
This is a multiplayer cooperative open world construction survival sandbox game, where you and your friends must find supplies and build shelters in this world. You have to keep an eye on your character's needs state at all times, a bad state is likely to lead to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 3.57/day in the week after.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo não é de todo ruim, pois o mapa é bem grande que é algo que eu gosto de exploração. porém a dificuldade para matar zumbi é surreal, mesmo no FACIL, pois p matar um zumbi na flecha, vc gasta 6 a 8 flechas. Pontos Negativos: Zumbis conseguem pular mais alto o personagem principal, conseguem subir em locais que nem tem apoio, as vezes saem voando p cima de vc (bug), esquema de construção é meio bagunçado de usar, poderiam isso.
looks like it was inspired by scum and ark combined great fun loved it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.1K | 86% | $24.99 | |
| $2.7M | 7.1K | 89% | $19.99 | |
| $2.7M | 7.3K | 93% | $14.99 | |
| $2.7M | 19.6K | 97% | $4.99 | |
| $2.7M | 3.8K | 91% | $24.99 | |
| $2.7M | 7.8K | 82% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7K | 1.3K | 57% | $1.99 | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $6.7M | 10.5K | 82% | $34.99 | |
| $1.4M | 17.1K | 83% | $3.74 | |
| $364.4K | 899 | 72% | $14.99 |
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 2.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Polish, Traditional Chinese, Portuguese - Portugal, Hungarian, Turkish +8 more
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
晚上太黑了啥也看不见,只能干等,地图太空旷,贴图痕迹太重,新手指导不完善,最无语最致命的一点是,所有东西耐久太低了,比现实中东西的耐久还低,这一点已经很反人类了。砍两棵树斧子耐久就没有了,游戏可玩性不是通过用这些小事来折磨玩家,而是在内容 建模 画质 玩法上。为什么会退款呢,东西耐久性的设置太离谱,可以说是我玩过的游戏里最离谱的一点了。希望游戏开发商重视这个问题,我真的很受折磨。
Honestly I have to say no for this game. While it's alright fun it's nothing special and with the speed of development being a snails pace and lack of optimisation... I'd say look elsewhere... literally anywhere else until the dev starts making this game at a faster speed.
I have been debating on the game for a while. I saw a lot of reviews were mixed but I figured I might enjoy it. I was wrong. I bought it on sale and thought that $8 couldn't hurt. I was wrong about that too. I started the game and immediately was met with a critical error crash. Then when I get it going again I was so sad to see that the game had such a bad attack and shoot dynamic. The forging tools and scavenging is clunky but a good design that works in general made it ok. The worst part was the fighting, with guns even a head shot wasn't always guaranteed to finish a zombie, let alone with an axe to the brain needing several shots it allowed for being overtaken quickly. the overall mechanics were clunky i felt like my character even running 60 frames felt jerky and missing realistic movements. its just not great and free is about the only time you should get this game.
Every part of this game is bad. To have this kind of quality in 2025... It felt like I was playing a game that was half-finished in the 90s. I didn't like anything about it!
Que dire? je ne commente pas souvent mais la je vais faire une exception... On voit de plus en plus de jeux non terminés accessibles à la vente et c'est souvent jouable malgré tout, mais là... le jeux n'est même pas commencé...
Meh
逆天,刚出的时候玩了好久,后面有一段时间没玩了今天想着上号看看,结果直接给我存档都干没了?当时退游还是因为没找到逆变器。最抽象的是显示能恢复存档但都是没用的,nnd你这游戏的优化有多差你又不是不知道,我能顶BUG满天飞玩50多h也能证明我是有多喜欢这款游戏,我好奇你们这个云存档难道是标着玩的?我很少打差评但这次真是气死我了,都关电脑躺床上闭上眼睛了还是被气起来写个差评。这游戏基本就没有教程,网上也很难搜到,我全是一步一步摸索来的,好不容易发展起来了结果和我说要从头来,气晕了我要!!还有你那操作手感,这么多年也没优化一下,简直就像手上沾了两坨大粪!气死我了,还我存档!
Honestly it's not a bad game at all. I actually like the gameplay. My main complaint is that adding the massively overpowered bandits killed the game for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.