
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
好
雖然虎頭蛇尾 但玩起來還算愉悅啦
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $18.1M | 18.3K | 87% | $59.99 | |
| $18.1M | 21.5K | 82% | $29.99 | |
| $18.4M | 129K | 86% | $8.99 |
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| $71K | 873 | 78% | $3.99 | |
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| $139.9K | 518 | 72% | $10.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一周目完美结局通关后评价《侠之道》明显问题 1.最影响沉浸感的问题:错别字。从第二年下半年到第三年结束的事件几乎都有错别字(本人查过了,不是古今异义词,就是打错词) 其次:有很多穿模问题,剧情中背的武器穿模也就算了(这个其实很多游戏都有问题),最让人难崩的是战斗地图穿模,我人物直接陷地底下了…… 2.还有一个就是存档的问题:主要体现在过剧情对话的时候没法存档,而侠之道中后期的对话又很长,有一次我玩到半夜12点,就准备退出游戏呢,然后刚好进一个剧情,想着看完就睡觉,硬是给我看到零点半才结束.......(战斗有自动存档,这一点好评) 3.剧情党最难受的地方 打到最后结局也不知道主角的身世,从始到终都没有交代主角?水若婵怎么获得的冥宫心法?各种主角团人物的背景都没有详细交代缺乏刻画。剧情杀与仓促结尾,让人不得不怀疑是设计组最后没钱收尾直接结束了......终究是遗憾太多,知之甚少 总体来说,《侠之道》作为一款沉浸式武侠对话养成的小体量游戏,虽然有部分剧情仓促且生硬,但终归是瑕不掩瑜!原价98可能有点贵,但只要打折这款武侠养成游戏就很值得入手。 顺便个人提一下:游戏我觉得剧情场景如果做的详细些(比如把人物接触的动画做出来,过渡的场景开门之类的而不是直接黑屏)整个游戏的沉浸感会有很大提升。
你知不知道你很啰嗦 侠之道是辩论说服?剧情烦琐,平日絮叨,过节磨唧,连战斗打着打着都絮聒,你到底要表达什么?、我忍你好久了快进通关结局了,你还是叫《嘴炮侠隐阁》比较贴切。 ------- 骂过后依然不舍,或许这就是凡人的乐趣。
玩法比较新,可以的。
77777777777777777777777777777777
纯纯的武侠风情,每个人物都有自己的故事,感觉找回了小时候玩游戏的快乐
比想象中好很多,没有大地图确实很伤
好玩,完美
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.