
The Guild 3 is a fascinating trade and life simulation that takes place during the late Middle Ages. Step into the shoes of a citizen, acquire businesses and mansions, produce goods and trade them, start intrigues in politics and society, love, hate, bribe, fight and live through good and bad times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Going off of the guild 2, I had a lot of hope for this game. Unfortunately, that hope was tarnished by an impoverished game and developers who have seemingly abandoned it. Back in 2022 and 2023 I was used to checking for updates, and looking forward to progress being made. However, as I revisit this is 2025, I see no more progress since I last played, so sad.
[h1]Abandoned.[/h1] It's worlds apart from being finished. Last update was June 2023.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Hungarian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《行会3》是中世纪末背景下生活模拟类角色扮演游戏行会系列的最新作品,游戏的故事聚焦于中世纪末期。玩家将扮演一个家族,可以成为一介平民过完一生,或娶妻生子,延续后代。可以选择从事各种商业活动,通过赚取金钱和影响力来壮大自己的家族。也可以通过掌控权力提升阶级,让自己的家族在这个残酷的时代占据一席之地。游戏的题材相当吸引人,但是本作游戏却存在很多的问题,导致游戏的口碑自发售以来一直不那么好。 [quote][table][tr][th][b] 评测出自: [u]网易 UU 鉴赏家培训计划[/u][/b][/th][/tr] [tr][th][b]感谢由 [u]网易 UU 鉴赏家培训计划[/u] 提供游戏[/b][/th][/tr] [tr][th][b][i] 加速 云存 领游戏,满足 热爱游戏梦![/i][/b][/th][/tr][/table][/quote] [h1]野心极大的重启系列[/h1] 行会系列,我是在二代入坑,大约在10多年前玩的。行会系列的题材深深的吸引了我,作为一个种田玩家,最初我的想法是我可以在游戏中扮演自己的家族,通过辛勤的工作和努力,在这个残酷的世界中生存下去。游戏二代的表现也非常的细致,人家的很多工作都通过非常精细的画面展示出来。但我真的有一种仿佛在生活模拟的感觉。而随着我的游玩和对游戏的理解增加,我发现这款游戏并不是像牧场物语那样坚守本心的工作即可。玩家还需要为自己家族的未来考虑,为自己的主要角色探寻配偶,繁衍后代。并且有机会争取成为一介商业大亨或是成为官僚掌控城市的权力。 游戏的野心非常大,仅从游戏的介绍上就会吸引大量的玩家。但是比较遗憾的是,很长一段时间这个系列销声匿迹。所以当我得知THQ把这个重启系列带回玩家的视野中的时候,我是非常激动的。3代的画面要更加优秀,细节表现上也更加出色。城市比前作要更大一些,来来往往的行人和城镇中的人们带给城市更多的活力。 [h1]俯视角的生活模拟[/h1] 本作游戏的核心玩法就是类似模拟人生般的生活模拟,同样采用俯视角上帝视角的宏观操控方法。人家也并非扮演的是一个人,而是自己的家族主要成员们。在本作中玩家雇佣的工人们也可以作为操控对象。虽然游戏的核心玩法与前作没有太大的变化,但是不知道为什么游戏偏偏要把对人物的操作复杂化。其实游戏的二代就有很多人诟病操作繁琐,三代并没有解决这个问题,甚至操作更加复杂了。这无疑带给游戏初期一些不好的印象,尤其是没有玩过系列此前作品的新玩家。 游戏虽然设置了教程部分,但是教程部分也非常的云里雾里。印象中游戏的二代教程就非常的不全,很多内容都是玩家自己探索出来的。在本座游戏中,虽然有着类似百科全书式的教程体系,但是有很多按键并没有告诉玩家在哪里,以及如何操作等等。以非常笼统的操作方式告知玩家并不能让玩家顺利的开始自己的游戏。我也是很多新手玩家上来就遇到的大山,被繁琐复杂的操作劝退。 [h1]为家族争取荣耀[/h1] 本作游戏作为生活模拟游戏玩家和前作一样可以平淡的过完自己的一生,也可以为自己的家族创造辉煌。刚开始一局游戏的玩家基本上都是最低阶层的,需要通过一系列基础的工作展开自己的商业活动来为自己的家族争取第一桶金。从事的工作游戏还是提供了非常不错的自由度,玩家也可以根据人物的技能和属性来选择更合适的工作和商业活动进行。通过各种工作和任务提升经验值,解锁更丰富的内容,增加更多的商品交易,和建筑物建造的类型。当拥有了一定的金钱和影响度,玩家就可以考虑展开一些社交,通过提升家族的影响力来不断突破自己的阶级。在中世纪的社会中攀权附贵那都是正常的操作。掌控权力也是游戏非常重要的一部分。 还记得当年我在游玩二代的时候,夹在铁盒里面的是一本攻略书,攻略书浓墨重笔的描写了如何争取成为官僚体系中的一员,并通过选举和各种阴谋击败对手,成为最大的掌权者。这就证明了游戏比较核心的玩法,其实就是官僚系统。因此在本作中玩家也需要在长期的生活和社交上,与官僚系统打交道,甚至同样可以使用各种方式成为体系中的一员。既然是游玩家族,那么家族之间成员的互帮互助也是非常重要的一环。