
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 17 → 3.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
When I first saw the trailer for this I was hyped, and after playing it over 3 or 4 times, I can wholeheartedly say that this is an amazing remake of an old title. Absolutely love the classic cyberpunk aesthetics to it, especially the designs of both Citadel Station and the Cyborgs, the weapons both sound and feel great to use, it gets even better once you find the upgrades to them, making your firepower much more accurate and deadly to use. My favorite weapons are: Magnum, SMG, Mag-pulse Rifle, and the Plasma Rifle Not to mention the trippy experience when hacking into Citadel's system through cyberspace, it felt like I was a virus floating and swimming through the bloodstream of a body, ironic considering that whole ass space station IS Shodan's body. Overall I highly recommend this game, if you're into survival horror set in space within the cyberpunk genre, then this game is for definitely for you.
De los mejores juegos de aventura y superviviencia que jugué, es precioso visual y sonoramente. Lo único molesto, como siempre en esta clase de juegos, es el manejo de un inventario limitado. Más allá de eso, es la mejor forma de experimentar el juego original, ya que ha envejecido muy mal para esta época. En este sentido, este remake se encarga de poner en valor las mecánicas de disparos y las secuencias de hackeo en el espacio. El juego parece ser una copia 1:1 de las secciones del original, sufriendo actualizaciones solamente en las mecánicas fundamentales de nuestra actualidad para atraer nuevos jugadores al género. Agradezco esta clase de remakes de obras maestras del siglo pasado, ya que mantiene actuales tendencias del pasado a la hora de diseñar juegos inmersivos centrados en la experiencia del jugador, en vez de llenar el minimapa con objetos coleccionables inútiles. Compren juegos como estos, que incentivan tomar decisiones y usar la cabeza dentro de los límites planteados por los desarrolladores, en vez de comprarse el último corporate slop triple A del momento.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
elevator music gives me ptsd
Обязательно к прохождению как и вторая часть, особенно если вам нравятся доминантные женщины.
Great game, didn't play the original but it's stunning how the theme of the game was science fiction back in the days and is now as actual as it gets, also for a true remake it didn't feel outdated at all to me. Must play i'd say, though i didn't like a couple things, i did not understand the ending which was very unpleasant and unskipppable credits are a no go, dear god who wants to torture himself through ten minutes of staff names you don't give a ♥♥♥♥ about, as if i'd care who was the senior executive ass eater in the italian bureau. inventory management is straight torture, very annoying, Though i liked the artstyle, the visual clutter forces you to play slow and really check your sight as you can very easily overlook something valuable or important and even when you go slow you better check thrice, there is some sort of ping for stuff but i didn't understand how it works, Shodan is a cult enemy, belongs to the most memorable i've ever seen, utterly loved how they did the voice, haunting and very uncomfortable. My subjective issues aside, this is a cult game you should play, especially if you don't know the original, it's not the just ernjoyable for fans type of remake, I'm gonna play the remaster of the second game for sure.
Awesome game. I never played the original, somehow it alluded me all these years but if you are looking for an old school game like Deus Ex, I highly recommend this. It ran great with only a couple issues, map markers stopped working for me and for some reason toward the later part of the game my character movement (forward) would get stuck and the only way to fix it was to reload the game, not a deal breaker. Be warned, this game DEMANDS that you pay the F attention to dialog and logs. So much so that I found myself taking notes as I played through and I still missed to jot down some critical information. There is a LOT of backtracking so make sure you get your self as familiar with the map as you can. The mapping system could definitely use some work; it can be confusing to navigate but I got more comfortable with it as I played. There is a high probability you will get stuck and not know where to go or what to do at some points, again READ THE NOTES! That being said I feel like the game should give you better directions. I don’t want it to hold my hand but it could be improved upon to avoid some frustration. For example, you get to a point where you have to backtrack to 6 different levels to a specific room. I WISH the map system had these areas clearly marked because I ALREADY WENT THROUGH THEM ONCE BEFORE!! Of course, I could not remember where the exact location of these rooms so it was me just running around each level until I got lucky. Not necessary! Game play was great, audio was great, gun play felt good and it has an awesome atmosphere. Buy it and play it
Сюжет/Лор: Неплохо. Геймплей: Хороший, кроме киберпространство! Графика: Простая, но со вкусом. Оптимизация: Отличная. Саундтрек: Превосходный. Plot/Lore: Not bad. Gameplay: Good, except for cyberspace! Graphics: Simple but tasteful. Optimization: Excellent. Soundtrack: Great. Rating: 85.
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Il y a quelques années j’avais essayé la version originale de 1994. J’ai rapidement abandonné. Trop vieux et trop archaïque techniquement. Ce remake est l’occasion parfaite de découvrir System Shock dans les meilleures conditions possibles. Attention : il faut aimer la difficulté et avoir envie de s’investir. Mais si c’est votre cas, vous allez adorer. C’est un monument du jeu vidéo.
damn good game, incredible vibes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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