
CHRONO CROSS is an RPG that transcends time and space, unfolding across two interlinked parallel worlds. With over 40 party members to meet, people and dimensions will intertwine in this epic drama about the planet itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.5Kreviews | 61% | — | $1.1M |
| $19.99 | 2.8Kratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a classic game, but in usual Square fashion the port is a mess. Expect constant crashing in certain parts of the game unless you patch the game EXE with a third party app (the NTCore 4GB Patch utility). The game was stable for me after I did that, but there's no reason why Square couldn't do something like that themselves. If you don't mind fixing up the game yourself with a third party utility, then I'd give this a tentative thumbs up just because it's nice that it's finally on Steam.
A 2/10 remaster of a 10/10 game. Keeps crashing. Framerate issues. Poorly optimised. Censorship. Another Squaresoft's masterpiece "ruined" by Squarenix.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $7.99−60% |
| 556ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3] While Not Chrono Trigger 2, It's A Sequel Worth Playing [/h3] [b] No issues on Steam after doing a few minor things, listed below [/b] For better and worse, Chrono Cross stands on it's own as a sequel to the JRPG-classic - Chrono Trigger. It does things better, it does things worse. It's best to see this as a continuation of the world, rather than a direct sequel that expands and polishes the systems that came before it. These games flow and play differently. [h3] Steam Issues [/h3] Seeing the mixed reviews, it sounded like the typical Square port issues. After leaving it idle, initially, I did notice a freeze. After a few changes, that worked for other games, I had ZERO issues for the 50+ hours I played: - Steam Library, click on Chrono Cross page, Manage (Gear Icon on the right), and in General type into the Launch Options: [b]-dx11[/b] - Run the Chrono Cross LAUNCHER as Administrator AND in Windows 8 (other versions may be better for you, that's what worked for me). It's important to clarify: you make the LAUNCHER run as Admin, not the game. - Files > Drive you have it saved on > Program Files (x86) > Steam > SteamApps > Common > CHRONO CROSS > right-click CHRONOCROSS_LAUNCHER.exe > Properties > Compatibility > Run In Compatibility Mode For Windows 8 > Run This Program As An Administrator I hope that helps. If my potato can run it, yours should, too. [h1] Chrono Cross [/h1] This can be a stark difference from what you may expect after playing Chrono Trigger. If anything, trying to compare it to Chrono Trigger is just a recipe for disappointment. Chrono Cross is a good game. If you can separate the two into their own individual experiences, you can enjoy both for what they offer. [h3] The Good [/h3] - The music continues to be as strong as the previous entry - 45 Playable Characters - all with their own personalities, Stats, and Elements; This allows for a fair bit of replay-value and experimentation, alone. The fact you can't get all of them in your first playthrough is evidence of that. - Customization, outside of the amount of Characters, makes not everyone's solution to a problem the same and you are left with many options - Choices Matter - big and small, your choices can matter, making everyone's first playthrough an unique experience when you combine everything previously mentioned - No need to grind. Levels are based on your "Star Rank", which are only gained from Bosses. Outside of that, you gain minor Stat bumps from random battles between those Star Ranks. Once you stop getting those Minor Stats after a random battle, you can freely turn on No Battles and progress with no unwanted interruptions. - Speed Modifier, No Random Battles buttons...I cannot imagine not having them. - You can Flee Battles, even Boss Fights, with usually 0 penalty, to re-plan your course of action...or Steal the correct thing you want from an enemy...more on that later. [b]Ultimately, where I felt I did everything I could possibly do in Chrono Trigger (besides the multiple endings) in my first playthrough, Chrono Cross has so much replay-value AND multiple endings still, too. If that's something you value, if you enjoy this game enough to do so, it's nice to see that more than just 1 playthrough can still provide new experiences. Whether it's immediately after your 1st, or many years from now, at least that option is there.