
Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.
Construction system rewards well-designed architectural, atmospheric, and electrical plans.
Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
Physics on dynamic items in the world such as wall fatigue and explosive decompression.
Dangerous environments to explore & develop including exotic planets, and asteroid belts.
Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
Construct complex factories using machines, conveyors, and computers.
Ubiquitous logic system to automate every aspect of your base.
Write programs using Integrated circuits & assembly code to automate your systems.
Farm livestock and grow plants as a integral part of the station’s ecosystem.
Many aspects of the game offer full modding support via the Steam Workshop.
Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mark watney simulator
Engineering crack. Highly recommended. Somewhat hard to pick up as most things are pretty technical and in addition the UI needs some getting used to. But there are enough resources around (youtube, the official wiki and the ingame wiki) to help with most questions you might have initially. It's a game that might not be for everyone, but if it's for you IT REALLY IS FOR YOU. What helps is that the beginning base setup can be accomplished pretty fast once you know what you are doing. So don't be afraid to fail and restart once something catastrophical happens, like a gas tank exploding and vaporizing all your food and seed forcing your lil engineer to starve (wouldn't happen to me *cough*)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, French, Spanish - Spain, Polish, Portuguese - Portugal, Korean, Simplified Chinese*, Traditional Chinese, Italian, Czech +4 more
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stationeers is basically what happens when survival meets thermodynamics and nobody explains anything. You don’t level up, you debug your own life support system. Forgetting a valve isn’t a mistake, it’s a lesson. Usually explosive. Pressure, temperature, gas composition… all real enough to hurt your ego. You’ll start by building a shelter and somehow end up calculating phase changes at 2 a.m. Nothing is random. If something fails, it’s probably your design. Which makes it even better when it finally works. It’s not about surviving space. It’s about engineering your way through it. And yes… trying, exploding, starting again is still the classic strategy.
游戏汉化完整度比较高..玩到20个小时没遇到什么英文影响比较大的地方(电脑板显示气体要是有中文就好了)...刚买游戏要是没人一起玩的话可以加我好友一起研究怎么玩...一个人前期吃喝是足够的...但是如果2个人以上就开局那点物资可能会不够...不知道多人游玩会不会多点生存物资...
This game has diagnosed me with Autism
Do you have potentially undiagnosed autism? Do you like repeatedly smashing your balls with a hammer for fun? This game is for you! 10/10
Very technical, in depth and is still being actively developed. As usual - the game is in Early Access, so if you don't mind things breaking every now and then and want to support the development, get the game. Otherwise wait for release. But honestly the content and systems are complex, well-thoughout and rarely break. Another big plus is that the dev pays attention to save compatibility and branching old version of the game, so even if the update potentially breaks stuff, you can play the old version and prepare for the update.
Не рекомендую. Затягивает с головой
best space game ever
Game has a built in wiki and you still won't know ♥♥♥♥. under 1/5th of players has planted a potato this can be done in minutes on the normal difficulty Its fun for speccys.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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