
FULL METAL COFFIN is a 3D co-op submarine simulator. Crew your vessel with up to 4 players. Load the torpedoes, dodge incoming fire, and eliminate the enemy.
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About

A 3D co-op submarine simulator with up to 4 players, where you fight for control below the Antarctic. Taking place in flooded caverns deep below, you and your CREW will be tasked with operating a submarine to eliminate outposts, and defend against waves of enemies. Your vessel is specialty built using the latest in material science, to withstand the unique conditions posed by this new environment

Unlock new interesting torpedo types, and deploy them in combat. Load them immediately, or store them for future use. Planning and forethought are essential to a decisive victory against all enemies in the frontier

Good coordination and communication are heavily rewarded. Work together with friends to operate your vessel smoothly. Form a command structure, or naturally fill in where needed. Ensure steady operation of your submarine, and dominate the enemy

Operate a 3D submarine interior with up to 4 players
In depth sonar & hydrophone mechanics. Listen for your enemies, and bounce sonar pings off walls to gain advanced vision of the caverns
Craft unique torpedo types, for different situations
Forethought and communication are heavily rewarded. Pick your engagements wisely
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game, it's a real fun experience with high paced crew action. BUT FOR THE LOVE OF GOD DEVS, PLEASE CHANGE THE TORPEDO CONSTRUCTION SOUND. The torpedo construction sound is the most grating thing I've heard in a while, and honestly it gets to a point that the sound is honestly the barrier to my will to continue enjoying the game.
Cool game but for the love of god PLEASE change the torpedo building sound.
Nothing beats the rush you get when you blind fire a flak torpedo and land a double kill, 10/10 experience, would recommend
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Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game for groups of friends, some stability issues, loud torpedo building sound. 10/10 would recommend 100%, hell give it a game of the year award, cus i know it is in my book.
Small game, small price, large recommendation
Fun game with friends for the price. Would benefit greatly from a few more missions or an endless mode, but for only $5 what you get is worth it. Only two comments against are minor- Build sound for torpedoes is super annoying, as everyone else has already said. No indication you could expand or shrink the sonar arc on the actual sonar panel, my group only found out because someone checked the controls menu.
I'd throw a mixed rating at this current moment. The game itself is fun, but currently very short, Me and friend finished everything in about 2 hours. I'd say it's more of a demo at the moment, and I am generally surprised this wasn't released in early access. What you can expect content-wise: - 1 Enemy Type - 1 Submarine Type to control - 3 Wave Survival Missions - 3 Torpedo Types - Barotrauma crossed with scanner sombre style sonar - Torpedo crafting (hold left click) - Torpedo loading and storing What you can expect bug-wise (stability patch 2): - The lobby system, that's basically the entire problem with this game at the moment, we each got about 6 crashes each just trying to start the game. We also got stuck on 'connecting' once or twice. I was literally about to refund the game as I wasn't interested in playing it single player, but after giving it one more go we finally made the lobby. Design decisions - Passive sonar can go through walls, this helps locating where the enemies could be hiding but also it kinda hampers it's usefulness/fun factor. What I specifically didn't like: - The maps were either too large, or too small. The smaller maps also had the AI struggle a lot to get out of small gaps. What I'd like to see: - Damage control - Enemy variety - Objective variety - More defensive options for enemies and player submarines - More missions - More weapons to fight with/defend against All in all I think this is a great game, and a good way to spend couple of hours provided you are happy with current content offering, that being said the developers are working on more content so it potentially is only up from here!
багованная х**** которая крашится при запуске миссии
GAME OF THE YEAR! This game was damn well amazing once you figure it out. Best played with a full 4 people but can definitely be done with 3. Only thing ill say is that the steering of the sub is a bit weird and wonky to me but my buddies have it down so i guess that's a me issue. Would love to see in the near future if there was upgrades that you can get from the scrap, different subs and more from the community. W game dev
Really fun experience with friends, excited to get more!
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