
Terminator: Dark Fate – Defiance is not just a game; it's an adrenaline-fueled journey where your strategic prowess decides the fate of mankind against the machines. After the machines took over, the greatest threats may not come from the machines but rather from other human survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−40% | 4.5Kreviews | 83% | — | $3.9M |
| $27.99−30% | 50ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You bought the game because you're both a Terminator fan and an RTS fan. You boot up the game, and fall in love with all the tactical options, and how what you do during the missions carry on for the rest of the campaign. Your troops get experience, you get different options on how to solve different problems. Then you have to manage your base and resources and troops. Then you get into the lore, and it's alright. Everything is right in the post-apocalipse world. Then you reload a mission because you got cheaply ambushed for the 8th time. You reload again because, unless you already knew that this objective you wanted to do was heavily guarded, your troops keep getting overrun by the enemy. Then you reload a whole section of the mission again because right at the end of a mission that was going well, the game unleashed some of the hardest enemy troops against you (better have some lasers or heavy ordinance in your team or you'll have to reload from way, way before that section). You'll have a book nearby to invest your time during all those long loading screens. You will curse the game. And then the mission is over, you win and you feel like you're really fighting Skynet (that's what it is) in a nuked-out land, an enemy that can't be bargained with, it can't be reasoned with. It will feel no remorse, pity or fear, and it absolutely will not stop (ever!) until you hit esc and quit the game. And so you push on to the next mission...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.8K | 90% | $19.99 | |
| $3.9M | 2.7K | 74% | $38.99 | |
| $3.9M | 1.6K | 85% | $79.99 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $3.9M | 6.9K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.2K | 10% | $29.99 | |
| $26.1K | 162 | 94% | $4.99 | |
| $151 | 3 | 67% | $1.99 | |
| $0 | 0 | — | $9.99 | |
| — | 0 | — | — | |
| $3.8M | 3.8K | 82% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 23 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Dutch, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Save - Reload Simulatorn for heavily scripted missions ;)
Fantastic game through and through. I would buy it 10x if I could. Great set of devs and community managers through and through.
juste excellent , j'espère une suite avec plus de contenu a prendre exemple sur les mods
very fun and in depth rts. in my opinion very underated game. Also the mods for the game are very good and easy to put into the game.
I like the game but I'm stuck on the 2nd mission meet up with the sergeant the game ending not triggering don't know what else to do
Really awesome tactical RTS. You have to handle missions cautiously and use the right equipment against enemies. The few hours I have spent in the campaign have been enjoyable and looking forward to playing more. The setting is dark and the music fits the vibe well.
good
Les ennemis manquent la cible mais les balles perdues exterminent les troupes qui sont hors de portée... Les ennemis qui font des tirs à travers les bâtiments et qui touchent comme s'il n'y avait rien entre eux et la cible... Et le ciblage pour focus une cible en priorité qui ne fonctionne pas... Tu veux que tous tes chars tirent sur LE char ennemi, bah ils tirent sur tout sauf la cible que tu veux, même avec le F sur la cible... Bah non, mes chars tirent sur les petits véhicules. Pendant ce temps, LE char ennemi démonte mes chars un par un...
Love it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.