
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
English Version "Nice game!" Synduality: Echo of Ada is a title with real soul that prioritizes atmosphere and emotion over mindless grinding As an anime fan, I felt an immediate connection – it’s clear the developers "did their homework," paying close attention to details, music, and the cohesion of the world involving mechs and Maguses .The shooting and exploration mechanics are solid, and the narrative feels like a great series However, we have to be honest about the flaws: this game isn't for everyone . If you don't feel that specific "vibe" within the first few minutes, you’ll probably bounce off it quickly . It’s also not a massive 1,000-hour title with endless content – it can feel smaller in scope compared to major AAA productions . Nevertheless, for the right player, it offers a unique and memorable experience PS: You absolutely must watch the Synduality: Noir anime (two seasons) – after watching, you’ll return to the game with even more appreciation!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ロボ&探索&裏切らないパートナーが好きな人にはオススメのゲーム
今のところまったり採掘したり盗賊団倒したり、スローな感じで楽しんでます。 セールで買った勢なので不満はほとんどないですが、グラフィックが格段良いわけではないのに重いので最適化どうなんだろとは思います。
好了 游戏卸载,本来打算氪通行证的,还好连续暴机惊醒了我,还是得玩机甲战魔才行,这辛辛苦苦凑一身弄臣进去就被狗打炸了,这游戏是针对玩家的,有时候穿一身垃圾打,紫怪站那都不动让人打,服务器针对时人跑远了都能吃一发野怪的菊花炮,运营为了保护玩家,害怕玩家玩高兴了给这游戏充钱费劲了心思。等游戏变成纯单机了再玩
這是什麼末日躲雨模擬器???
300円で買って気が向いたらやろうかな程度でしたが普通に面白い。 マップが変わったあたりで肉入り賞金首に襲われたけど、無料の強いシーズンパス装備で難なく撃退できた。シーズンパスの装備の恩恵が薄くなってくるとつらそうだなとは思います。 賞金首が現れたら教えてくれるシステムは良いですね。プレイヤーが近くにいるとメイガスが直ぐ教えてくれるのもあってハイドしやすい。 UIがちょっと不便と感じる事以外はだいぶ遊べそうです。 ダクソみたいにプレイヤーが襲われたら召喚されたりと、同盟を助けにいきやすいシステムがあったらもっと良いのにな。 ただの協会員というような感じじゃなく、(たとえばダクソの誓約のように)協会内でもどういう立場でプレイしてるのかわかりやすくなると面白いかも。同じ誓約同士はPKできないとかね。 教会員同士協力しにくいのが教会員でいるメリットが薄いな~と感じる。協力し合っても裏切られる事かんがえたらなぁ。 せめて教会員が襲われてたら助けてほしい旨の通信を周囲に飛ばせたりできてほしいし、探索中にそういうのを受信してみたい 撃破されるとマップに映るみたいだけど、時既に遅しだし… メカに乗って遊べるTPSとして唯一無二だし世界観も良い感じなので、エロ衣装とかで一気にハネて人気になったらまだ道はあるんじゃないかなと思いました。 この手のゲームは有名なメカ作品とコラボしたほうが人増えるのかな?まぁでも取られるなら無意味かw
玩个钩吧 万代做游戏就是一坨
Nach 10std, gratis End game Equipment und zich sich immer und immer wieder holenden Läufen bin ich am Punkt angekommen wo sich alles nur noch repetitiv anfühlt. Ressourcen Sammeln ist geisteskrank Schwer da die Loot Verteilung absolut meh ist, dafür braucht die Basis die man die ganze Zeit upgraden tut Milliarden Ressourcen und seltene Materialien die man super super Selten Ingame finden kann, oder eben mit zu vielen verschiedenen Ressourcen zusammenbauen muss. Gegner gibt es nur 6 verschiedene und davon ein parr stärkere Versionen. Die Map ist zwar groß, jedoch sehr Herzlos und leer, es passieren immer die gleichen Sachen und es gibt keine Veränderung. Spieler habe ich in meinen 10std 7 getroffen und davon sind alle friedlich, da das Spiel ein System hat das man Gottlos geknallt wird wenn man Spieler tötet, oder getötet hat. Die Progression ist zum einschlafen und irgendwann geben die Missionsgeber euch auch keine Aufgaben mehr, auf die man aber für das weiterkommen angewiesen ist. An Geld kommt man recht einfach, jedoch ausgeben könnt ihr es vergessen, man schaltet halt weitere Waffen und Roboterteile im Laufe der abgeschlossenen Missionen frei und das geschieht ultra Langsam. Während ich schon mit Endgame Equipment herum düse ist mein Shop noch bei gewöhnlichen Gegenständen die ich Kaufen kann. Für 2 Euro kann man das Spiel spielen, jedoch empfinde ich das schon als schmerzenspreis denn man in seiner Spielzeit wahrscheinlich garnicht mal wieder heraus bekommt. Muss jeder selber wissen. Versucht euch beim Spiel, seit offen dafür, jedoch habt nun keine sehr großen erwartungen.
感觉还可以?就是画面糊了点 以及各种指引太少了。还有不能局外组队和社交。不过估计提什么意见都很难看到改进了吧。反正总玩家数量就这么多了。
吃完尼基塔的小零食感觉这个还可以好吧 我应该是没救了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 4.4K | 69% | $59.99 | |
| $0 | 72 | 51% | Free | |
| $116.1K | 596 | 43% | $9.99 | |
| $790 | 2 | 0% | $14.33 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.7K | 85% | $27.99 | |
| $3M | 12K | 90% | $9.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $2.9M | 4.9K | 76% | $19.99 | |
| $2.9M | 2.3K | 90% | $49.99 |