
Star Trek: Infinite is a grand strategy experience that lets you play your own Star Trek story as the leader of one of four major factions in the galaxy. Follow the specially crafted story or blaze your own trail in the first Star Trek grand strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 8 → 0.14/day in the week after.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have played a game called Birth Of The Federation for the past 25 years (it was released in 1999). Great game, positive mod community that has kept the game alive, patched, and with different mod versions. I have always been on the lookout for a "replacement", "new version", or "better modern game". I feel like this game is that new version or replacement for Birth Of The Federation. Sure, it's not perfect, but then what game is? And Paradox Interactive has a LONG history of improving their games over time. A lot of the complaints I see about this game basically boil down to "It's not Stellaris." True, it's not Stellaris, and isn't intended to be even if it is based on the same RTS model that Stellaris and Crusader Kings are based on. Star Trek Infinite is good enough to hold my interest for a long time, and slowly over time it can be improved. That's fine with me. Full disclosure: I bought this game during the Winter Sale for a hefty discount, it's up to decided how much you are willing to pay for a Paradox Interactive RTS game based on the Star Trek IP. If you like Star Trek and you like Paradox games, then this game is worth the price of admission - don't let the naysayers stop you from picking up a game you will enjoy.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is about two decades too late for the experience that it offers as a whole. There are some nice touches here and there but major components are unpolished, such as space battles. The physics represented in them is way off. Ships run around as if they have no mass, no strategy is possible, you just watch the battle take place, and every battle looks identical and stupid. For a game developed in the 2020s, it's kind of embarrassing to see that still be the default answer. This looks remarkably similar to games that are 20+ years old. There are notable issues with the game mechanics as well such as progression of events does not always execute or executes late and then does not make sense or makes other sequences impossible to play, etc. It's a mess. Finally, the game itself is interminable. There is no way to play this in a reasonable amount time and feel like you got something out of it. It gets boring very fast. I was hopeful for this game as I was a trekkie in the 90s but this is just an old game papered over with a Star Trek theme. I would try something else if I were you.
群星mod,千万别买。已经停止更新了
Mostly offline play. I really really wanted to like this - and I do, to a degree but not enough to suggest it. As said by others this is basically a Stellaris mod with the gameplay mechanisms all be familiar. If you like the Stellaris gameplay loop you should find the gameplay loop enjoyable mostly. It introduces a lot of Star Trek flavor but that's also a drawback in that it's done extremely poorly. The drawback though is that it feels very shallow - small number of ship types, inconsistent lore, limited races, limited meaningful events, etc. At the end of the day, being the official Star Trek title it's almost more painful to play it than not because of how horrifically far it falls from where it should have been. If Paradox had taken this seriously this game could have been AMAZING with a massive user base given the built in Star Trek fanatics. I don't know the details of the development process but I question giving such a massive opportunity to a relatively unknown and untest dev like Nimble. If you like Star Trek you should stay away because it will hurt. If your not into Star Trek, don't bother with it as it's just a shallow version of Stellaris.
abandoned
Waste of money abandonware. I wished it was better as we need more Star Trek games. Such wasted potential
This is a very late review but I gave up pretty quickly. I was spammed with so much information that I couldn't follow what was going on; the game does a terrible job at easing you into it. And as others have said it's since been abandoned.
As a fan of Star Trek and Stellaris, a Stellaris game based on the Star Trek universe is intriguing and can provide lots of lore/Beta canon material. At this stage, there are 4 criticisms: 1) Lack of Ferengi Alliance. 2) Lack of Dominion. 3) Small Local Space map compared to Star Trek: Star Charts and canon maps from DSC/SNW. 4) No era progression in starships - same ship classes for any in-game year. The primary issue is that game development was suddenly abandoned by Paradox. I'd only recommend this game if you are into experiencing every piece of Star Trek content there is. Unfortunately, this game lived short and floundered.
The game is abandoned.
I've tried to like this game. I really have. Even modded, it just sucks. I got it on sale. I still feel ripped off.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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