
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6.5/10 game which could be a lot more just by fixing some balancing issues and refining text. It's not a bad game, but several things are straight obnoxious. 1. A lot of good loot is hidden behind special mechanics checks which you absolutely need to use in a stealth mode to spot things. This is straight pointless busywork and slows down exploration. 2. Difficulty problems at the beginning and in White March 2 - game tells you that you are overleveled and if you try to use scaled higher level encounters than you will be steamrolled. 3. Siege quest is so much harder than the rest given to you roughly at the same time. 2 soldiers are a problem to kill because they are using exceptional everything. 4. Too much non-needed text. Game sometimes bombards you with wall of useless graphomania.
Played through it twice and loved it. It can be a bit of a learning curve early on but it's worthwhile. The story is one of my favorite stories ever told in an RPG. Well worth your time if you are a CRPG fan.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.3M | 14.1K | 84% | $49.99 | |
| $17.6M | 62.1K | 92% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 13.4K | 87% | $29.99 | |
| $283.9K | 2K | 89% | $5.99 | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $5.8M | 31.5K | 86% | $7.49 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $1.3M | 3.6K | 94% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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One of the best RPG's to date for me. Easily a must play for rpg fans.
I don't know why people say negative things about the combat, I love it. I love how it takes a while to master the combat because when you do master it, it is nothing short of beautiful. The layers of strategy in it is impressive. I'm a strategy fan. I love games like crusader kings 2 and this is like a grand-strategy rpg. lol. A little text heavy but some people like that. The writing ranges from good to great tho. This is not a lazy man's game. You get back what you put into it. The more Immersed you are to it, the more amazing it becomes.
Turn based added? Going out of my way to positive review that!
One of the best RPGs on steam, but it's not for everyone. If you lack any abilitiy to focus on a game then I don't recommend it, player baldur's gate 3 or Call of Duty instead. Many of the characters are written far better than what you usually find in this kind of genre, and they did some cool stuff to the usual D&D mechanics and world to make it fresh and imo balanced. I will say that the game is better on expert mode as it makes it feel like you are playing a pen and paper game, and you gotta mess with those pause settings so you don't have to spam the pause button. With those settings out of the way the game becomes much better.
Game has probably one of the best roster of companions I've seen, the lore is really solid, the story is quite good, items and builds are varied, lots to explore, lots of missions to do, consequences can be felt, soundtrack is good, dlc give a proper amount of content, in general the game is a solid 9/10. I'm not big on turn games but the game is worth it, really well crafted, give it a chance, once it clicks you won't be able to drop it
期待柱子3!
The game that got me into CRPG with RTWP ( Real time with pause ) system, great story line & experience. Satisfying once you got the game system figured out, absolutely recommended!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.