
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
este jogo é destinado a crianças de 5 anos de tão fácil, ele pega na mão e lhe guia, não recomendo para quem quer algo mais parecido com os jogos atualmente. ele só é bem bonito, e pelo preço que estão cobrando não vale a pena, tente pegar numa promoção muito boa, abaixo dos 50 contos.
塑膠感很重的3D復刻,人物動作模組也不流暢,感覺像在玩黏土人,反而沒有比玩SFC版本暢快,很難說好玩的一款遊戲。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 1.7K | 80% | $29.99 | |
| $1.4M | 4.6K | 88% | $12.99 | |
| $1.4M | 5.4K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $156.4K | 1.1K | 89% | $5.99 | |
| $4.9M | 6.2K | 91% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画风喜人,人设老派(对,就是说你亚马逊的刘海)很多怪物能看到DQ系列的影子,故事上JRPG通病流水账,作为SE的作品总算胜在完整,毕竟近10年太多不完整故事了,整体基调轻松愉悦。 除了转职系统和技能系统外都比较简陋,装备系统约等于无,同样的道具系统也过于简单,玩家的BD仅限于技能上,也因此跑图奖励几乎没什么诱人的,都是消耗品,全靠隐藏的仙人掌来吊胃口。除此以外没有怪物图鉴确认弱点,非战斗情况下不能用非快捷栏吃药剂,跑图狂魔,队友策略设置笼统,AI比较蠢,敌人锁定系统更是通病。最后是针对PC的,暴力移植,键鼠反人类,甚至没有退出游戏的按钮。 4转技能和终极装备都来的比较晚,真结局BOSS属于纯跑图基本无剧情了。 虽然一堆毛病,但是细节上来说,兽人的样子在进入战斗后会进行切换;其他未被玩家选择的角色也会在剧情中穿插故事并且不违和;战斗中哪怕不按方向攻击也有自动索敌功能,一定程度又弥补了视野的难受和照顾了手残,视野的毛病大不了就不要锁定(特定BOSS难受些)。对战中敌人技能都有明确提示或者抬手动作,动作和技能都非常流畅,所有的战斗奖励全部鼓励无伤等方式。以上看起来作为ARPG来说算合格。技能成型后跑路的时候虐虐小怪也有点爽感,一些BOSS普通难度也就是个菜。 游戏总体可以当吃了盘点心,有时候再体验二周目吧,以上。
A super fun and short JRPG. I got some serious Dragon Quest 11 vibes while playing this. A great modern remaster of an old classic game.
Quando eu era garoto joguei o original desse game e sinceramente eu adorei esse remake me diverti bastante jogando esse game! Coisa linda!
bon jeux
Nostalgia en HD: De la Pentium 2 al Remake! Jugar este título hoy me transporta directo a aquellos años de la Super Nintendo, cuando muchos de nosotros —probablemente varios de los que estamos aquí— nos las ingeniábamos para emularlo en una Pentium 2. Es emocionante ver cómo han pasado tantos años y este remake sigue despertando tantos recuerdos. El juego no solo es bueno y entretenido, sino que han logrado algo difícil: un trabajo sencillo y bonito que mantiene intacta la esencia de la época dorada de la SNES. Mi plan para esta partida: Completar el juego esta vez desbloqueando las cuartas clases oscuras. Es un gran homenaje a mi "yo" del pasado que lo jugaba a pocos FPS.
IC发货共和国女加拿大你比较安静分级管控
About 2 hours in, and really enjoying this. If you like old school rpg's but with new refined graphics and sound. Go for it and don't look back.
Com certeza, um remake bacana. Trás um game que há muito havia estava perdido, ja que seu lançamento original não deu-se no ocidente.] Ele conta a historia de 6 jovens, que destes você vai poder controlar 3, em suas proprias jornadas e dificuldades para superar. Apesar disso, não há tanta profundidade em suas historias, poucos detalhes. Todos acabam se juntando para um objetivo em comum que é conseguir a Espada de Mana, uma arma mitologica utilizada para selar bestas em pedras de mana, espalhadas pelo mundo. O enredo é bem genérico nesse ponto, como ja vemos com a "corrida pelo cristal" de Final Fantasy, por exemplo. O combate foi foi muito bem adaptado no cenário 3d, a dublagem ficou bem bacana e te dá opção de multilinguagem. Os pontos fracos, como sempre nesses jogos da SE, a modelagem por horas parece muito plastica, como se fossem bonecões, principalmente em dialogos, e o PIOR ponto.... além de não ter legendas em PT-BR, a que existe tem diferenças entre as regiões em coisas que nem deveria, como nomes....As vezes você esta jogando com audio em um idioma e legendas em outro, e simplesmente parece que não se conversam. Enfim, bem legais mas recomendo esperar uma promoção.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.