
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 5.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The 2.0 update is extensive, transforming nearly every aspect of the game, but the highlights include:
Fully realized pilots – Recruit pilots with over 100 unique pilot traits and abilities which allow for in-depth buildcrafting and synergies with your mechs. With a new recruitment and class specialization system, expansive leveling with varied progression trees, combined with new visual customisation options, you can build your own flavor of deadly (and stylish) ace pilots.
A reworked campaign – New maps, new quests, and new combat scenarios along with fully rebalanced factions ensure you face varied squads with different equipment, armour and unit configurations. You have even more reason to collect new equipment and experiment with different loadouts to take on these new threats.
Completely reimagined overworld – Explore new provinces, varied landscapes and overhauled campaign systems. New liberation and overworld mechanics, new points of interest and events, new province modifiers and improved mission generation provide a varied, constantly evolving environment to encourage players to adapt and overcome.
A HUGE amount of community driven quality of life updates – New salvage and debriefing menus, new mission previews and reward generation, reworked workshop and crafting, improved damage logic and prediction, new options and difficulty settings, comprehensive weapon balancing, subsystem reworks and much more!
Phantom Brigade is a cinematic, tactical mech strategy game with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Cinematic spin on the turn-based genre – Predict enemy movements, orchestrate precisely timed countermeasures, and hit “execute” to watch the physics-based action unfold in real time.
Extensive customization – Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options. Prepare your squad for any challenge - in style.
An expansive arsenal – Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homeland’s invaders with weaponry salvaged from each enemy mech you defeat.
Strategic tactical combat – Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources. Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts.
Destructible environments – It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed. Shatter your enemy’s cover and collapse buildings on top of them!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−60% | 4.6Kreviews | 81% | — | $1.5M |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fundem with gundems
It is the single best mech tactics game I ever played. The gameplay loop is great, almost flawless. My only criticism is that the rules on equipment are somewhat fuzzy and require some getting used to. The game is spectacular, fast and fresh. I cannot recommend enough.
I was looking for that scratch for my Front Mission / Battletech itch and found something quite unique here. The simultaneous turns with a certain degree of prediction make planning fun and engaging and seeing all the carefully planned actions come to life is so rewarding, especially if you manage to win the whole fight in the first 5 seconds. If awesome tactical battles are what you're after, that's the game for you. Where the game is lacking is with the pretty basic campaign that's not very long or engaging and a limited variety of missions. Also, It's a pity that the game isn't optimized well enough to run reasonably on the Steam Deck, it would be nice to play it on the go with proper controls and performance.
Media

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| $615.4K | 782 | 78% | $34.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice game that runs smoothly on a middle of the pack system. A lot of customization to be had and a bunch of weird tactics you can try out. If you like mechs, primarily the real mecha genre of mechs, think Code Geass season 1 or maybe Gundam 8th ms team, this game will vibe with you.
Awesome game! The turn-timeline-based tactics is really good, and watching the replay of all your moves at the end of the turn/round as real fluid is fantastic, you can have a lot of Gundam-like anime scenes going on, you feel badass in those times.
Nice tactical game about mecha, but there is not much story and lore told. tho, at the end, this is a fighting game not a visual novel. Recommend to people who love mecha and tactical fighting and don't care much about the story part of the game.
This is a very good game. Yes, its gets repetitive after a while but never boring.
一見RTSのようなリアルタイム感がありますが、遊んでみるとターン制に感覚としては近かったです。 全員が同時に動くターン制というような少し不思議な感覚でした。 武器種は色々で、ショットガンからレーザービームに大型ミサイルまで。 同じ武器種でもユニットダメージが大きいもの、パイロットへのダメージが大きいもの、熱暴走させたり電気ダメージを与えたり様々。 射程や弾数や弾速や連射速度など「ショットガン」という同じ名前でありながら全然別の武器では?といった感じでバラエティ豊かでした。 ロボのパーツも結構豊富で、ゴテゴテ重装備にしたり身軽でスタイリッシュに素早くように出来たりと楽しかったです。
It is very difficult game so far (I have only played about 20 hours) and need to find some guides on so many things: best mech builds, best pilot builds, when to upgrade, and how to fight effectively on battlefield because you are always outnumbered and in later missions reinforcements come in your rear flank and destroy your bombers and snipers if you didn't leave them with some support. You only get 4 stinking units so really tough to figure out how to conduct these fights. But so far it isn't frustrating, it is just challenging and that makes it fun
don't listen to hate on 2.0 update. the game is finally complete and has a lot of meat besides core idea of frozen synapse-like combat
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.