
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sandustry is a factory automation game where every pixel is a resource waiting to be mined, mixed, processed, or destroyed. Explore a vast and fully-destructible open world as you seek out powerful artifacts left behind by an ancient civilization.

You’ve arrived on a vast unexplored planet filled with diverse biomes and beautiful landscapes – time to bring the fires of industry! From humble beginnings sifting gold from sand, you will quickly build a growing factory, unlocking powerful new technologies and production chains as you assess the viability of the planet for further industrialization. Countless options lie before you – will you focus on developing more advanced processing and logistical capabilities across your rapidly-expanding factory? Will you take advantage of local wildlife to aid with your mission? Or will you prioritize the hunt for artifacts, spending valuable resources to unlock access to their boons? And hey, there’s no faster way to mine than with the help of a rocket launcher, right? Build a beacon of industry and automation starting with nothing more than the trusty conveyor belt, incorporating filters, drones, pipes, pumps, and a myriad of other parts as you harness nature itself to do your bidding.

From individual grains of sand and flakes of snow to seeds, spores, and chips of ice, every pixel in Sandustry is a physical entity with its own properties. Discover countless chemical and physical reactions and exploit them to develop your production chains, building a pixel-perfect factory to optimize every step, or embracing chaotic webworks of conveyor belts and lifts as long as they get the job done – but be warned, sand is coarse, rough, and it gets everywhere, which introduces a new layer of complexity. The resources in Sandustry react to each other and the world around them – ice melts into water when heated, which turns to steam and rises if brought to a boil (only to come back down as rain if you let it reach the skies). Sand absorbs water around it, slowly depleting limited reservoirs to provide the wet sand that can be sifted for gold, while watered seeds bloom into flowers that can be ignited with fire to produce vital resources.

Deep beneath the planet’s surface lie countless mysteries for you to explore. Find clever ways to overcome the challenges left behind by an ancient civilization to uncover vaults of great knowledge and power. Nothing punches through a thick wall of ice like a freshly purchased flamethrower, but perhaps you can find a way to redirect some lava instead?

Built with modding in mind, Sandustry lets you explore everything from visual tweaks and hand-crafted maps to entirely new buildings and processes that you can integrate into your production chains. Dedicated modding tools make it easy to customize your experience, share your ideas with the world, and even overhaul the whole game!
As you delve deeper into the planets of Sandustry and expand your industrial capabilities, the challenges will grow, but so too will your ways to overcome them. With fully destructible worlds where every pixel is a resource to be harnessed, your options are limitless.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.8Kreviews | 97% | — | $3.3M |
| $9.75−35% | 31ratings | 96% | #143 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1491 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mega
I have to say that I enjoyed this game that much during the demo that I played it total of 15 hours, so as soon as the game came out I had to play it. Such a great game and a great time killer, I will most likely spend the rest of the week on this game alone.
Прошёл игру за 7 Часов... В целом очень понравилось, жаль очень короткая. Для меня геймплейно закрытым остались только растения бездны, но чёт стало лень их выращивать из-за ненадобности, буду ждать крупных обновлений)
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #72, worst JP #96 · 10 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +11 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Habe die Demo gespielt, war angefixt. Hat mir Spaß gemacht, 6Std gezockt ! Gefühlt keine 2-3 wochen später kam der Early...... Bin kein Freund davon..... Spiel ist fertig oder nicht..... Trotzdem im Angebot für keinen Zehner zugeschlagen! Beste Entscheidung !!! Early A Version war ausgereift geändert und ich hatte keine Abstürze, Ladefehler oder BUGS. Lief bisher bei mir einwandfrei. Spielezeit nochmal ca. 4Std neue Sachen und so.... Hab so nen normalo Läppi. Dann schnelle Upgrades, der Entwickler ist wirklich dabei dieses Spiel zeitnah zu verbessern. Habe dann 2w nicht gedaddelt da mich viele Verbesserungen in kurzer Zeit abschrecken. Heute habe ich Sandustry erneut angeworfen und war positiv überrascht. Meine Erwartungen wurden absolut erfüllt und ich hatte bis gerade ebend wieder eine Menge Spaß dieses Spiel weiter zu spielen! Wenn du diese Art von Spiele magst, kann ich dir nur Sandustry ans Herz legen! Kein Zeitdruck, nur ein wenig Gehirnschmalz ist gefordert in punkto Planung der Ressourcen für dass was du machen willst. Mittlerweile gute Einführung. Dann gibs da noch die MOD´s die vom Entwickler unterstützt werden. Nicht so mein Fall aber gut. Ich habe die bisher nicht genutzt. Bisher kann ich nur eine Empfehlung für diese Spiel aussprechen! Bisher 13 Std Spaß gehabt für den Preis eines Döners. LG Seb
游戏很好玩,但是流程目前太短了,而且为什么虚空抢这种一看就很牛逼的玩意,挖不了石头,让我从始至终都i只能像地鼠一样哼哧哼哧的拿个钻头挖石头
Sehr schönes Pixel-Art-Game mit Automation. Für den aktuellen EA-Stand ist auf jeden Fall genug Content für 10+ Stunden drin, vor allem wenn man sich nicht spoilern lässt und selbst ein bisschen rumtüftelt. Und dafür, dass das Ganze von nur einer Person entwickelt wird, echt Hut ab. So einen bugfreien EA-Start hinzulegen, schaffen wirklich nur die wenigsten. Bin gespannt, was da in Zukunft noch alles kommt. Definitiv eine Empfehlung von mir!
As the button says. Thumbs up.
really really really really really really really really really really really really really really really really good
Dig sand, move sand, get paid. gonna be a good time sink :) pretty early on and going slow so only issues i have seen so far are launchers are kinda odd sometimes Works perfect on CachyOS :)
Just a great game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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