[/b] [h3] The Bad [/h3] - While I think the Art Direction and Visual Design is still great, it's a noticeable difference that will always be there, that felt perfect in Chrono Trigger. It hard to shake the feeling. - Combat is a lie. Percentage Chances is a lie. At times, it feels like the game is against you when the game is telling you "yeah, it'll hit!". Feels bad, not too bad. - Customizing your expansive Roster can be a bit of a hassle. There are auto-equip / auto-remove options, which can useful, but it is a lot of menu time. It's especially so for trying to remember who has what when you need a specific thing for a Boss fight - "Steal" action is highly recommended. Since there is no "grind" to get significantly over-powered or under-leveled, Stealing is usually the best way to get ahead and find some great gear. The problem is that the Steal mechanic is one of those games where: you can only Steal 1 item, the enemy has a Common and Rare Item. This is a problem when you can only use your Steal command only once per Battle...and it may not even succeed (tip: Attack and build up your % before Stealing). Now, you can Flee Battles to try again, the drop chance on Rare Steals isn't terrible, but there ARE a few Battles that Fleeing just progresses the story...you basically lost. It's only a very few instances, but there are some. It's just an annoying way to implement Steal, imo. It made me always have a Thief in my party (when I could), and you can't even have 2 Thiefs and try to Steal twice from an Enemy. You can only Steal once per Enemy. - Techs were a big part of the previous game. They exist in this game, too, but are a bit vague. The individual techs often come from Star Rank or secret acquisition. Dual Techs exist as well, but instead of clearly being listed, you'll have to come across them by random chance of specfic Party combinations or by looking them up. I came across 1 singular Dual Tech in my playthrough, but there are plenty...you just gotta know who uses them. - World State - It was clear what Time Period you were in while playing Chrono Trigger. It made the side questing feel fluid, and the payoff for them that much more evident. I can not tell you how many times I went to do something in Chrono Cross, only to find out I was in the wrong Time Period. There are subtle differences, but it certainly isn't enough to convey that information to the player clearly. Additionally, where it was easy to go back and forth between Time Periods in Chrono Trigger, it's a bit of a detour in this game. That makes the previously mentioned problem that much more frustrating. [b] Overall, it has problems, but I think it's still a great game. It expands on Chrono Trigger's world, but it isn't the Chrono Trigger 2 you were probably hoping for. Even that would be a hard task to do. I do recommend it. [/b] [h3] The Radical Dreamers [/h3] This is a fairly short visual novel. Some combat, some new tunes, some puzzle solving, some familiar names. There's a lot of text, be sure to save often if things go bad, but there's not too much here. Give it at least 1 playthrough. [b] Once you've beaten both Chrono Cross and The Radical Dreamers...give the Credits on the Launcher a watch. Let it play out fully.[/b] Maybe in another time Another world
Grew up playing Chrono Trigger so I figured I'd try this one out. Unfortunately I can't play it more than a few minutes before it freezes ang goes to an all white screen. Have to alt+ctrl+del to force close it. Lose all progress every time. Literally unplayable.
If you use the old graphics and force it into 640x480 it's actually playable
One of my favorite games of all time brought over in one of the jankiest ports of the modern era that struggles to even run. Wish I could recommend, I cannot however as it freezes A LOT and they seem to have no care or interest in fixing it.
I bought this game on the Playstation 1 for $15 about a month ago, I'd never played this particular classic before. I got maybe an hour of it before it started acting up. After my first trip to the beach, I couldn't re-renter Lizard Rock (South) it would load for eternity. I gave it 30 minutes and gave up. Tried again, gave it 30 minutes, came and bought this copy. I've played this on both my PC and my Steamdeck so far, and I've had literally 0 issues. I don't know if there was a recent update or something, but I've had no stability issues at all. Actually reviewing the game tho: Every moment I play this game, I just become more aware of how much I missed of the PS1 catalogue. Games paced themselves slower, more deliberately, and certainly had much higher aspirations for their stories.
Probably the best RPG I have ever played via, storyline and battle dynamics. Not to mention Yasunori Mitsuda has the best OST in the world right here.
Very terrible port of the game it runs laggy as and is buggy
My favorite game of all time. If you can get over the fact it isn't a proper sequel to Trigger it's an amazing game in it's own right and has tons of replayability.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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