
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.5Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
跟惡魔城月下夜想曲差不多,但更多解謎成分,非常好玩
Es un buen metroidvania y la mecanica de curarte si tienes uno de los dos elementos al maximo, hace que las pociones sean totalmente obsoletas. Mi unica molestia es que es demasiado corto y la dificultad se reduce drasticamente cuando dominas los ataques de debilidad y el arco. Por el precio es totalmente aceptable, pero me hubiera gustado mayor dificultad como la vista en Luna Nights. 8/10 por la buena musica (el tema del segundo escenario es mi favorito)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a quality metroidvania. The story's nice enough for having mostly 0 dialogue. The music, the combat,and the boss designs are pretty good. My only real complaint is that it's just annoying to me to take damage from walking into an enemy, despite them not launching any attack, but that's just a staple of most metroidvanias. It's not a negative, so much as a personal preference.
Eu joguei e adorei, foi realmente bom para mim, é um dos melhores Metroidvanias. Quando joguei pela primeira vez, eu não sabia que era um mangá e que havia outro jogo para o Dreamcast. Eu recomendo muito o jogo, definitivamente vale a pena gastar 17 reais. (edit, eu joguei pirata).
Bão!
buenardo
Este juego es absurdo Es absurdo lo bueno que es para la duración que tiene, bastante facil de recomendar, no tiene ni una sola mecánica que le haga perder el tiempo al jugador y cada mecánica que va agregando se siente muy organica desde el momento que la integran, gran Metroidvania fácilmente está en mi top 3 personales
It’s a great game. It’s really interesting to see how much it actually feels like a sequel to Touhou Luna Nights because, how it feels, how it looks, how it plays, and how it sounds. And I don’t mean that negatively at all. You can really tell how much they learned from the previous game and turned that into an even better experience. Everything just feels right, and the gameplay is so smooth you just glide through the levels and have fun. Two things I still preferred in Luna Nights, were the soundtrack (which is an unfair comparison, I know) and the combat system. I really liked how Luna Nights used the time stop mechanics and how every enemy encounter was designed around it, it made the game feel quite unique. In comparison, Wonder Labyrinth feels a bit more conventional. Sure, switching elements Ikaruga style to avoid damage from certain attacks is cool, but I felt it wasn’t used enough and there was more potential there. But that’s really just a minor point that didn’t bother me in the end, because everything else is spot on. I haven’t watched the anime in years, and i think i'm going to do that again.
Short and sweet but still checks all the boxes of a good metroidvania.
Existem muitos outro comentários ENORMES explicando detalhadamente porque esse jogo é incrível. Eu só falo que jogar já é tesão demais (que jogabilidade prazerosa, meu pai), porém jogar tendo lido as light novels, nuuoooosssaa...
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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