
Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.
Construction system rewards well-designed architectural, atmospheric, and electrical plans.
Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
Physics on dynamic items in the world such as wall fatigue and explosive decompression.
Dangerous environments to explore & develop including exotic planets, and asteroid belts.
Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
Construct complex factories using machines, conveyors, and computers.
Ubiquitous logic system to automate every aspect of your base.
Write programs using Integrated circuits & assembly code to automate your systems.
Farm livestock and grow plants as a integral part of the station’s ecosystem.
Many aspects of the game offer full modding support via the Steam Workshop.
Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень интересная игра
It will go boom. Instead of giving up. Make an investigation to try understand what happened and do better next time!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, French, Spanish - Spain, Polish, Portuguese - Portugal, Korean, Simplified Chinese*, Traditional Chinese, Italian, Czech +4 more
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hands down the best space survival game. The gameplay has enormous depth as the simulation has significant complexity allowing for very complex and interesting interactions.
Do you like aids?
Favorite game!
Amazing game. It's definitely one that has caught my obsession a bit. I feel like they struck the perfect balance of complex systems, real-world engineering and science, and unrealistic gamey physics. Solar and Wind power? Sure, those might be good or bad, or completely worthless depending on your planet, but if you're clever enough you can also just build a perpetual motion machine with a Gas Fuel Generator, or a Stirling Engine or both combined into one. I also love the IC10 coding! It's the only game I know of which gives so much automation freedom via in-game coding that, not only can I automate mundane tasks, but I can also make a remote control to toggle my friend's helmet open whenever I want!
Very fiddly base builder with some mining. Spend a lot more time running wires and managing atmosphere composition, temperature and pressure than anything else, great dad game. Having played for about 50 hours now I think I've gotten through as much of the content as I'm going to enjoy. There's still trading, rockets and deep mining to go, however those pieces all feel like they need significant development before they're really ready and are more like prototypes at the moment
**Astroneer** se mi líbí, protože je to pěkná simulace přežití na různých planetách a měsících, která se snaží věrně simulovat odlišná prostředí. Svým způsobem je podobná Minecraftu – především těžením surovin a stavbou základny. Ta ale musí být úkrytem v pravém slova smyslu: s dýchatelnou atmosférou, odpovídající teplotou a tlakem. Kromě využívání fyzikálních zákonů hra umožňuje i automatizaci a in-game skriptování, což dává prostor pro kreativní řešení a technické experimentování.
fun game, its a bit complex and needs better tutorials.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 5.8K | 76% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $107.4K | 308 | 74% | $9.99 | |
| $59.1K | 87 | 64% | $19.99 | |
| — | 0 | — | — | |
| $6.3M | 5.6K | 75% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 27.1K | 95% | $9.89 | |
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.6M | 26.3K | 92% | $19.96 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $9.7M | 13.9K | 97% | $24.99 |