
Unite Ancient China under your rule through a thrilling blend of turn-based empire building and real-time battles. Use the Guanxi System and diplomacy to forge alliances, and build powerful armies with hundreds of unique infantry, cavalry and war machine units.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst KR #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 16 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like it
Great game
An outstanding Total War game. I enjoyed it just as much as Napoleon and Rome total war. The battles are engaging, and while experienced players can always exploit some of the AI's weaknesses during combat, I still feel that the AI does a good job of reacting to my movements, tactics, and overall battle plans. As a long-time Total War player, I can wholeheartedly recommend this game to everyone. I hope I'll conquer all of China soon—I just can't stop planning my next move and figuring out how to destroy my remaining enemies! Cao cao you heard me!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean*, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +1 more
| $39.99 |
| 46ratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | 90% | #74 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
更新的什么狗屁,没看到什么新东西,只是让很多MOD不能用了
计划
我吕布一人可挡万军
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# The battles in the Total War series have always been enjoyable, especially in the early game when resources are scarce and every crucial battle feels tense and exhilarating. On the other hand, the domestic management system, as well as the randomly generated officers and fictional factions created by the developers, can feel rather awkward, out of character, and immersion-breaking. They may not quite match what players from East Asian cultural backgrounds expect from the Three Kingdoms period or Romance of the Three Kingdoms. # total war 系列的戰鬥一直都很有趣,特別是遊戲初期資源稀少時,每一場關鍵戰鬥都讓人血脈賁張; 另一方面,內政系統、官方創造的隨機武將和虛擬勢力的就比較尷尬、OOC、讓人出戲, 可能不符合東方文化的玩家對於三國志、三國演義的想像。
良質なRTS、TotalWarはWarhammerしか遊んだことないが、しっかり楽しめた。 戦闘は勿論のこと、KOEIのゲームと比べると内政や外交もしっかり機能している 全体的に質の高さを感じた。 良い点 士気を中心とした戦闘は非常に面白く、衝突騎兵を動かし背面を突き、敵集団を瓦解させたり 火矢で森林を燃やし、動揺を誘ったりと、操作していて上手く動かせた時の楽しさは 他の三国志ゲームの中でも唯一無二だった。 リアルタイムバトルといってもユニットに建造指示等が無いため、操作量がシンプルで良い キャンペーンは常に緊張感のあるゲームデザインになっており、終盤でも作業感は無かった。 同盟・連合が面白く、利と損を考えゲーム展開をデザインしていくのが面白い 密偵が結構面白く、離間計を狙ったり、外交関係を良くしたり、選択肢の幅が多くて面白かった 中盤までは皇帝の注目もある為、漢王朝復興させるというロールプレイが個人的に楽しかった 勢力毎の特性が幅広く、遊び方がガラリと変わる為、遊びの幅が大きい 悪い点 スキルツリーが桜の枝に向かって伸びていくデザインになっているのだが、どこがどう分岐しているのか最後までわからなかった 名ありの武将でもややマイナーになると汎用グラフィックになるのは頂けなかった(私はmodで解決した) 全体的に言われているが、クラッシュまでは行かなかったが、ややフリーズが多い。(これは環境に左右されると思うが...) RTSに手を出したことが無いが興味があるという人にはお勧めです。三国志好きなら更に楽しめると思います。
Met expectations and exceeded them!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $11.4M | 21.3K | 90% | $19.99 | |
| $2.5M | 3.8K | 72% | $19.99 |
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|---|---|---|---|---|
| $68.1M | 95.9K | 90% | $39.99 | |
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| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 |