
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 17 → 3.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un remake 1 a 1 del original, se ve genial, se juega genial y no cambia del original, vale la pena
New to System Shock and i loved it!
TOP !!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra niesamowicie wciągająca.
Get a guide, there are times of frustration when you wonder where am i supposed to go. Except for that the game is abit slow passed, this is not doom or somehting like that, it is slow paced, think and plan ahead. Now there is backtracking between floors where you need to go back to do this and that. I am not going to write a novel here, it is a good game it brings something new and fresh and it is worth your time. 7,5/10 some annoyances for me but overall it is an Sam altman / A.I nightmare fuel, the dreams of 2026 and the future that might await you? well this game will let you take a peek into it.
Where to begin? Wish Steam has a middle ground option. They did a good job restoring/remaking a game this old. But they are so fixated on keeping some things that it became a fault. Some consider it a *feature* of course. It is a matter of taste after all. - Audio mixing is terrible. Music is so low you cannot hear it. Incoming message sounds are low you cannot hear it. I don't know what kind of setting they have used on this Unreal Engine of a game... but it is still broken. I've used "Music Fix and Revamp" mod by "Vikxen" and it fixed the music side at least. - I *hate* random number generators inside games. And this one using a lot. Just keep in mind to write the numbers after you destroy a *node*. It will save a lot of your time. - Difficulty is... all over the place? Maybe thats me. Also I deliberately set Cyberspace to 1 but it still felt hard especially later stages. But that last boss fight? It was buggy. Enemy fly to sky and stuck there... even one of them spawn much later, that nearly force me to reload an autosave that was start of the last battle... Luckily it spawn after some *minutes*. (And yes, original game has different battle with different pain in the...) - That Diego fight... pure cheating. I somehow manage to beat it without cheating but it was a nightmare... I did used *cheats* at some places of the game though. - I got lost several times. On story progression side... - aesthetic choice of textures... They could use a bit more normal texure instead of blocky style but it was popular at the time. - They changed engine while making this game (Was Unity, then Unreal) and maybe because of that, game really does feel like it isn't the usual quality of Nightdive Studios. - Using berserk stim cause you to see old sprites a nice touch. I like it. - Too much bloom and postprocessing effects. Everything just keep tiring my eyes. Even if you set everything low it still feels off... With prices are going crazy right now, and it has a discount at the moment. I'm guessing this is as much lower as it can get. Buy it cheap but be warned, this game is definitely not for everyone. Even in it's remake state.
If you like the original or sc-fi 90s horror then youll love this game++
gud
consider me system shocked
Fun game, that can be frustratingly cheezy at times (random traps that almost totally guarantee death). Besides that, Really enjoyed the game. Weapons feel good, the music is good, the graphics are great (really nailed the combination of retro art with modern lighting/shading). I'm a fan of cyberpunk fiction, so this game scratched that itch in many ways. I recomend manual saves regularly , before any moment where you think you're about to enter a new area or do something important. A few sections I had to replay because I hadn't saved, which was very frustrating, autosave barely kicks in. Recommended. Great game, great vibe.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 15.3K | 98% | $9.99 | |
| $2.8M | 4.8K | 85% | $29.99 | |
| $2.8M | 2K | 94% | $49.99 |