
The Séance of Blake Manor is a supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 28 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ireland, October 29, 1897.
I’ll waste no time, since there’s none for wasting. I write from Blake Manor in Connemara.
Yesterday, a guest went missing – a young woman named Evelyn Deane. The owner and staff carry on as if nothing has happened.
She has not left, of that I am sure.

It is October 29th, 1897, and Private Investigator Declan Ward arrives at Blake Manor to find a missing woman.
What he finds is the Grand Séance and a group of mystics who have gathered from all corners of the world – waiting for All Hallow’s Eve, the night when the veil between worlds is thinnest. The night to tear down the barrier and speak to the dead.

Interview and interrogate your suspects, keep a record of all evidence, motivations, and clues in your journal, and confront them about their motivations when you’re certain of your deductions. Uncover the truth about Blake Manor and the mysterious séance that has brought everyone together.
Navigate Blake Manor's haunted corridors and uncover its secrets as you race against time to save Miss Deane.

Investigate the manor, solve environmental clues and reach the forbidden areas of the hotel…and beyond.
But be careful - each action counts the day down. Be in the right place at the right time to catch critical events pertinent to your investigation. Everyone has their own agendas and schedules – it could truly be a loss to miss out on a quick chat by mistiming your actions. And who knows what hidden secrets lie in wait once you’ve turned in for the night...

Brought to you by the creators of The Darkside Detective and Raw Fury, The Séance of Blake Manor is depicted by a beautiful comic-book art style. Inspired by Irish Mythology and the spiritualist movements of the Victorian era, players are cast into a first-person narrative adventure, blending the supernatural with a classic detective mystery. With its striking cutscenes, compelling narrative and dynamic soundtrack that reacts to the environment around you, Blake Manor and its secrets will leave you on the edge of your seat morning through night.
...I know the West of Ireland might as well be the far side of the world, for its distance from you but there is no one else to turn to.
I hear you are an honourable man, a steadfast investigator. And – perhaps most importantly – godly.
I pray for the girl that this is true...
This game is currently only available in English language.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4Kreviews | 95% | — | $1.5M |
| Free | 0ratings | 0% | — | not modelled | |
Engagement
Reviews
Themes across 448 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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I personally have never played any game like this and will definitely be seeking others like it in the future, currently trying zero parades for dead spies and the golden idle game. If you enjoy deep engaging mysteries that keep you guessing till the very end this is for sure something you don't want to skip out on. It has a deeply developed and unique cast of about 25 characters if you include the player character as well. As you flesh out each of their mysteries and reasons for attending the seance you begin to slowly piece together the story like a dark and much more extensive game of clue. The ending was great, if you think it looks interesting go for it you wont regret it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 451 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very rare for me to 100% a game. This game is such a delight I even did the worst ending playthrough. Really hoping for a sequel or atleast a new game made in this style. Great characters, and story. Some minor nitpicks are there are a few moments where you've clearly solved a mystery, but need one specific piece of evidence to officially clear it. A clue or something in those instances would be nice. Maybe a fast travel once you've been to a location would be nice too.
Disappointed. The atmosphere is fantastic. The manor, the gardens, the dark tone, and the mystery surrounding the disappearances create a very compelling setting from the start. The problem is that the gameplay consists almost entirely of talking to characters and gathering clues to form hypotheses. Since every action consumes limited time and much of the information feels like filler, the investigation often ends up feeling random: you rarely know what will matter and what won't until you've already spent your time on it. There are also very few actual puzzles. Aside from a handful of simple ones, most of the game revolves around conversations. This is especially disappointing because the environments are large, detailed, and visually interesting, yet they are barely used for gameplay. Instead of environmental puzzles or meaningful interactions, exploration usually amounts to clicking on furniture, books, clothes, and other objects that consume time but rarely lead anywhere. The manor itself feels like a missed opportunity. The clue-tracking and document systems are good ideas, but I encountered several issues, including important clues and documents not always being recorded properly. Overall, a decent game with an excellent atmosphere and a promising premise, but a frustrating investigation system, very few puzzles, and an execution that never quite lives up to its potential.
Wow, such a disappointment. There's absolutely no difficulty here whatsoever. The time mechanic is only difficult during the tutorial. The rest of the game? It doesn't matter. There are way more units of time than things to investigate during the game. I had pretty much solved the mystery day one but due to certain mysteries being time gated I had to wait. Ispent most of my time at the hour glass waiting. The suspects? 90% of them are irrevelant. You basically solve their problem and then never speak to them again. It is extremely obvious who the culprit and key people are mere hours into the game. The whole game is just solving the guests own mysteries and making sure they don't go to seance. These guests are also not written that well and for the most part, extremely boring. This gets old extremely fast and you have to do it 10+ times. There are no branching paths and everything is extremely linear. I don't even know how you can get the bad ending without deliberately trying to. The game is so easy it feels like a joke. I do not understand how this is overwhelmingly positive on here since it is SOOO surface level. If you're looking for a game like the Golden Idol series (like me) avoid at all costs. You will be severely disappointed.
A great game with a well built mystery. The setting, the art, the music are great. The cast is okay. What it could have gotten better: - I felt like I wasted ~25-30% of the game moving from A to B. There is a loading screen at every door you open too... - There wasn't that much detective stuff involved as I was hoping to find. You may find the culprit very early and the game feels somewhat blank after that. Solid 8 / 10
fun mystery game. Not too much replayability but I enjoyed the use of Irish Mythology and history in the storytelling of the game. Pretty respectful showcasing of all the cast of characters involved.
nice puzzle game , mostly easy but has its difficult moments from time to time, horror aspect is very well designed.
while not on par with the best in the genre, i very much recommend this game for anyone who loves solving puzzles and mysteries.
Отличная детективная игра. Есть руссификатор.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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