
DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《游戏风云》里印象最深的游戏,感谢查克拉和so姐,献给当年守在电视机前无忧无虑的自己。
while I do have gripes with this game (absurdly long dialogue segments, bad combat controls and a tendency to be too handholdy) this is one of my all time favourites and scratches an itch that no other game has been able to. My biggest gripe of all is that there isnt a 3 yet.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,小时候看休闲街区查克拉玩这个,现在工作了终于有钱补票了
Dragon Quest Builders 2 is genuinely an amazing game. I loved it way more than I expected. The quests are fun, the progression feels great, and there’s a constant sense of discovery that keeps you hooked. Building, exploring, helping NPCs, it all clicks really well, and I was having a blast for a few hours. And then I hit the Noticeboard. That thing is flooded with porn and hentai images. Not suggestive. Not borderline. Straight-up explicit content. You don’t even need to open the board to see it, it’s right there in the open world. It completely breaks the tone of the game, especially for something with Dragon Quest branding and such strong kids appeal. There is zero reason for this UGC feature to exist, and even less reason for it to still be online if it can’t be moderated properly. These online services should honestly be shut down at this point. Could I play without placing the board in the world? Sure. But should we really accept this kind of content being propagated by stupid players in a game like this? It’s a real shame, because up until that moment, I was loving every second of the game. Huge thanks to Steam, though. They were very understanding and allowed me a refund. I really wish this game didn’t shoot itself in the foot with such a baffling design decision.
나는 65세에 드래곤 퀘스트 비더즈 2를 처음으로 접해서 오카마르 섬 금광까지 왔읍니다 게임을 하면서 새로운 도전과 나도 할수 잇다는 자신감도 생겼어요 뇌 훈련에도 인지에도 공간 관념도 생기는 것 같아서 좋아요를 보내요 노인분들에게도 권하고 싶어요 아이들이 게임하면은 안 좋은 시선으로 바라봤는데 생각이 바뀌었어요.
If you wanted to love Minecraft but can't because you're not overly creative and need direction...this is your new love
2025.3.14 -- 2026.1.31 接近一年的时间磕磕绊绊的通关了DQB2. 本来我是一个建造苦手来着,多年以前玩的MC就是很迷茫。。。我是谁,我在哪儿,我要干什么?然后开着创造模式迷茫的走过很长一段路,最后弃坑。DQB2也是MC那种玩法,但他有最基础的新手教程,什么东西他都会教你最基本的,建造房屋,种田,钓鱼等等,它都会教你,然后之后任由你发挥。 这游戏最让我感动的是什么你知道吗!npc居然会帮我建造东西我真的哭死!这在其他建造游戏里是见不到的。而且我每次建造完东西他们就会在旁边啪啪鼓掌!然后掉落一堆❤️❤️,这真的情绪价值管够好吗!他们不是无情的代码,他们是真的在为我喝彩,真的在帮助我的伙伴!还有一个时时刻刻都在我旁边的席德,虽然有很多时候他不知道我要做什么,但他总会无条件的支持我 帮助我,最好的partner! 而且通关之后还有很多东西等待着你去挖掘!我真的超爱这游戏!太谢谢某个神秘圆生物的礼物! 这时候就可能会有人问我了:哎,二哈二哈,对你来说这游戏这么好玩,你怎么快一年了才通关呀。 我:额。。。(思考许久)游戏就是要慢慢品味嘛哈哈哈哈。。。 都来玩啊!📢📢📢
This is the game that I always come back to. It is my favorite and unless they make a third installment, I will keep coming back to it until I die at this rate. I love the plot, the mechanics, the visual style (cannot STAND Minecraft graphics), and characters. I really hope they make a third installment. Hopefully they make it so that NPCs room preferences can be seen when you find them, so that I don't have to keep bringing them back to my island only to find that they are not what I'm looking for. I want to be able to pair them up easier by room preference, as it saves space and gets me more gratitude points by fulfilling all room preferences. That is the only truly frustrating thing about the game, I think.
PS4で遊んだゲームの中でも、特にお気に入りの一本です。 発売当時から息子と一緒に遊び、親子でたくさんの大切な思い出を作りました。 そして最後には、二人でプラチナトロフィーまで取得することができました。 雰囲気はとても穏やかで、世界に少しずつ緑を取り戻していく過程が楽しいです。 ビジュアルも可愛らしく、心が癒されます。
本当に大好きなゲームです! 王道なストーリー、スピンオフ作品ですからこのくらいシンプルでよいのです。 何回クリアしても特定のシーンで涙が出ます。各キャラクター達への印象付けが上手で、盛り上げ上手。 子供でも理解できるようなストーリーですが、大人も子供も舐めていないのが分かります。 要所要所の演出に鳥肌が立ちましたし、感動しました。 Minecraftと違う点は、作った建物/配置した家具を住人が実際に使い、生活を営む姿を見れるところですね。 これが本当に嬉しい。 キャラごとにお部屋を作ってあげたり、畑や食事スペース、プールやお風呂やトイレまで! 住人が生活の一部としてちゃんと利用してくれるんですよね。 建築のモチベーションも上がるし、生活してるところを眺めてるだけで楽しいです。 屋根まで張って凝った建築をするのもいいですが、動線重視/機能性重視で高さ2マスの壁に蓋をせず、ドールハウスのように眺めるのも楽しいです。 ビルダーズ2を何周もプレイして感じるのは、本当にシンプル。 「ものづくりって楽しい」 仕事にできなかったとしても、下手の横好きだったとしても、趣味程度でも、 物を作った事がある人や作り続けている人にはかなり刺さる内容だと思います。 そして、何より物作りなんて知らねーよという方。 本作のシドーのように「自分が作ったって上手にできない」と思っている方。 そういう方が本作に触れた時、『ビルド』を通して物作りの楽しさを知れる。…かもしれない。 全員がそうじゃないかもしれないけど、誰かの何かのきっかけになれる作品だと思います。 このゲームは徹底した『クリエイター讃歌』なのだと思います。 ストーリーの内容もそうですし、 Switch版発売当初から遊んでいた時感じた、開発チームの方々の姿勢にもこのテーマを感じました。 おそらく、Switch版でのリリースに伴い容量の制限があったこと、 また、予算もあまり都合してもらえなかったんじゃないかな…?と邪推しています。 ですが、そんな制約がありながらも、私のようにリアルタイムでビルドに勤しんでいたプレイヤーを喜ばせるようなアップデートやDLCを配信してくれたのです。 いや、これから購入される方にとってはなんのこっちゃという話ですが。 発売当初は結構制限が多かったんです。 珊瑚はあっても観賞用の魚はいなかったんです。 そして、『彼ら』との再会もなかったんです。 これらの追加要素がなくても、最近のゲーム…特に予算の少ないスピンオフ作品なら、別にこのくらいのクオリティでいいじゃん。と妥協しプレイヤーをがっかりさせる作品も多い中、 プレイヤーのゲーム体験の拡張を頑張ってくださった当時の開発チームの方々。ずーっと感謝しています。 その姿勢が見えたからこそ、更にこのゲームはいいゲームだったなあ…と印象に残り続けています。 おそらく続編が出る事は叶わないのでしょうが、 ビルダーズ2とは違うチームになってしまうぐらいなら、続編は出さないでほしいなー。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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