具体如何操作,就看玩家在游戏中如何选择了。只能说当一个好人不容易,想要成就就必须要牺牲一些东西。 [h1]关于游戏的体验[/h1] 虽然游戏迄今为止也发售了好多年的时间了,但是除了把当年承诺的汉化实装了之外,游戏基本上没有什么实质性的更新。并且本作游戏比起前作其实最大的提升是联机模式。但是我从当年到现在就没有顺利的联机成功过,不知道是游戏的服务器问题还是已经早把联机关掉了。明明联机部分绝对是游戏的杀手锏,可以把整个系列盘活的一次很好的机会,但是官方并没有好好的把握这个机会。另外游戏虽然汉化了,但是人物的名字并没有汉化,习惯了中文的玩家在游戏中看到大量的证明每个人头上都顶着一大串字母,其实根本分不清谁是谁。我给家族成员找配偶的第一坚决条件就是他的名字够短,让我能够有记忆性。加上复杂的操作和节奏较慢的生活模拟玩法,游戏的体验比较适合老玩家怀念情怀,作为一款现代的游戏有很多的不足。
作为融合了策略经营、生活模拟和角色扮演元素的独特作品,《行会》系列一直也算是同类游戏中比较有特色的存在,3代虽然是系列最新作品,但是比起现在也是很多年前的作品了,但依旧有着不错的策略模拟体验! 本作的游戏背景处于1400年的欧洲,黑暗中世纪的阴霾逐渐散去,贵族和教士一统天下的格局被打破,自由城市如雨后春笋般兴起,自由思想也在这片古老的大陆上悄然萌芽。游戏虽然画面算不上多好,但对于中世纪的环境模拟非常写实,尤其是结合了激昂欢快的中世纪小调的背景音效,显得更加身临其境。 作为一款策略模拟游戏,本作最大的特色在于他并不是向其他作品中那样让玩家经营的并非一家店铺或一座城市,而是一个跨越数百年兴衰的家族王朝,玩家初期控制一个社会底层的无名小卒,通过自己的打拼将逐步积累财富、提升社会地位、结婚生子,最终建立起影响整个城市的家族网络,从微观到宏观的成长体验构成了游戏最独特的魅力! 玩法上玩家需要全方位地规划角色的生活,从选择职业、开展经济活动,到建立社交关系、参与政治事务,每一个决策都将对家族的未来产生深远影响。 角色可以结婚生子,培养后代,,后代会继承前代的部分特质和资产,同时也拥有自己独特的性格和潜力。如何合理分配资源,培养出优秀的后代,让家族的事业得以持续发展,成为了玩家需要重点考量的问题。当家族成员逐渐增多,玩家还需要协调家族内部的关系,避免因利益纷争而导致家族分裂。 当然这一过程中也离不开策略模拟的基础要素,那就是生产-贸易-扩张循环,玩家可建立农场、工坊、商店等建筑,雇佣工人进行原料采集与商品加工。根据市场需求合理安排生产任务,随着家族财富和影响力的不断积累,玩家有机会获取各种头衔,这些头衔不仅是身份地位的象征,还能带来实际的权力和利益。玩家可以凭借自身实力,在城镇议会中竞选公职,成为议员、市长等重要角色,参与城市的政治决策。 美中不足的是,从ea多年到如今正式版也发售多年优化、汉化等问题依旧还是没有解决,虽然没有公告但却已经很久没有更新了。但总的来说,作为一款策略模拟游戏,玩家亲历一个家族王朝的崛起,在活生生的中世纪世界中通过经济智慧和政治手腕书写自己的传奇本身就有着非常大的吸引力,而在融合了多种元素的的同时本作也确实能带来极为丰富的游戏体验 [quote=][b]评测出自:[u]网易 UU 鉴赏家培训计划[/u][/b] [b]感谢由[u]网易 UU 鉴赏家培训计划[/u]提供游戏[/b] [i][b]加速云存领游戏,满足热爱游戏梦![/b][/i][/quote]
Разработчики в одностороннем порядке отключили российские сервера, сделав сетевую игру по сути нерабочей. При этом игра продолжает продаваться в российском регионе Steam без каких-либо предупреждений о неработающем мультиплеере. Это чистый обман. Вы платите деньги за продукт, ключевая фигура которого отрезана. Поддержка на запросы не отвечает или отсылает к политике, которую сами же и нарушили, продолжая продажи. Но даже если забыть про этот кошмар, сама игра - пример незаконченного альфа-теста. 1) Глубокие технические проблемы: AI граждан и конкурентов откровенно тупое, они застревают, принимают нелогичные решения, а экономический баланс ломается через пару десятилетий игрового времени. 2) Монотонный геймплей: Первые пару часов есть интерес, но дальше вы понимаете, что всё сводится к циклическому выполнению одних и тех же действий. Развития династии, глубоких политических интриг (как заявлено) - нет. 3) Грубые недоработки: Интерфейс неудобен, перевод часто кривой, множество багов, которые не фиксят годами. Ощущение, что игру выпустили в ранний доступ и забыли про неё. Как итог: Компания, которая так относится к своей аудитории (продавая неработающий продукт) и не может за годы довести игру до вменяемого состояния, не заслуживает ваших денег. Настоятельно не рекомендую к покупке, особенно игрокам из РФ. Вы получите лишь разочарование и ощущение, что вас использовали.
