
Lead the Phantom Thieves of Hearts in this award winning, stylish turn-based RPG filled with dungeon crawling, party customization, strategic combat, and Persona fusion. Explore Tokyo, build relationships, battle Shadows, and infiltrate the minds of the corrupt to make them change their ways!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 74.29/day in the week to Aug 10 → 93.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare for the award-winning RPG experience in this definitive edition of Persona 5 Royal, featuring a treasure trove of downloadable content included!
Forced to transfer to a high school in Tokyo, the protagonist has a strange dream. “You truly are a prisoner of fate. In the near future, ruin awaits you.” With the goal of “rehabilitation” looming overhead, he must save others from distorted desires by donning the mask of a Phantom Thief.
Key Features:
Explore Tokyo, unlock Personas, customize your own personal Thieves Den, experience alternate endings, and more
Become the ultimate Phantom Thief and defy conventions, discover the power within, and fight for justice in the definitive version of Persona 5 Royal
Includes over 40 items of previously released downloadable content
Choose between Japanese and English VO
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 140.2Kreviews | 96% | — | $116.8M |
| $59.99 | 31.1Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3533 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
内含剧透 一周目结束评价 41到手的p5r,一周目400h,玩到后面一天的日常玩好几个小时,,打算等p3r打完二周目试试p5s 关于角色,这个摩尔加纳,让人摸肉球的小猫,家人,总之,Mona真可爱qwq,最喜欢的就是雨宫莲和小猫的互动,爱猫人士雨宫莲没了mona只能担心的上床睡觉!!!!!双叶也很可爱呀,mona离家出走那会一下楼,双叶就急着问mona去哪里了,莲和双叶简直是爱猫兄妹,另外我觉得双叶在情人节做的那个mona形状的巧克力非常可爱,双叶真是心灵手巧 先玩的p3r再玩的p5r,让我感叹p5r凹面具真简单,以及,感谢好哥们的瞬杀和前辈的大神,女俄 关于松饼,依旧前期智,力人设,后期说是自己搞出案子再自己破,依旧狮童梦男,依旧说出阁楼垃圾 依旧神秘cp主明,玩游戏查攻略结果给我跳出来个煮面磕点分析真是闹麻了,已经没力气了,不喜欢这个cp的原因是煮面解喜欢把松饼哥塑造成小娇妻,把莲塑造成阴湿男,以及我觉得松饼哥在下面太过于猎奇 第三学期对这个角色感观上升了一些,但也仅限于一般,其他人物我都非常喜欢 关于学妹 萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌萌,学妹你脸红真可爱!!!!! 关于塑造,我倒是还觉得挺好的,就是作为新角色但是大部分剧情都在第三学期,结尾还成了红发女路人很搞笑 人有嫉妒心是正常的,更何况学妹甚至是被丸喜影响才被影响成为霞,她的愿望并不是成为霞,而是希望活下来的是霞,这样就能实现她们姐妹从小到大的梦想,丸喜当时还没有拿走伪神的力量,当日不能像第三学期那样复活松饼,只能影响一些认知,一些人把堇变成霞全部归咎于堇的嫉妒从而丸喜影响了认知这让我感觉不太准确 关于拉雯妲,双子 很反差的小女孩,打伪神去天鹅绒对话甚至能听到表白,可爱捏 喜欢被卡罗利娜踢进天鹅绒! 关于怪盗团队友的塑造 第三学期内容去劝队友,让队友意识到这是一个虚假世界的时候,让我感到了一些割裂,前几个小时打伪神刚劝完队友,后面又让我去劝,知道队友可能因为亲人复活暂时沉溺其中,但还是给我一种毫无成长的感觉 总体上还是很喜欢这个游戏的,要不然也不会一周目玩这么久了哈哈哈
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.1M | 93.3K | 56% | $49.99 | |
| $117.7M | 223.7K | 97% | $39.99 | |
| $117.9M | 226.6K | 75% | $29.99 | |
| $119.1M | 278.8K | 97% | $39.99 | |
| $114.5M | 136.4K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31.7M | 87.5K | 97% | $19.99 | |
| $0 | 0 | — | $69.99 | |
| $75.6M | 64K | 94% | $59.99 | |
| — | 0 | — | — | |
| $392K | 2.5K | 61% | $7.99 | |
| $929.5K | 3K | 86% | $15.29 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| 18.9Kratings |
| 92% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bel gioco di genere J-RPG. ti catapulta in uno spaccato di vita scolastico, dove il protagonista insieme a compagni di scuola ed altri amici si avventurano nel fronteggiare i loro nemici e "risvegliare" i loro cuori. Affronta tematiche importanti, in generale è un gioco ben fatto anche come meccaniche di combattimento, bellissime le musiche. Bella anche la storia. Consigliato! Su steam deck è top.
