
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Boring and too many characters..., mana series is simple and not that complicated.
主にシステム面でやや不便な点もありますが、リメイクとしては格段に遊びやすくなっていて良かったと思います。 良くも悪くも原作に忠実ですので最近のゲームをやってる方には若干気になる点もあるかもしれません。 昔ながらのJRPG好きには割と刺さると思います。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An excellent remake. Vibrant and fun. The remastered soundtrack is astoundingly good (and much more faithful to the original than the Secret of Mana remake was). I unfortunately didn't really vibe with the English VO, but the Japanese VO and subtitles are available. Runs great on both PC and Steam Deck.
Game is fun to play and the banter is amazing. Though it's weird that they talk about class 4 the way they do but otherwise I love playing this game.
For a Remaster this game is pretty good! Gameplay: Although in its core it is very basic action combat I found it fun to play the 3 characters that I selected, both have their own twist and they all work well together. I found the AI Companion the most painful experience, there were times that the other two characters would just stop and not attack or dodge to the AOE... It was not very well tweaked sadly. The Story: The Main Character I choose for this one was Kevin and it present it's own introduction story, it was a nice one honestly and the whole of it is also very good, what I found it boring and honestly unnecessary what the amount of backtracking, even with all the mobility unlocked it was still boring to go back to every single place that you explored just to defeat some monsters to progress story... But the End was good, what can I say more it is a very basic story that does it job. World-Building: The map is interesting, I would see it more as a Themed Park Map, you have all the biomes that Fantasy games have basically, some areas feel flat and abandoned SFX: The music is very good, there was no time that I got bored of listening the music and the sound effects at least for some enemies were a little bit too much but not a deal breaker Art: The Enemies and Protagonists have such a unique design and it really gives you the Fantasy Theme, the graphics are not the best but for this artstyle it does it well. Now I understand why people praise a lot this series and I cannot wait to play the rest!
PS4版を既プレイで再度プレイしてみたが、やはり面白い。 なんというか全体的にバランスが良い。 イベントとアクションをどちらかが長すぎないように織り交ぜつつ進行し、マップも広すぎず狭すぎず、戦闘面も基本攻撃・特技・必殺技のバランスが良く、とにかく無駄がない。 1周20時間以内でクリアできるが、周回ゲーである側面もあるし、またその短さ故に視覚的変化に富み、進行や成長を実感しやすいのが良いのだろう。 今や見る影もないスクウェア全盛期の名作を多様な面で現代風に再現した名作であることは間違いないと思う。 因みにこの後に出たvisions of manaは全くオススメできないので、迷ったらこちらを強く勧める。
原作を知っていて、リメイク作を楽しみたい勢にとってはいい作品 リメイクとしての完成度は良い ゲーム自体の面白さに関しては個人的に刺さらなかった
SFCで何周したかわからんレベルの作品がリメイク。 プレイは大分前ですがハッと思い出しレビューします。 BGM、戦闘、転職等・・・非の打ちどころがありません。 是非、プレイをお勧めします。
Tried it several times, but couldn't get into it. Characters are forgettable, combat is simplistic, story is not worth mentioning, soundtrack gets annoying after minutes. Insane backtracking, and enemies seem to respawn every two minutes, so you have to fight the same enemies in the same spots several times back to back because some quests make you run from A to B to A to B three times in a row. There is a character named "Von Boyage", which actually made me chuckle. Was the most memorable part of the game for me. I'm sure hardcore fans or nostalgic enjoyers will have a great time. I like JRPGs but this one is just too bland for me.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 2.5K | 64% | $34.99 | |
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| $70.2K | 1.1K | 89% | $2.99 | |
| $5.6M | 7.1K | 90% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 4.6K | 88% | $12.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 4.5K | 80% | $9.99 | |
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| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 |