
Explore, craft, and fight your way through uncharted islands — solo or with up to 4 players in co-op! Tinkerlands is an exciting survival adventure where you will build your settlement, craft useful tools to survive, and even use magic!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to Tinkerlands - a colorful and magical, yet dangerous survival adventure where players are stranded on mysterious islands. Craft, build, explore, and survive, alone or with friends online!

Discover a vast main island, three major islands (with more coming during Early Access), and numerous smaller islands - each offering unique challenges, events, loot, and adventures!

Create your own settlement, invite diverse NPCs to open shops, offer unique quests and helpful hints to aid your adventure!

Collect and craft resources from the islands’ environments and defeat over 10 challenging bosses to create powerful weapons - or quirky items just for fun!

Fishing, farming, cooking or setting up a deadly monster arena with cables and traps - fun and relaxing activities that complement your adventurous island life, offering variety and charm to your journey.

Gather your crew (up to 4 players online) and tackle the islands’ many challenges together. Build your settlement, sail the seas, and create memorable moments!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly. I brought this game before trying Terraria. Because I liked the Demo. I played it and liked it then brought it when it came out. But. But, while the game was moving from demo to early access. I played Terraria. Then I realised. Its ♥♥♥♥♥♥♥♥. They took everything from 2 games. Terraria & Core Keeper. Like everything. There is nothing original in this game. Its a cheaper version of both at once. Which makes no sense. If you brought this game I fairly recommend you to refund it as I cannot anymore because of how long it took me to understand they took everything from other games. I'll put some exemple : 1 - The very base mecanics. The gear slot, inventory. Craft even the villager. They all do the same as Terraria. They don't even hide it. They're aproximatively named the same and act the same as they do in Terraria. 2 - Bosses : Honnestly. Beating the moon lor- I mean the Sea King was something I really disliked. Like to summon the Moon lord in Terraria. You need to kill the cultist. Then destroy 4 pillar which ask you to kill a certain number of monster inside a close area around it. Then after destroying the 4 pillar the moon lord apears. Here, you do the same. Like litteraly. You need to kill something, to get access to the pillar. Then you need to kill a certain number of ennemy close to thoses pillar. Then the Sea King apear. That's stealing. Its not even inspiration. They just reshaped the boss for their game. Another exemple of bosses. They took the Empress of Light too. Made her uglier and took most of her mecanics in a cheaper version. Not even original they even named her Faye just like the Empress of Light's name. They did nothing. Other exemple for Core Keeper. They took the giant bird and just put it there which again is a cheaper version of it. That's honnestly disgusting. Making money out of great games and try to surf on thoses good games without any originality. 3 - musics. They are really close. Like most of them are basically too close from Terraria. 4 - The underground mining mecanics & bomb. They took it from Core Keeper. Like its the same. If you really want to play something original. Go try the game they stole everything from. I recommend starting with Terraria. Then move to Core Keeper. They are both similar but not the same I garantee. They are unique in their way and not a pale copy of each other. Plus you will get more beautiful content to see in both game. With insane secret to discover through death and pure luck. I am really disapointed that I brought this game before Terraria. And I wish I had played Terraria and Core Keeper before falling into this pale copy of them. If this can avoid you to give money to stealer. And make you at the same time discover 2 great insane games. I would be pleased. But don't ever buy this game. Never. Tinkerland is a pure steal of both. And you won't even reach 500h in this game. In Terraria and Core keeper you'll get more of it for less money. Aight, that's all I had to say. Please don't make the same mistake I as did. And look out for the true original games they took from. Wish you all a great day.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is pretty good, but that's not to say it's truly unique. It's another terraria, core keeper, necesse boss rush. I think a lot of these types of games focus on the next big boss as opposed to progression into different biomes. So usually for me at least it looks like higher ore>better gear>clean up old easy content. Thought the game does have a lot of items and has some unique ideas. The main point is to beat bosses. Not so much the exploration. I think it can definitely be fun with friends but for solo I would pick this up if you already played some of the metas in the genre and looking for another one.
