
You were hired to watch. Not to ask questions. Night shift. Corporate building. Cameras, reports, anomalies. Your predecessor left no final report. Now you're going to find out why. Please proceed.
Modeled estimate, not a reported figure. How we estimate →
About
Night shift. Baseline Corporation. A terminal, a camera feed, a simple checklist. Observe. Report.
Confirm everything is... normal?
You've done this before. Or maybe someone else has. They didn't finish their shift.
Not broken - wrong. Details that don't add up. Fragments of whoever was here before you, scattered across corridors that feel like they shouldn't be familiar. No body. No report. Just the system, still running, still waiting for someone to tell it everything is fine.
So you start piecing it together. Loop by loop. What happened here? What does it cost? Why does the system keep asking the same question - even after you've answered it twice?
There are no jump scares. No monsters hunting you down hallways. The threat in System Says Normal is quieter than that: the slow realization that certainty is dangerous, that the right answer might not be the true one, and that something has been watching you far longer than you've been watching it.
Every loop changes what you see - or what you're allowed to see. Every choice you make is remembered by a system that never corrects you.
Atmospheric investigation across repeating shifts
Uncover the story of your predecessor - and your own
No hand-holding. No explanations. No safe answers.
Multiple loops, layered secrets, unreliable systems
Minimalist retro aesthetic with deep environmental storytelling
Everything is normal. Please proceed.
Genres
Stats
Languages: English, French, Italian, Spanish - Spain, Polish, Japanese
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 0reviews | — | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.5M | 4K | 95% | $19.99 | |
| $49.5K | 435 | 47% | $7.99 | |
| $17.4K | 48 | 71% | $24.99 | |
| $5.4K | 29 | 28% | $14.99 |