
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新游戏很不错,但是和侠客区别还是差一大截
本来只是想着不玩浪费钱了,发现还挺好玩的。缺点是感觉有点半成品,结局有点仓促。以后会玩多周目
재밌게 즐겼음, 한글 안해줘서 비추줬따
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $18.2M | 8.9K | 73% | $69.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.3M | 10K | 79% | $49.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $18.1M | 21.5K | 82% | $29.99 | |
| $18.4M | 129K | 86% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $71K | 873 | 78% | $3.99 | |
| $13.1M | 45K | 98% | $10.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $403.6K | 1K | 90% | $14.99 | |
| $139.9K | 518 | 72% | $10.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一周目打的木线觉得还行,二周目打算走楚线。 现在打完苗疆第二战belike: [spoiler]干什么,我上官师兄唐师父不是尸人杀的?什么叫尸人没害过平民大家都是相亲相爱一家人?什么叫从来没有强迫人修炼九泉?第一年罗广泽抓的是空气、第二年夏侯焕烧的模型村是吗?重岩是自己要抓的路人吗?哦原来不是啊,那是为谁抓的呢?哇太棒啦,原来是巧后下令要抓给冥宫的~这叫没有强迫? 哪来那么大的脸,把人一脚踹得半死,等人临终了又突然演好人挟恩图报、给人洗脑,也不想想你们不抓人哪来那么多破事。[/spoiler] 好评给木线、第一年第二年。 和天铃天凛的颜值。 [spoiler]以及凌无绝愚蠢却实在美丽,如果最终战不要剧情杀主角想必风评会好点。都打空血了结果世界之外的力量强硬地阻止了我,如果明说TA是主角的血亲倒是可以解释为什么无论如何都不让杀,结果剧情里又不说。 到最后观感就是主角莫名其妙和TA深情厚谊,然而不走凌线我甚至没跟TA见过几面,也不知道主角的感情从哪来的。[/spoiler]
非常新颖的题材和模式,多元化结局,玩了两周目,大爱之作!
个人评分:8/10。 从侠客风云传开始,我就很喜欢智冠/河洛的作品。所以这个评分有情感分。 1. 六边形战棋,真的好玩。有很多的策略性操作是四边形战棋做不到的。 2. 剧情相对丰富。每当发生了一次又一次的事件后,问主角对“侠”的感悟时,都是游戏对于玩家的拷打,“你更偏向那种做法”。 3. 不推荐多周目游玩,为了体验所谓楚线、段线、中立的剧情,真的没必要。 4. 最后提一点,智冠/河洛的游戏,最好过两年再玩。因为他家真的喜欢上半成品哈哈哈。
很久没看到这么优秀的武侠作品了。感谢河洛,虽然第三年内容少了些,很多后续没有交代,比如悲欢楼,皇帝态度。但依然很赞
剧情很不错,再接再厉
真的非常好玩!
海星八,完了两遍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.