
Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 14 → 3/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.6Kreviews | 90% | — | $3.5M |
| $49.99 | 401ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its good
Výjimečně česky - tahle hra je naprostá klasika! Ano, příběh původní kampaně je... meh, ale datadisky mají příběhy skvělé! A je to nejlepší hra co kdy vznikla na RP! Takže všichni šup na Démonu, nejstarší český relax RP server, co běží už 20 let!
Not recomended to weak people....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish**languages with full audio support
| $49.99 |
| 279ratings |
| 74% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of my favourite games!
Neverwinter Nights has been an old friend for years. At first I was hesitant to make the switch from the older versions, but everything looks so much better, and I have to say that I like the convenience of it having a more modern setup that works with Windows. My one HUGE complaint is that stationary NPCs STILL all face in one direction (East, in my experience) when running my module in multiplayer mode. How has this not been fixed yet? They come out with updates every so often, and yet this seems to have gone on for years now with no remedy. Yes, I've seen recommendations for elaborate workarounds -- just fix the darn problem, already. This only happens when running it in the NWN Server program, and not simply playing in single-player. It works just fine, then. Also, it seems like this glitch only happens to stationary NPCs who have been given a single waypoint attached to them; I do this just in case something happens like a player getting into combat, and nearby NPCs wind up rushing over to fight -- if they don't have waypoints, they'll remain wherever they were when combat ended instead of returning to their original posts. Still, it's very frustrating to have NPCs turning away from player characters in the middle of a conversation, and everyone who's not walking somewhere all facing in one direction.
Klasyka RPG
Excellent game to introduce anyone into the world of RPGs and DnD. Played it over a decade ago and still find myself coming back to it. #firstlove
The absolute classic restored perfectly. Still one of the all time best DnD games. The vanilla campaign isn't amazing but that doesn't really matter because there's always dozens of additional modules for potentially hundreds of hours of gameplay. Fun in either singleplayer or online.
好玩,爱玩,要是有官中,就更好了!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3.7K | 90% | $19.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $5.4M | 11K | 92% | $19.99 | |
| $10.2K | 53 | 72% | $9.99 | |
| — | 5.8K | 67% | — | |
| $31.5M | 85.8K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 14.3K | 90% | $9.99 | |
| $3.5M | 6.7K | 96% | $19.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 4.5K | 87% | $19.99 |