
Unite Ancient China under your rule through a thrilling blend of turn-based empire building and real-time battles. Use the Guanxi System and diplomacy to forge alliances, and build powerful armies with hundreds of unique infantry, cavalry and war machine units.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #86, worst KR #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Aug 16 → 11.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Strategisch wie von den politischen Möglichkeiten echt der Wahnsinn, habe zwar noch nicht soviel Spielzeit aber auf Schwierigkeitsgrad "Sehr Schwer" unglaublich fordernd! Die Ki auch in den Schlachten, nie zu Unterschätzen. Also bisher großes Kino!
Bien
现在有BUG,不能读取DLC和存档,等解决了我再改评论
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.2M | 172.2K | 98% | $19.99 | |
| $67.5M | 22.6K | 60% | $69.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $68.9M | 178.5K | 97% | $29.99 | |
| $69.1M | 95.8K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $11.4M | 21.3K | 90% | $19.99 | |
| $2.5M | 3.8K | 72% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean*, Polish, Portuguese - Brazil, Russian*, Simplified Chinese*, Traditional Chinese +1 more
| $39.99 |
| 46ratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | 90% | #74 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
喜欢三国的可以入
还不错,有点上头。
最近玩一玩都會突然卡住 要退出去頁面 重新進入遊戲才可以玩 而且玩一玩 玩久了 就又開始這樣的情況 最近是發生什麼事了 體驗真的越來越差勁了
It is good for players who like to strategise and learn about the history of the war of the three kingdoms and is allot of fun
还行
To start this review, this game is good if not great however lacking in certain areas. I am not Chinese but this game does feel like a love letter to Chinese history and the period, I read the whole book after I got this game (worth the read). [b] The Good [/b] To start with the great, the music is incredible however subtle, the art is exceptional, the diplomacy system has depth, every move has consequences or rewards and the Ai feels like they have their own agenda. The espionage system is top notch but can be a bit confusing for newer players. The addition of Romance Mode truly makes your generals feel greater than themselves, you need them, you value them, you celebrate their victories and mourn their losses. The selection of factions is incredible with unique mechanics, units and characters it adds a whole iceberg of depth I have not seen in any Total War game or many other strategy/historical games, as aforementioned it feels like a love letter to the period and I think it was written beautifully. Oh and it runs great on mid tier PCs comfortably and you can adjust unit sizes and graphics if needed. [b] The Bad: [/b] Compared to other TW games the battles feel less grand however beautiful they are (especially the night ones) but that is not a problem if you prefer to the diplomacy of the game. Furthermore, there are alot of bugs especially in multiplayer and that has led to the games multiplayer essentially dying and if you want a multiplayer match you better have discord or a friend, it does not feel as flushed out as other games multiplayer and kind of just plopped in. The paid content is mid tier at best (Id suggest the world betrayed DLC however) but the Free DLC's are decent providing some extra content. Overall, the bad sums to, CA abandoned a masterpiece and instead of fully building it, it feels like the final details have not been flushed out and it is disappointing. [b] Conclusion [/b] Would I recommend this game? Yes. It is wonderfully made and truly worth it (I'd get on sale) however, do not expect multiplayer matches commonly unless you arrange them and this games multiplayer will ultimately be destroyed upon the release of Medieval III. If you want a strictly diplomatic game, I'd tell you to go buy Kings Crusaders III, if you want a strictly fighting game with minimal diplomacy, I'd buy a different Total War title. There is a very thin corridor this game fits into, a wonderfully flushed out diplomacy system and scenic battles but trades the grandeur of those battles in response. [h1] Overall 8/10, strong in many areas but weak in others [/h1]
优秀的作品,可惜烂尾了,CA有可能把这玩意捡起来继续做么
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.