
Space Engineers 2 is a playable Early Access Alpha sandbox focused on engineering, exploration, and colonization in a fully destructible universe. Design and build ships, stations, and planetary bases while uncovering the story of Miro and Ivan Sokol. Help shape the future of the Almagest system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 14 → 6.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space Engineers 2 is currently a Playable Alpha In Active Development and already lets you begin building, surviving, and colonizing the Almagest System.
You arrive in the distant Almagest System on humanity’s first large-scale colonization mission. Your ship is damaged on entry, your tools are basic, and the planets below are beautiful but unforgiving. From here, everything you build is up to you.
Explore planets, moons, asteroid rings, and dense clusters. Mine resources, construct bases and starships, complete contracts, discover Datapads, trade, expand into new sectors, and push the frontier forward alone now, and later together with friends as co-op and large-scale multiplayer arrive over the course of Early Access.
Space Engineers 2 takes everything we have learned over the past 10 years and reimagines the space engineering experience with more depth, precision, and creative freedom than ever before. Powered by our new VRAGE3 engine, creation and destruction feel better than ever.
Build ships, stations, bases, and machines. Mine asteroids, reshape terrain, carve tunnels, damage structures, and experiment in a fully destructible sandbox where engineering decisions matter.
Whether you are a veteran Space Engineer or new to the series, Space Engineers 2 gives you a growing sandbox where your creativity can shine while the game continues expanding through Early Access.
Explore the next generation of construction with the 25 cm Unified Grid System. No more large-grid vs small-grid separation: blocks fit together seamlessly, making it easier to create detailed and functional builds.
Mounting point visualization, grid lines, improved controls, and more intuitive building tools help you design, adjust, and refine your creations with greater precision.
Space Engineers 2 introduces major building improvements such as Grid Undo, copy/paste, symmetry, blueprints, Projection Building, Backpack Building, Area Welding, refined CTRL controls, and improved rotation and zoom.
These tools are designed to make engineering smoother for both newcomers and experienced players, while preserving the depth and creativity that define Space Engineers.
Take your creations to new speeds with upgraded max velocity: characters up to 310 m/s and grids up to 300 m/s. Magboots and automatic jetpack activation help you stay in control while building, exploring, and moving around large constructions, platforms, ships, and asteroids.
Mechanical systems are also expanding. Rotors and Pistons are already available in the current Alpha, with wheels, hinges, warheads, and additional engineering systems planned for future updates.
We redesigned UI/UX to make building smoother and more intuitive for both newcomers and pros, giving more freedom to bring your intricate ideas to life. VRAGE3 is being optimized throughout Early Access; performance can vary by hardware, world size, and build complexity. As Early Access progresses, you’ll be able to build bigger ships, fly more of them, and enjoy epic destruction in a truly immersive ride.
The current Alpha already includes a real sandbox survival experience. Manage power, oxygen, hydrogen, and health. Mine resources, process materials, manufacture components, build production chains, complete contracts, earn credits, discover Datapads, and begin expanding colonization across the Almagest System.
These systems are playable today, but still growing. Long-term survival progression, deeper colonization, richer economy and contracts, NPCs, campaign content, co-op, multiplayer, and many additional systems will continue arriving during Early Access.
Enjoy the beauty of space, industrial designs, planetary landscapes, and destructive engineering with next-level realism. Space Engineers 2 introduces ray-traced global illumination, realistic shadows, a new skybox, tessellated voxel materials, parallax effects for armor, volumetric clouds, and many other visual improvements that bring depth and realism to every scene.
Bring your ideas to life and share your Blueprints and Worlds with the community through Steam Workshop integration. Explore a growing collection of creations from other players, find inspiration, and discover new engineering challenges.
Space Engineers 2 also supports advanced modding through the VRAGE3 Mod HUB and Mod Editor tools, giving creators more ways to shape the future of the game.
Space Engineers 2 is available now in Playable Alpha. By joining during Early Access, you can play the current version, share feedback, report issues, and help shape the game as it grows toward full release.
If the current Alpha sounds exciting, buy now and start building. If you prefer to follow development until more features arrive, add Space Engineers 2 to your wishlist and follow our updates.
