds (no offense to either Runescapes at all, just comparing feel). I usually play controller, as it says FULL SUPPORT, but there is no real aim function. This is especially true for ranged. I "aimed" toward an enemy close to me (it highlights slightly), and I shot an arrrow about 30 degrees off to the left. Missed completely, despite being highlighted and the enemy wasn't moving... But don't worry, the enemies have homing arrows! Saw an enemy shoot a bit away, so i dodged (had plenty of time and distance to do so). I proceeded to watch the arrow curve like something out of Robinhood Men in Tights and then perfectly hit me. MnK is slightly better for aim, but good grief it just is still so off. Honestly if you crave a game similar to this, just go play V Rising and turn off PvP. Very similar (except vampires, not vikings), and so much freaking better than this clunky garbage. And in V Rising, you can rotate your freaking camera. This game forgot that function, except in building mode. What a strange game this is...
The game managed to delete my graphics driver and screwed up quite a few other things when I attempted to start it. Took like 2 hours to get everything back in order again.
看着像是塔防+肉鸽+RPG+开放世界探索,但实际上啥也没做好,每个揉进来的元素都没做到元素本身好玩的点
If you want this game, get Valheim. Its the same thing, but Valheim does it better. Don't even get me started on the camera........Sorry dev's, it just feel like a cheap rip off.
If you enjoy playing games where you cycle between hacking and slashing through a ton of mobs to level up and learn new skills, gathering resources, building and upgrading your base, crafting armor sets and various weapons, and going after bosses for good loot, then you'll love this game.
Muito bom, porém demorado e repetitivo. O jogo é ótimo pelas primeiras vezes e caso vá jogando uma vez ou outra. Mas quando se joga muitas vezes percebe que o caminho é sempre o mesmo, e o pior, ele induz a fazer speedrun (o que particularmente tira a graça do jogo pois você faz tudo na pressa). Você precisa se fortalecer durante os dias para se proteger dos monstros a noite e dos Jotun que aparecem de tempos em tempos. Além disso, você pode desafiar as outras criaturas místicas, e se conseguir com muito trabalho e dificuldade, derrotar todas na mesma run, onde te libera a oportunidade de enfrentar Loki, o ultimo chefe do jogo. Mas o que entristece é que uma run dessa leva HORAS, é divertido, porém não há incentivo em tentar derrotar ele de novo. O jogo é bom, é divertido com amigos, mas saiba que ele vai ficar na prateleira para ser aberto a cada ano bissexto.
[h1] 𝚃𝚛𝚒𝚋𝚎𝚜 𝚘𝚏 𝙼𝚒𝚍𝚐𝚊𝚛𝚍 𝚎́ 𝚒𝚗𝚌𝚛𝚒́𝚟𝚎𝚕 𝚙𝚛𝚊 𝚓𝚘𝚐𝚊𝚛 𝚌𝚘𝚖 𝚘𝚜 𝚊𝚖𝚒𝚐𝚘𝚜!!! [/h1] 𝙃𝙞𝙨𝙩𝙤𝙧𝙞𝙖 - O Jogo é ambientado dentro da mitologia Nórdica, se passando durante as preparação do Ragnarok orquestrado pelo deus da Trapaça, Loki. O jogo é dividido em dois modos principais: ᴍᴏᴅᴏ ꜱᴏʙʀᴇᴠɪᴠᴇ̂ɴᴄɪᴀ= O modo padrão de explorar e coletar recursos, nesse modo podemos construir uma casa e evoluir todos os equipamentos, habilidades e níveis do personagem sem nenhuma limitação relacionada ao tempo. ᴍᴏᴅᴏ ꜱᴀɢᴀ= Ao meu ver é o modo "História" do jogo, dentro do período de 15 dias é preciso completar o máximo de sagas possíveis antes de deixar o mundo através da Bifrost. Cada saga desse modo é relacionado a um ser mitológico, ou seja dentro do tempo estabelecido é preciso derrotar figuras mitológicas como Surtur, Hel, Fenrir e Jörmungandr. 𝙅𝙤𝙜𝙖𝙗𝙞𝙡𝙞𝙙𝙖𝙙𝙚 - A jogabilidade de Tribes of Midgard é bem simples, basta andar utilizando W,A,S,D e mirar nos monstros com o mouse, a câmera do jogo tem a perspectiva de cima, no estilo do League of Legends. 𝙎𝙤𝙗𝙧𝙚 𝙤 𝟭𝟬𝟬% - As conquistas do jogo são bem simples de serem pegas, a maioria pode ser obtida apenas jogando sem se preocupar com conteúdos perdíveis. Eu daria uma dificuldade de 4/10 pro 100% Steam, ao meu ver é possível fazer todas as 26 conquistas entre 25/40 horas de jogo. -𝙍𝙚𝙘𝙤𝙢𝙚𝙣𝙙𝙤 𝙪𝙩𝙞𝙡𝙞𝙯𝙖𝙧 𝙚𝙨𝙨𝙚 𝙜𝙪𝙞𝙖: https://steamcommunity.com/sharedfiles/filedetails/?id=3316468639 𝘽𝙪𝙜𝙨/𝘿𝙚𝙨𝙚𝙢𝙥𝙚𝙣𝙝𝙤 - Sinceramente não vou me aprofundar dentro desse tópico, durante minha experiência com o mesmo não enfrentei nenhum bug ou problemas relacionados ao desempenho. 𝘾𝙤𝙣𝙘𝙡𝙪𝙨𝙖̃𝙤 - Pra concluir, O jogo vale a pena? Minha resposta é sim, na minha opinião o jogo vale muito a pena principalmente em promoção, vai ser muito divertido de jogar com os amigos, tem uma boa quantidade de conteúdo e rende um 100% tranquilo e fácil de ser alcançado.
We bravely fought a frost giant for 15 minutes straight. He had 2% HP left. Then he sneezed and killed us all. Peak Viking gameplay.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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