
"Dynasty Warriors 8: Xtreme Legends" introduces entirely new levels of fun to the refreshing gameplay vanquishing swarms of enemies with mighty warriors found in "Dynasty Warriors 8."
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 14.1Kreviews | 84% | — | $17.3M |
| $19.99 | 11.8Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
哪怕抛开bug比逍遥津被威震的江东鼠辈还多这事不谈,无双7也不是什么可玩性较强的一代。本质上来说,7代就是6代的pro版,但是并没有pro在玩法和叙事上,只是pro到了体量上。 我是从3、4、5、6一路玩过来的,三国无双这个游戏对我来说,是割草吗?那肯定是割草,但又不是完完全全的割草。 3、4代一脉相成,它里面有两个系统我觉得非常棒。一个是士气系统,每个计谋成功或是击杀大将都会涨士气,反之亦然,它的作用是一个满士气的兵长甚至可以压着一星士气的吕布打。因为有这套系统的的存在,所以我会不厌其烦的去引发事件,去斩杀大将。 另一个是护卫兵系统,哪怕我只是单机玩的时候,也有一堆小伙伴围着我战斗,虽说有时候被抢人头有些恼火,但是每有一个护卫掉队,也会给自己加精神buff。或是提醒自己这个大将碰不得,或是战至山穷水尽需要背水一战了。 7代里这些玩意没了(当然6代里就没有了),变成了纯粹的boss rush,什么剧情,什么计谋,飞龙骑脸A过去不久得了。计谋成不成功也没什么大影响,大将成了看门人,再也没有在战场上冲杀的快感。 5代是改变最大的一代,都说这代的思路被砍没了,但是5代的攻城系统也挺有意思,升级系统被打乱重新加在了武器系统里,护卫兵的合体武技也不错,算是老版本中双人合技的延申,这些7代里也砍没了。 6代算是没活了咬的那个打火机,基本上算是打烂重来了。加入了我也不知道应该算什么但是就是那种养成系统吧,实际上就是把自由模式拆开又重新组装起来了。但是6代有整个无双系列最顶级的叙事,加上极为顺畅的战场节奏,整体玩起来还行。 到了7代是真的没活了,这算是系列游戏的一种通病,该用的点子都用完了,到后面只剩通马桶了。通一遍还不过瘾,加个if模式继续通。 本来一直boss rush就很让人烦躁了,为了进if模式还得达成那些个无聊至极的条件。正传故事讲的跟白开水一样,if线也没什么亮点。你要是说想帮丞相皇叔三造大汉吧,但是打完之后也没什么触动,叙事能力远远比不上角色个性鲜明的6代。 对于我来说,3456虽然都有各自的缺点优点,但是每一代都有一个长板能吸引我玩下去。7代里面我看不到这种长板,if模式本来可以算,但这代的叙事能力太差,长板反而变成了短板。 总的来说你如果不是三国无双系列的老粉,那么7代还挺适合入坑的,量大管饱究极割草以及弥补历史遗憾。对于我个人来说,只能评价为没活硬整拉完了。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先你需要打上一个画质补丁和一个4K补丁,不然画质可能会劝退,然后本作是三国无双系列的集大成之作,真正的量大管饱,82位可操作武将,82个独立模组,少部分武将上手难度较高,既可以无双也能魂,是的,最高难度经常擦着就死(易武攻击有无敌帧,无双和觉醒无双也能无敌,所以习惯后还好)。 DLC很多,建议购买带:NEW STAGE(新关卡)的两个和POWERFUI WEAPON(上位武器,仅次于游戏中的六星秘武)(就推荐这三个DLC,其他都是皮肤、玩具和音乐一类,看个人需求),游玩顺序建议先故事模式(简单难度)解锁完所有关卡,然后将星模式和自由模式,本作最大的特色就是“If"线,假如救下庞统,假如救下郭嘉,假如救下关羽,假如当初我勇敢一点,没有辜负她......