前期还行.后期bug一堆和数值膨胀严重.法师射手一张纸.战士纸对折.那逼仙灵弹幕A我一下我被禁锢两秒.你冯了个福的我上一个禁锢还没结束呢下一个禁锢套我身上了.打个逼仙灵原地罚站挨打来了.还有这逼bug.我现在在游戏里wads按了没反应.重启游戏也没用.全靠钩爪移动.饰品爆率一坨.钓鱼很反人类的A和D钓鱼,作者完全是手柄玩家好多操作都是按照手柄来的.这游戏及其缺钱.小怪就几铜.后期就六银币左右.这智障npc说没家,欸我给你盖家给你盖家.说没熔炉.欸给你熔炉给你熔炉.然后敲一下多少.敲一下13金。我真曹尼玛了.这sb作者还没有刷钱的方法.然后这sb游戏卡中文输入法.全屏窗口一出来输入法直接变成800x600
as a day 1 player i gotta say, it's like a tropical core keeper, but still has its own strong identity, it's a lot of fun and i highly recommend it to anyone who plays games like core keeper, terraria, starbound, or other games in that genre
Eu diria que vale cada centavo mas vale muito mais do que o preço que eu paguei. Estava de olho nesse jogo desde uma demo antiga e quando lançou já pinguei o pix. Tem uns bugs por estar em acesso antecipado mas nada que estrague a experiência. O jogo é realmente incrível, fácil de entender, progressão não é repetitiva por ter vários sistemas diferentes (o que costuma ser um grande problema neste gênero) e conteúdo imenso que garante muitas horas de gameplay. Já joguei milhões de jogos de sobrevivência e esse com certeza é um dos melhores, não sei explicar o que me encante nele, mas é perfeito, não falta nenhuma mecânica e tudo é feito com muita dedicação, da pra ver. Platinei com um amigo e ficamos muito felizes com essa conquista. [spoiler]Dica: guarde os marteladores[/spoiler]
If you enjoy Terraria, you'll most likely enjoy this. It follows the same gameplay loop, ore > boss > potentially farm the boss > new biome, rinse and repeat. It's not nearly as polished and has balancing issues: - Mounts trivialize every boss fight, apart from the last 2 (completed the whole game in survivor difficulty, so it's safe to assume it's even worse in normal) - A lot of weapons didn't feel like an upgrade at all, it took 2,3, sometimes 4 tiers to upgrade a weapon, which isn't fun (It's honestly my biggest issue with the game) - Melee is completely garbage, I understand they may be trying to keep it mostly in melee range, but it just doesn't work in games like these, weapons need some form of range, or you're just taking 3x the time to take a boss down by hitting it in very small burst windows with a lot more risk. There's a weapon later on in the game that's incredible, but it has some serious hitbox issues in bosses/mobs spawned by bosses in that it just straight up misses 90% of the time unless you're basically touching the boss
очень много багов, прокачка репутаций по 3 за день это свинство, редкие монстры и случайные показывают свою добычу спустя 25 50 100 убийсств это ♥♥♥♥♥♥. повторный вызов боссов требует лютого гринда, предмет позволяющий вызывать боссов низкого уровня появляется в игре поздно, нахрена нужно оружие с 1 босса на повторный вызов которое в 10 раз слабее любого за ресурсы не понятно. боевые и исследовательские аксессуары занимают одни и те же слоты - ты выбираешь или нормально освещаться все, нормально двигаться, или тонуть в каждой луже но не получать бонусы к способностям или урону. Сырое гавно сырого говна. P.s. если вы положите аксессуары в разных порядках в сумке они могут вообще выключиться и это не очевидно если это не имеет эффектов.
I have thoroughly enjoyed playing Tinkerlands! I love the elements of biome based loot, progressively harder bosses, and exploring each island type! Great fun solo, or co-op. The islands get more difficult as you progress in the game, but I don't feel like the game is too grindy to upgrade your equipment to survive harder enemies and biomes. Lots of secrets hidden in each island and lots to explore! Each boss has multiple drops, so make sure you spawn them a few times to unlock all of their hidden loot! Keep it up Devs, you have made a fantastic game and I can't wait to dive into the new content coming soon!
辣鸡游戏,一堆bug,先是丛林岛刷猴爪刷一晚上不出后来发现胡须猴子掉的是吹箭猴子灵魂,掉落列表变成别的怪了说是,然后隔一会就自动保存,自动保存会卡的一比,然后给我卡崩溃了箱子里东西全没了。游戏崩溃了作者还要嘲讽你说都是你自己的问题。纯辣鸡。
The number of bugs should not have been allowed to get through to early access, not being able to turn your character when swinging a weapon, placing an object with the cursor didn't work requiring moving the character to specific spots for an object to be placed (removal of a wall was needed). Heck, even submit a bug is a problem. Do you understand? if I type up how to recreate the bug, and then press enter, it deletes everything written and i have to do it again. This came out over a year ago. and honestly i am bummed, i really wanted to like this, it has a premise similar to suvivalists but with way better sound design
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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