
Defend the last bastion of humanity with your squad of heroes! Exterminate fiendish monsters with magic and brute force by night and re-build your battered city defenses by day in this tactical RPG with rogue-lite mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night.
Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.

The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.
During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.

Turn-Based Tactical RPG:
● The whole RPG package: a flurry of stats, skills, perks, traits… and more.
● Tons of items: armors, weapons, trinkets and potions… with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!
● Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue/mage fighting with a gun? Do it!
● Manage your squad of heroes: they’re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.
Hordes of Evil:
● Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison... Every Action Point counts towards another day of survival.
● Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!
● Each map will end with epic fights against unique mind-bending bosses.
Protect the Haven:
● Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!
● Build up your defenses: walls, traps, towers, catapults… every tiny bit of help is welcome.
● Protect the Magic Circle at all costs! If you lose it, humanity is doomed.
● 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.
Roguelite Elements:
● The game is meant to be hard. You will fail… A lot. But every time you do, you’ll grow harder, better, faster, stronger!
● Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.
● Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.
● Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most hardcore players.
Headbanger Soundtrack:
● Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest
● Composed by the incredible Rémi - The Algorithm - Gallégo

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 13.3Kreviews | 91% | — | $8.8M |
| $24.99 | 411ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very unique game. I tried to find something similar but did not. Hope devs will do 2 game or something like this.
Macht halt bock, schicke Rundenstrategie mit Basen und Rogue - Lite Elementen. Die Grafiken sind ganz hübsch anzusehen und das Gameplay ist absolut easy to learn. Der Schwierigkeitsgrad scheint zumindest am Anfang schon okay, wobei man beim ersten Boss schon auch gezeigt bekommt das das ganze schnell eskalieren kann. Die Dialoge der Charaktere sind super, Anspielungen und Memes zeigen das die Entwickler 9Gag, Reddit und Co. als offiziellen Zweitwohnsitz angegeben haben.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 10.4K | 88% | $24.99 | |
| $8.8M | 23.6K | 96% | $9.99 | |
| $8.8M | 13.2K | 82% | $19.99 | |
| $8.8M | 25.4K | 92% | $14.99 | |
| $8.8M | 15.3K | 86% | $24.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 252 | 96% | — | |
| — | 0 | — | — | |
| $330.7K | 621 | 77% | $9.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| $16.2K | 244 | 76% | $3.59 | |
| $9K | 27 | 85% | $11.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Japanese, German, Spanish - Spain, Korean, Russian, Ukrainian, Portuguese - Brazil
| $24.99 |
| 369ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 986 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great rouge lite mangment game
재밋네요
bing chilling
90%off的時候買的,相當物超所值 整體來說挺好玩的,武器很多種,但基本大同小異 一局遊戲時數很長(我最後一關打了9小時......),但可中途存檔,下次再繼續玩 難度方面,如果是很習慣回合制戰鬥和玩遊戲時會思考的人,應該都不會太難,我自己大部分都一次過,除了第一關還不熟悉所以翻車了一次 個人比較不滿意的點,天賦是隨機給的,導致有時玩不了想玩的流派,塔防的部分非常少,基本就是需要守城的三國無雙,每關都要重新練等還挺煩的,畢竟一場遊戲很久,好不容易把角色拉到滿意的強度後,直接把BOSS虐爛,然後就沒了,下把再重來一次
Roguelike muito divertido. O detalhe dos status é MUITO BOM.
대체 불가능한 게임성과 매력적인 아트 및 세계관 다키스트 던전에서 변수를 크게 줄이고, 시도할 수 있는 전략의 비중을 크게 높인 게임 다만 게임에 익숙해질 때까지 굉장히 힘듬 한 판에 보통 5~9시간(좀 익숙해지면 3~6 정도) 걸리고, 해금요소가 뒤지게 많아서 한 15시간까지는 취향에 안 맞으면 진짜 손이 안 감 DLC 가능하면 4맵까지는 깨보고 사는 거 추천
A game that oozes atmosphere out it's chunky little pixels, it has a fantastic soundtract and an enjoyable, desperate gameplay loop that isn't quite like anything else I've seen. I can't speak to the DLC's, which seem to have mixed reception, but the base game is a delight.
Not bad... still getting into it.. but not bad. With the combat, there is a lot to take it, and still trying to understand it.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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