Checked for updates, last update june 2023 followed by: Surprise we are making a new The Guild Game. Shocked that this game was able to get out of early access and now is released. Guess what game i will not buy.
Where do I start. Bought years ago, as I played the original and the 2nd. Loved this type of game, unfortunately the dev and producers could care less about anyone. As you see in the unfinished product. They use excuses as to why they did not finish and that is all they are. I understand development as I have supported and secured 2 fortune 500 companies and 4 start ups and this shows me that it was a cash grab after the fact and still is. Steam needs to be held responsible as they are not removing abandoned games that are reported by more than 80% of the users who own it. Very bad on the devs and steam.
Abandoned and not fun. Do not waste your money on this. I loved The Guild 2 but this is a soulless monstrosity that couldn't capture its predecessor's magic. The development was full of promises that were never delivered. An illusion kept going until the ultimate truth could no longer be hidden: this game has no redeeming qualities.
Bought years ago, the game has never reached a playable advertised state and is now abandoned. Last game update was in 2023.
I put about 60 hours into this because I love the concept. On paper, this should be incredible. Medieval dynasty sim. Run businesses. Manipulate politics. Marry strategically. Destroy rival families over generations. And yet it never truly comes alive. The systems are there, but they feel shallow once you understand them. Businesses become solved loops. Politics lack real tension. Rival families rarely feel like genuine threats. You spend more time waiting for timers than making meaningful decisions. There are flashes of brilliance. Moments where a chain of production works smoothly or a political move shifts the board. But those moments are buried under clunkiness and repetition. This feels like a framework for a great game that never reached its potential. At $30, this is hard to recommend. At $5, as a curiosity sandbox to poke at for a weekend, sure. I don’t regret the time I spent with it. I regret that it never evolved into what it promised to be.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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