
You’ve tossed, burned and sliced them by the thousands – now orcs must die more than ever before! Grab a friend and slay orcs in untold numbers in this sequel to the 2011 AIAS Strategy Game of the Year from Robot Entertainment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 15 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sparatutto kill orchi! mastodontico e divertente
OK!
666
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $9.1M | 5.6K | 60% | $44.99 | |
| $9.1M | 18.3K | 93% | $19.99 | |
| $9.1M | 20K | 86% | $12.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 15.4K | 90% | $34.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 8.5K | 96% | $9.99 | |
| $8.5M | 14.9K | 86% | $29.99 | |
| $1.5M | 4.8K | 66% | $14.99 | |
| $21.2K | 59 | 59% | $11.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $7.8K | 29 | 55% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian*, Japanese*, Polish*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every single one of the OMD 1-4 are great all with there own special thing, each time I played a new game it took me a few hours to pull myself out of the love for the previous game to let me enjoy and engage with this game. OMD2 is a clear step up from the OG.
Отличная игра
DEVERIA TE MUITAS ATUALISAÇOES
Very good and fun game for its time
相比一代有功有过吧,比三代强多了,三代就是一坨,二代总体算是向前的,包括推出联机模式,新的怪物,新的陷阱,但是还是有遗憾的,比如说一代的局内天赋树没了,取而代之需要刷头骨,局外给陷阱升级,这算是为数不多的败笔
really engaging, lighthearted and fun
гремлины вонючие
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.