1er Persona que je fais et 1er JRPG que je finis, je ne peux que recommander P5R. Il y a une alternance sympa entre routine quotidienne où l'on va en cours, discute avec nos amis etc, et donjons à explorer. Dans ces donjons il y a évidemment pas mal de combat mais heureusement aucun farm n'est nécessaire, et on peut esquiver les ennemis si on veut. Le combat comporte un système de Force / Faiblesse, un peu de stratégie à faire et le tout fonctionne plutôt bien, sauf sur la fin où l'équilibrage est aux fraises ([spoiler]parce-que le jeu adore mettre des boss ou des ennemis qui n'ont aucunes faiblesses et attaquent plusieurs fois par tour. C'est pas compliqué mais fastidieux[/spoiler]). C'est un plaisir de suivre l'histoire principale ou les histoires des amis, on pourrait juste se plaindre que parfois l'histoire principale nous force à passer certains jours, que les amis ne sont pas toujours dispos, et [spoiler] qu'à partir d'un moment les Confidents soient bloqués derrière les Stats Sociales, qui ne sont pas intéressantes à monter[/spoiler]. Bref passage sur la musique mais toute l'OST est vraiment cool, mention spéciale à celle du Café qu'on entend très souvent, en ambiance jazz mélancolique. Tout n'est pas incroyable, on revient par exemple souvent dans un donjon généré procéduralement. Apparemment c'est un classique de Persona et il a été amélioré dans la version Royal, mais ça reste du contenu au mieux passable quand il est optionnel, au pire fastidieux sur la fin. Le gros point noir qui aurait dû être annoncé en début de jeu, c'est qu'une grosse partie du contenu additionnel de Royal est bloqué [spoiler]par certaines relations avec des Confidents. Le jeu annonce bien qu'un Confident ne sera plus disponible à partir d'une certaine date, mais de un c'est assez tard pour le booster assez si on ne lui a pas trop parlé, et de deux la vraie vraie fin est cachée derrière un deuxième Confident qui n'est pas annoncé comme important pour Royal. Vu comment se passe l'histoire ça aurait été du spoil qu'on nous annonce de le maxer avant, mais il y avait sûrement plus juste à faire. Aussi il faut obligatoirement maxer tous les Confidents pour avoir toutes les Personas, un peu dommage.[/spoiler]. En conclusion j'ai passé un très bon moment sur ce jeu, je recommande. Wata wata
PEAK
p5天下第一不多说。
能让我玩着玩着忘记时间的游戏不多,而p5r就是其一
good
PEAKPEAKPEAKPEAKPEAK guhhhhh
Navigating not using the DLC is annoying. The DLC is like a sexually transmitted disease. The costumes are nice but I don’t want to be babied. I have no idea why atlus would let you fuse normal personas to make DLC personas. They don’t warn you either if you’re about to make a DLC persona. You just need to look at the personas skills and use common sense that this is not the intended way to play the game and that wasn’t in the game originally. The game is also archaic compared to persona 3 reload. Lack of voice acting in some places. The hud not telling you when NPCs have new things to say. Oh well at least the series has a bright future because reload is awesome. The story is also bad. The main characters are unlikable and their metaverse costumes are ugly. Thankfully the DLC lets you change them
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.