Great game, probably my favorite in the series. But when I see 'Complete Edition', I expect all the DLCs to be included. Can't help but feel scammed by this. 7 didn't do that so someone must've ♥♥♥♥♥♥ up when porting this version. I'd still recommend it, but just be aware you have to get the DLCs separately.
Fantastic entry to the series but I don't recommend this version/port for the following reasons: DLC is purchased separately for a non insignificant amount of money when the Definitive Editions include them with the base game and price. Controller support is bad. There are no controller icons natively, no vibration, and the analog stick controls feel like they have gigantic deadzones or their ranges got pushed way outside the normal. I was able to make it bearable by forcing steam input and setting stick linearity to aggressive, but horse mounted steering still felt wrong like it was snapping to hard angles. The PS4 version can be played on PS5 and has updated textures, lighting, post processing, and materials (DLC not included). The Switch DE version has the DLC bundled and the analog controls are very smooth. I have not played the MS store version so I can't comment much about it, but it's DE and has the DLC included too. You do however have exclusive access to a fan project called [url=https://github.com/Fragonite/zmod]zmod[/url] with the steam version, which adds ultra wide support, resolutions over 1080p, uncapped framerates* and more. *Weapon deadlocks become difficult to impossible to win
One of the best dynasty warrior games but this port is so incredibly terrible. I've got over 600 hours and platinumed it on PS4 and absolutely loved it Buggy, errors when launching the game, PS3 Textures and no support for higher than 1080p unless you use zmod Get it on console for a much better experience. I was able to play this game a while back but now I've gotten "CreateSoundDevice fail" despite checking numerous steam posts to fix it and trying them I'm still unable to actually launch the game so it'll be not recommended till they revise this port and sort out the issues
正版受害者,pc端画质远不如ps版,N卡完全救不了,网上找画质补丁搞半天,一点也不上心
三国无双的集大成作品,史实篇比新三国还尊重三国演义
♥♥♥,你不想移植就别移植,你他妈从PS3上移植过来的傻逼游戏,我用在电脑上用手柄玩,根本不给我显示任何手柄图标。无论是角元叉方还是abxy都没有,你他妈暴力移植,哪怕把索尼那套图标移植过来也行啊。为什么全是键盘的图标?我怎么玩儿?你告诉我?难怪三国无双系列越来越凉,根本没想让玩家正常游玩,我在电脑上花钱买了正版,是这样的体验,那我还不如去他妈PSVps3上玩破解的了。
你做完七以后应该搞的是历代的画面重置或者起源这种恰到好处的创新,而不是耗尽财力搞出8这坨臭史
*Avoid and wait for the DW 3 Remaster.* I picked this up, after some confusion around the numerous editions (they've never kept it simple) and immediately my biggest issues is that (A) Hu-Lao Gate is completely unrecognisable and loses all the nostalgic vibes that made it great in the older games, and (B) all characters are all ready unlocked, so I've basically just paid to have somebody else complete the game for me. The screen composition is off; all your characters feel fat, and the weapons are switchable, detracting from the personalities of each character. They've simply un-optimised a system that is fairly simple, so that it contains micro-combo mechanisms that feel more clunky than fun. No gate captains either so we lose the tiny sliver of strategy (albeit simple) that we felt capable of in older games, and making re-optimised runs pointless. Honestly, this feels like I'm playing a demo of Fist of the North Star, not Dynasty Warriors.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.1M | 2.5K | 89% | $27.99 | |
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| $12.2M | 9.3K | 80% | $49.99 | |
| $3.8M | 14.4K | 90% | $9.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $2.2M | 1.7K | 66% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 13.4K | 93% | $59.99 | |
| $17.2M | 31.9K | 90% | $29.99 | |
| $17.1M | 12.2K | 97% | $49.99 | |
| $17.1M | 37.1K | 89% | $19.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.1M | 35.2K | 94% | $24.99 |