
DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
小时候看电视上游戏风云频道打的,惦记到现在算是圆梦了,神中神,没的说,不过有生之年能玩到第三部吗
Steam REALLY needs a mixed or informational option instead of the "Yes" or "No" options when reviewing a game. I LOVE Dragon Quest Builders, the first one was outstanding and this sequel improves in every single way. Yet the main reason I'm giving this a no is the content you get for paying $50 (I swear this game used to cost $60). The positives are huge, but lets get the main issue out of the way first. The story is mandatory, slow, and often boring. If you want complete freedom and a wide area to build what you want then you gotta slog through the story. Sometimes it got me kinda hooked, but most times it was a painful journey through stuff I did not care about. It's like a super long tutorial and once you finish it you finally get to create what you want. Everything else about this game is amazing, not $50 amazing but still amazing. Creating a cute little world is so fun to do, discovering new room types and seeing how they function is addicting. You can create some really beautiful areas, and the combat is simple and can be enjoyable too. It's a really cozy game at it's core and worth picking up, but not at $50. Anything more than $30 is insane, and $20 would be a perfect price.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
只玩了十小时,差不多完成了第一个岛,游戏还算有趣,但过于性压抑的剧情毁了全部。 是说我打开一个Q版人物的建筑类游戏,在给NPC建完澡堂子后,预期的应该不是NPC跟我说要奖励我偷窥她洗澡吧。后来继续打下去,依旧是这种仿佛青春期还没过,在生物课本上看到“茎叶”俩字都嘎嘎乐半天的低质擦边段子满天飞,实在受不了,去看别人的评价才知道后面的岛还有NPC建议主角给澡堂子修成透明的,真是气笑了。一见到澡堂子,立刻想到偷窥,编剧的想象力惟在这一层如此跃进。 2025/9/30 似乎有人不服我给游戏的差评,那么我就说得再具体一点:这部游戏的质量非常一般,跟它的价格完全不匹配,我甚至认为如果不是因为勇者斗恶龙的IP它都不可能这么有名。它唯一优势就是给建造类游戏中加入了幼教级别的高频率鼓励,但你要真的只是想算出个1+1=2就被人夸上天,那还不如在steam上拿这笔钱多买几个幼教游戏去。
非常的好玩!从这个游戏里能感受到最纯粹的快乐。画风特别可爱,任务指引非常清晰,完全不会出现不知道干什么的情况,自由度也很高。玩法主要是岛建盖房子,也有种地挖矿什么的,内容很丰富。npc实在是太可爱了!不管玩家做什么都会给你鼓掌冒爱心,情绪价值拉满,正反馈非常强,还会帮你种地做饭盖房子。还有席德实在是太太太太太好了好喜欢席德,有他一直陪着感觉一点也不孤单,而且他说话真的好可爱呀,开局送老公(bushi)。剧情方面可能会有点幼稚,战斗也没什么难度,整体看还是非常好的!
SQUARE ENIX!! GIVE ME DRAGON QUEST BUILDERS 3 AND MY LIFE IS YOURS!!!!
Valve is traaaassssaahhhhhhhh
ストーリーモードを5,6周する程度にはやっていますが、毎回楽しめるし、わかっているのに毎回ウルっとしてしまいます。本編リメイクよりもビルダーズ3の開発を本当に切実に祈っています。
感谢查克拉和so姐,九年才知道结局(哭死了,太感动了,追了九年啊)
Switch版と合わせるとプレイ時間が6000時間を超えており、冷静なレビューを書ける自信がないので細かいところは割愛しますが、控え目に言っても傑作です。傑出している。今からでもこの作品のDLCがリリースされたなら、私は迷わず買います。10でも20でも、リリースされたらすべて買います。 Switch版から離れてSteam版を始めた理由は、Switch版で作っていた場所が重くなってきたからです。なにが重くなったのかというと、処理が重くなった。なのでビルダーズ2のためだけにゲーミングPCを新調し、Steam版を開始した…のがいったいいつのことだったか…もう思い出せない… メインストーリーと脚本(ダイアログ)が素晴らしく、特に初見だと感動すると思います。親しんだドラクエの様々な音楽が、絶妙のタイミングで流れる演出も素晴らしいです。前作をやり込んだ方にとっては、親切なチュートリアルが逆に鬱陶しく感じられることもあるかもしれませんが、ゆえに誤解のない設計になっているとも感じます。エンドコンテンツはエンドレスです。永続的な制作が可能です。 オブジェクトのひとつひとつ、テクスチャのひとつひとつがとても美しく、視覚的なデザインにストレスを感じることがほとんどありません。SE、FXなども含め小さなところに配慮が行き届いていて、ゲーム世界全体が非常にリッチなものとなっています。島(バイオーム)ごとにロードで区切られていますが、島そのものはオープンワールドで、ほぼすべてのオブジェクトにアクセスできます。当然、地形も自由に変えることができます。 注意しなくてはならないのは、マップの処理の重さに関してです。空間は視覚的には見えなくても1ブロック単位で区切られ、その単位ごとに情報を持っています。ですから、設置したオブジェクトの量と内容によっては処理が重くなります。ビルダーズ2はカジュアルな雰囲気を持っているかもしれませんが、情報量には相当なポテンシャルがあり、制作内容によっては処理が信じられないくらい重くなる可能性があります。回避策としては、グラボの設定を変えることです。遅延を防ぐモードが使える場合は有効にしてください。また、垂直同期はオンにしないとティアリングが発生します。 長くなりましたが、ビルダーズ2は最高かつ最高なので超絶おすすめです。読んでくれてありがとう。ちなみに、ビルダーズ1は個人的にはSwitch版がおすすめです。
就像是一份迟来的礼物 送给小时候一放学就打开电视找到游戏风云频道的那个自己
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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