
Capcom’s riveting samurai adventure returns! This version includes the original game’s intense swordplay and dramatic revenge story, plus improved controls, widescreen display, a new soundtrack, and more. Experience this enhanced version of the best-selling action-adventure classic!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.6Kreviews | 94% | — | $1.3M |
| $19.99 | 5Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pro: It's very short game lol (play time 3:33 with max dark floors and max hp upgrades etc) Con: I wish devs that remaster their old games WOULD ADD AN OPTION TO SKIP CUTSCENES.
Short game, hasn't aged well but it was still fun.. Ran fine on Linux but cutscenes were laggy, switched GE_Proton and it got better.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese, Arabic, Spanish - Latin America, Portuguese - Brazil, Polish +2 more
Hours played at review time, across 214 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played this game in preparation for the upcoming new one, and this game has still held up remarkably well. It's a shorter game, 3-4 hours, but the combat and level design still hold up well. This was originally supposed to be an Resident Evil game and you can tell, from the camera angles, puzzles, atmosphere and more. For $10, I can recommend this to anyone with a fondness for PS2-era games or those curious about the series origins.
Short which is kind of a positive these days. The infamous water puzzle is a bit annoying but beyond that the game's a smooth experience. It's probably much easier with modern controls since it was designed around tank controls. Good piece of video game history here.
I never played Onimusha, so before I start with Onimusha: Way of the Sword I have to play the other available ones. Onimusha: Warlords took me 04 hours 28 minutes to complete for a first blind playthrough on normal. (A few other stats: 14/20 Fluorite, 71120 Souls Absorbed, 911 Enemies defeated, 20 Dark Realm Floors, A Rank, 38/55 Achievements.) I didn't play on Hard because I read this is basically "one hit, you die mode" and for a first playthrough I didn't want to torture myself. The Game holds up surprisingly well. The controls (I didn't use tank controls at all) worked well enough, it was a bit choppy sometimes and the camera angles could get a bit annoying as well, but it was very playable. I had no technical issues whatsoever. And yeah, gameplaywise it is totally fine. Hack & Slash with fixed camera perspectives just worked. I had a few small gripes with the Game, but this is actually just nitpicking. One was the camera as mentioned, second you can't skip in Game cutscenes (only the FMV ones) which could be annoying when you died. But overall the Game was pretty easy (at least on normal). I could've gone for a few more Achievements like not using herbs (I didn't use any healing until there was this Dark Realm Gauntlet where I just had to use healing) or finishing the Game in under 3 hours (which is more than possible since it took me only 4 1/2 hours for a first ever blind playthrough) but I think I will move on to Onimusha 2: Samurai's Destiny since I am most hyped for Way of the Sword. Story wise Onimusha: Warlords was just ok. Everything seemed typical Capcom, which is not a bad thing at all and I am kind of glad that the Game was this (surprisingly) short. Voice acting (played in japanese with english subtitles) was also good. Nice pallet cleanser, fun Game overall. On to the next! ...
The game was quick but enjoyable. However, the water puzzle is not great if you fail it, you are forced to watch an unskippable cutscene.
Very uncanny for a game such as Onimusha to have so many design philosophies modeled after the survival horror genre, but they surprisingly work very well! I love the parry system and quick-weapon swapping, and I never really felt cheated out of any combat encounter I came across. This game is awesome as hell
Needless to say, this is a very aged game. The visuals are dated, the physics are dated, the design is dated. I do not count any of this as a knock against the game because it is a product of that time. I am a series snob, even if the games aren't connected, so I HAVE to play the previous Onimusha games before Way of the Sword arrives. This remaster plays well, I had no technical issues, and for it to be a game that originally launched on the Playstation 2, it holds up extremely well. Controls. I very much appreciated them giving you the option of tank controls or full analogue stick controls that you can move between by simply using the thumbstick or the D-pad. That simple. I remembered the english dub being rough back on PS2 so this time around I immediately went with Japanese with english subtitles. Much better. The story isn't ground breaking but it's a cool story nonetheless. I look forward to jumping into part 2 before Way of the Sword. If you can handled dated controls and combat to enjoy a really good game, I recommend Onimusha: Warlords. It runs great, with no technical issues, the story is good, and it's fun! Thank you for reading.
The first Onimusha game remastered. It is a lot like an old Resident Evil game, but with no guns... scratch that, mostly no guns. The fixed camera angle, exploration and puzzles are very similar to the Resident Evil formula, so if you enjoy that, you will probably enjoy this. Performance wise it is running great on the attached configuration, as well as the Steam Deck. I did have some input issues, even after finishing, I could not figure out how to shoot the bow/gun on the controller (I did it via mouse every time), same with quitting the game from the main menu with the controller, I was only able to do it by pressing ESC on the keyboard.
goldie but goldie
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.3M | 2.4K | 85% | $18.99 | |
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| $1.3M | 2.6K | 43% | $19.99 |