Buy or add to your wishlist: Space Engineers 2 on Steam.
Space Engineers 2 is now available in more languages, making it easier for players around the world to build, explore, and engineer in space. The game is currently available in Brazilian Portuguese, Czech, French, German, Italian, Polish, Slovak, Spanish, and Turkish.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is already in a terrific state and absolutely worth playing. I have over a thousand hours in SE, and this game is better. I have already put 150 into this one and I feel like I'm barely getting started. I love the new civilisation system! More content will come, but I'm already having a whale of a time. I also have not encountered any notable bugs or jankiness and performance is excellent (though in fairness i have a good rig). The new engine really is a huge upgrade especially for physics and stability and of course graphics. Really surprised by how smooth and polished it is already for me. You'll have a lot of fun with this already if you buy now, and you will keep coming back as more stuff gets released.
Some Bugs + okish performance with great Hardware mixed with some wierd interactions but thats an Alpha Version. Since they put so much afford in Space Engineers 1 with new stuff + attention i consider Keen Software House as a trustworthy company to release a great game once it reaches 1.0. The current version is great to test and get a feeling of the new layouts, grafics, interfaces and more. However.. its up to you to decide if Keen is trustworthy enough to support them and their development. I personally waited until the release of survival aspects and they did a good job so far...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Turkish
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To samo co w jedynce godziny pięknej zabawy w inżyniera
So far so good, It's in a real good spot right now, lacking some qol features but they are slowly being added!
geil
Планеты красивые, интерфейс ужасен, текстуры блоков плохие, логика развития не понятна, до механик не дошел не хватило терпения. Впечатление что игру делали люди которые игры никогда не делали ранее, или это технодемо. На текущий момент для меня не играбельно, и да по сравнению с первой частью пустая. Но за 1к часов в первую часть, и с надеждой что пока пилят движок и физику ставлю авансом лайк.
The unified grid system is a gift and a curse. On one hand i can make very detailed constructs. On the other hand, now i HAVE to make detailed constructs. Graphics are amazing, the planets look and feel fantastic. the area welder is a gamechanger as well as the ability to weld using only ores. Contracts show a lot of promise. The mechanical blocks are very prone to jamming and bugging out, Klang is still present. The contracts can be buggy. i am on linux and It is still early access so i cant fault it too much yet. It shows a lot of promise.
Nice Improvements. I hope they allow for more control of they sub system as the updates roll out. Great game. This is my go to when I am feeling "crafty". Build, design, crash try again =).
good sequal to space engineers it has its odd points but good game i like the map of almagest progression through the parts system is odd would like it to be more user friendly
Das Spiel ist in der Entwickelung, also kann man sich über einiges aufregen oder abwarten und weiterspielen. 👍 (15.8.2026) Ich denke, jeder der die Entwicklung mit verfolgen möchte sollte es kaufen. Die Grafik ist einfach Toll und sehenswert. Optisch ist also schonmal nichts auszusetzen. Performance ist, wie bei jedem Alpha - Spiel noch schwierig. Ich habe damit kaum Probleme da mein PC recht gut ist, er wird nur ein bisschen warm (70°C in der Spitze) Update kommt aber 😊 Was mir nicht gefällt: -Das bauen direkt mit Erzen ist doch sehr unrealistisch, der Schmelzer ist doch schon da, der könnte doch Barren machen. -Geht man auf die Map und GPS Einstellungen sind einige optische Effekte weg, Beleuchtung ohne Streuung, Antriebe ohne Feuer. -Im Bedienfeld erstellte Gruppen klappen immer wieder auf. -Warum sind die Tastatur Einstellungen nicht wie in SE 1 -Subgrid's verursachen diverse Problemchen bei der Automation und anderem, ähnlich wie in SE 1. -Container Management wird wohl noch kommen. Aber im großen und ganzen ist das Spiel soweit Top. Man gewöhnt sich an alles 😉 Wer weis wie SE 1 am Anfang war, weis was noch kommen kann. Ich werde weiter Spielen und auch DLC's kaufen! 🧐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.