
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−80% | 46.3Kreviews | 83% | #25 | $7.9M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
개씨발 버그투성이에 재미도없고 길도 꼬아둠 맵이 작으면 모를까 쓸데없이 볼륨만 넓게해놓고 파밍할것도 없고 그냥 스트레스 유발게임 진행안되는 버그가 너무많아서 하기가싫음
This game is so unbalanced. The normal enemies which make up most of the game are so boring the whole way through but the bosses are almost impossible. Its either have a high difficulty to make the normal enemies fun but quit the game at the first boss, or have it at a low difficulty and fight the regular enemies with your eyes closed and actually have a chance at beating bosses.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 23.6K | 95% | $14.99 | |
| $7.9M | 7.9K | 75% | $29.99 | |
| $7.8M | 18.1K | 93% | $12.99 | |
| $7.8M | 10.6K | 95% | $19.99 | |
| $7.8M | 10.1K | 84% | $29.99 | |
| $7.8M | 16.2K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $380.1K | 746 | 53% | $19.99 | |
| $1.8K | 10 | 70% | $6.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $5.7M | 57.4K | 84% | $5.99 | |
| $15.4M | 27.2K | 80% | $29.99 |
Every market we collect.
Same day: best RU #6, worst JP #74 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i'm not sure why people don't like the DLC's but i'm absolutely loving this game and the dlc's
nice
suck meh nuts red lad!
Geiles Game, Farme seit 10 Stunden für einen Ring ( 2 Leute die permanent Rerollen). Macht übel bock
joguinho top
traps.
Overall rating: 8/10 Gameplay: 7.5 Visuals: 8 Story/acting: 6.5 + Fast & responsive combat with enough weapon & class variations + Environments pretty good - Unexplained->misleading Power Level mechanism that could easily leads player trapped in artificial difficulties. Leveling up weapon actually makes enemies stronger.....? Cmon devs..! - Difficulty relies too much on stats. The earlier level is very difficult, but the later too easy (on veteran, not so on apocalyse) - Annoying random enemies spawns; enemy can spawn right behind u, in a corner that u've supposedly secured, making strategizing useless - Too many forced variations; so many rings but only about half actually useful
Point fort : - Gameplay agréable - Visuel très sympa sans en faire trop -Combat et aspect des boss très original Point négatif - Histoire incompréhensible et scénario assez nul au global - Exploration très peu récompensé - Interface assez brouillon Je ne recommande pas ce jeu si votre but principal est une histoire cool à suivre, le jeu est sympa à faire tout de même que ce soit solo ou pas mais ne vous attendez pas à grand chose, je met tout de même un avis positif dans l'espoir que cela aide à une possible suite qui redressera mon estime envers cette licence
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.