
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.8Kreviews | 80% | — | $2M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo lixo
最烂的一代,没有次元箱,物品满了只能扔地上,而地上放置物品又有上限,只能分多个房间扔。游戏整体不难流程也不长,但整理物品浪费大量时间(估计占四分之三),完全没有体验不想玩第二次。
fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.3K | 96% | $22.99 | |
| $2M | 2.5K | 58% | $19.99 | |
| $2M | 12K | 79% | $9.99 | |
| $2M | 5K | 79% | $19.99 | |
| $2M | 3.4K | 84% | $19.99 | |
| $2M | 5.2K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 36.6K | 92% | $19.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O.R.I.G.E.N.
W końcu i nareszcie udało mi się ukończyć ostatniego z numerowanych residentów, od ponad 5 lat się do tego zbierałem porzucając te grę 3 krotnie. Ogólnie to tak gra jest bardzo dobra, wygląda fenomenalnie, historia jest fajna, podział na 2 bohaterów daje fajnie możliwości, ALE usunięcie skrzynki na itemy to debilizm przez, który nie potrafiłem się cieszyć tą grą przez wiele lat. Osobiście przeszedłem to tak jak developerzy chcieli, ale z całego serca polecam wam moda na dodanie skrzynki na itemy, wraz z tą skrzynką ta gra wskoczy prawdopodobnie z 6/10 na 8/10, polecam.
игра банально устарела, может для кого то такой геймплей и будет интересным, но, точно не для большинства, особенно какие сейчас выходят новые игры резика, Статичная камера в игре это супер неудобная вещь которая только портит впечатление об игре. Я советую пропустить нулевую и первую части и сразу начинать со второй
Super Classic Horror Survival Game. Wer heutzutage Probleme mit dem starten hat, G-Sync deaktivieren, Skalierung aus, PC neustartn, läuft!
muito bom
没有次元箱太难受了,本来就格子危机不给箱子物品全靠丢,还有钩绳枪这种占俩格子但不知何时能派上用场的奇葩存在,开门动画也长得离谱,打上打字机次元箱和跳开门mod,能避免90%折磨,整体流程还是挺好玩的。 地图和解密没有1代复杂,应该是为了取消次元箱考虑,不然不敢想流程得多恼火。一开始不喜欢双主角,玩着玩着感觉这俩还挺搭,背心猛男配可爱护士,剧情和互动也挺丰富,比6代双主角设计的好。 [b]好评给瑞贝卡:)[/b]
nice, but hard
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.