
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.5Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
属性切换不适应,LV3受击需再蓄满的烦躁,第三次尝试依然没能玩下去。
A Symphony of the Night descendant. Nice to play but short.
E como sempre, esse estúdio só lança coisa boa. Uma salva de palmas para a equipe e eu desejo só o melhor para eles. Espero que continuem recebendo a fama e reconhecimento que merecem!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremamente divertido e claramente inspirado em Castlevania Symphony of The Night. Se você curte metroidvania e a franquia da Konami, pode comprar sem medo.
Como fan de la franquicia Lodoss, y fan de Metroidvanias, debo decir que esta ha sido una experiencia fantástica. Visualmente es una preciosidad, con un pixel art muy buen hecho y detallado, especialmente los de los jefes. el combate es bastante disfrutable, siendo muy rememorativo a Simphony of the Night, aunque con una mecánica muy única como la de Sylph y Salamander, que añaden un toque especial al combate y exploración, junto con el muy bueno uso de los puzzle con el arco. la historia, pese a que no es la gran maravilla, cumple bastante bien en justificar toda la odisea, y resulta mas especial si ya haz visto el anime o algún otro medio de la franquicia. si tuviese que decir aspectos negativos, hablaría de la música, que no es mala, e incluso tiene temas que me gustan, pero no es del todo memorable, y mucho menos comparable a juegos como los Castlevania, y sobre todo, su duración, que haciendo las cosas bien, puedes completar todo el juego al 100% en mas o menos 5 o 6 horas. Pese a esas contras, es un juego excelente, 100% recomendable si te gustan los Metroidvainas o si te gusto el anime.
é divertido
A really fun and quick metroidvania taking heavy inspiration from Symphony of the Night... The main gimmick, outside of traditional explore -> new power -> boss fight loop, is the ability to switch elements between wind and fire at any time; being of one element makes you immune to those attacks, and also charges the opposite element; being fully charged in a single element allows you to heal over time. This makes combat a fast-paced kind of dance, where you quickly switch back and forth between elements to dodge, heal, deal effective damage, etc., and you can really feel how fast and agile Deedlit is as a character. The game doesn't wear out its welcome, I completed it 100% in about 7-8 hours, and it was a top tier indie experience. Definitely give it a shot!
PURE ART
Very good Metroidvania and nice adaptation of one of my favourite franchise ever (Record of Lodoss War).
Record of Lodoss War: Deedlit in Wonder Labyrinth - Playtime 4.7 hours This is a neat little game I guess. It's a half decent metroidvania game and it has a couple of nice ideas. The Ikaruga mechanic of switching your elements to avoid things and having each element be better at certain things is nice. The fact that they both increase in power based on combat with the other element helps with making you switch between them more, and by the end of the game you get really used to switching on the fly to get the most of what you need. It felt nice to switch from fire in wind just in time to use the wind element's float ability to avoid an attack, but by the time I started doing that sort of tech it felt like the game was basically over. The game is pretty short, and feels extremely streamlined compared to other metroidvanias. It's basically to the point where it's almost just normal levels, there's very little to side track you or make you back track. There's a number of secrets, but they don't feel too nice to get, as half the time it's just some equipment that you out scale really quickly. On one hand, I kinda prefer levels, so i don't mid a streamlined game, but there were a lot of times where it really felt like I was just put in a hallway to fight a bunch of enemies that weren't that engaging. The story is pretty bad. It's about as bare bones as it gets, essentially doing the bare minimum possible to get fans of the series to point at the screen and go "OOOOH OOOOH REFERENCE YEAH!" I never watched the series, but I still get the feeling that if I had I would feel kinda empty. It's just fighting a bunch of stuff I assume was in the series for the bare minimum reason, it sorta takes the wind out of your sails. This game made me wonder if the developer's previous game Touhou Luna Nights was as good as I remembered it, or if I just wasn't noticing it when I played that game, which is never a place you want to be. I think Luna Nights was decently better, but thinking about it it definitely had the same story and streamlining problems now that I think about it (though i don't particularly mind the stream lining in all honesty). I think the game was a bit harder than this game is, which did alot for it being better. Overall it's fun enough, but I'd definitely wait for a decent sale if you really wanted to try it, it's simply not enough for anything more that $10 imo. I'll probably still check out their other new games eventually, as I think they've still got it, just not really in this game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 19.1K | 95% | $14.99 | |
| $5.2M | 12.3K | 95% | $17.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $1.1M | 2.7K | 84% | $14.99 | |
| $40K | 132 | 58% | $14.99 | |
| $21K | 242 | 82% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 13.1K | 91% | $2.74 | |
| $1.2M | 1.2K | 83% | $29.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $1.2M | 3.1K | 77% | $19.99 | |
| $1.2M | 5.6K | 81% | $9.99 | |
| $1.2M | 6.7K | 95% | $9.99 |