
Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 14 → 3/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.6Kreviews | 90% | — | $3.5M |
| $49.99 | 401ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]С чего начинается DnD?[/h1] С упоминания в каком нибудь "Гиковском" сериале или фильме? С отсылки в игре которая вообще не имеет отношения к ролевым играм и системам? Для меня знакомство с Подземельями и драконами началось в 2004 году с пачки дисков среди которых выделялся цветастой с "глазом" по центру обложкой Neverwinter Nights. Утомительные добрые полчаса установки на старенький кряхтящий винчестер и вот я уже не заурядный школьник каких много, а начинающий волшебник которой вот вот должен пройти выпускное испытание в школе героев гнома Дрогана! Спрашиваете что тут могло пойти не так? Но ведь по канонам настоящего приключения должно было случится что то. Заурядная беседа на втором этаже школы и через минуту ты уже втянут в настоящую бурю событий! Смешалось буквально всё: нападение кобольдов, кража могущественных артефактов, таинственный враг стоящий за всем этим, и такой манящий неизведанный мир впереди. А ведь это был только Хиллтоп, маленькая деревенька каких много. В это же время в городе Невервинтер буйствовала чума, а леди Леди Арибет де Тильмаранд кинула клич всем кто хочет вступить в бой с "Воющей смертью" но об этом я даже не знал, на моих плечах лежала задача по поиску украденных реликвий школы. Самым приятным для меня в тот момент было наблюдать как задохлик эльф шел на пути к могуществу, первые убитые крысы сменялись гноллами, а затем и другими более сильными существами, обычные тряпки и палка в руках заменялись артефактами невиданной мощи. Тем не менее время шло, о сражениях и деяниях прошлых героев были написаны легенды и песни, уже новые молодые приключенцы ступали на дороги Фаэруна. И вот спустя 15 лет мне было предложено вновь испытать те же самые эмоции что и раньше... И это было чертовски здорово! И вот спустя более пяти сотен часов я могу с уверенностью сказать, что Neverwiner nights для меня всегда будет той самой первой и самой близкой игрой ролевой системы DnD. В эпилоге хочу подметить, что эти чувства в основном навеяны ностальгией, игра не изменилась в плане геймплея ни на "грамм". Очень много того что раньше воспринималось должным сейчас уже кажется устаревшим и прямолинейным. Нет свободы отыгрыша персонажа, от диалоговой системы зависит только величина награды, а ключевые события будут развиваться вне зависимости от мировоззрения. Тем не мене рекомендую ли я Neverwinter nights? Однозначно да! Ну так что? Вы готовы совершить великий подвиг и навсегда вписать себя в историю?
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish**languages with full audio support
| $49.99 |
| 279ratings |
| 74% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ХОРОШАЯ,ПОВЕСТВОВАТЕЛЬНАЯ И ДОБРАЯ ИГРА.ВСЕМ СОВЕТУЮ
Как же хорошо что добрые старые игры адаптируют под сегодняшний день! Здесь появилась куча полезных плюшек, которых не было тогда. Перс умеет строить маршрут к заданой точке, стены просвечивают, можно масштабировать интерфейс, видно все АОЕ зоны, можно выбрать несколько мультиклассов, ну и конечно же графика со освещением и новыми модельками.
I`m not sure why even bother writing a review for.. *check notes* 23 year old game, but here we are... First of all I bought this game because my friend suggested that we would play it in coop for nostalgia sake.. he meant second game( At that time, it wasn`t re-released yet ), yeah... Anyway UI is completely outdated, controls are clunky and original campaign is lackluster, so keep that in mind before even thinking launching this game. Things drastically change to the better both storywise and technical side when you start story addons Shadows of the Undrentide and Hoards of the Underdark to a point that it feels like different game. Not only you actually have control over your companions, but you can finely have more then 1 ( only in Hoards of the Underdark ) and they have more to say from time to time and within dialogues, also to note story of addons are somewhat connected and you should use same character for it( Technically you can even use same character from original one, but that feels wrong storywise since you start as apprentice in first addon ). Overall game is decent and worth playing if you can overlook old graphics and horrible UI controls with close to none hand holding. Probably would be even more interesting in coop.
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It's a classic. Play it. It's second edition so it's hard, but it's so much fun.
Well, after 128 hour the only thing i can say, it was awesome.
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unfortunately i cannot use another type of rating on steam and i can only say if i liked the game or not with thumbs, so take it more as how i felt while i was playing the game. I will start with story... it's pretty... standard ? and not in a good way everything feels really simple maybe too much, there are too much hint and with the simple story makes everything feel like a spoiler... maybe i have played more intrigued story but this is really too much. The gameplay is not complex ? it's just a full RNG experience in a point and click adventure with a lot of " i'm a monster or an encounter that you can only resolve with luck " ( in this case save scam, it's ridiculous to pray the godess of luck for an encounter and constantly regenerate and lose resource for litteraly nothing ). The 3.5e it's part of the problem do not expect to actually having a usefull level up sistem everything is ruled my magical object also i tried some prestige class but they are... pretty useless a full base class is far more powerfull. Also in the main story there is a problem that is called " you have a companion that you cannot control and his AI is basically inesistent " also you cannot really do anything with him, they will use the one single thing of utility that they have and then it finish there, you cannot even organize his inventory or equip, in a coop game. I understand that there is an online option to fight with other people, but you have to give me the resource, in the singleplayer mode, to play it like it is supposed to be played, also the background music ? if we can call it that, is basically always the same. This game, in my opinion did not aged well, there were a lot of game in less powerfull machines that were able to do the unthinkable this seems like a bad attempt to a GDR. But has i said this is my personal opinion, the kingmaker DLC feels much more cooler and better. Yes the enemies are good, the graphic, if you like old school texture is good, and there are a lot of interesting object but personally i cannot reccomend it if you are searching for a GDR with a profound story and memorable character all with a challenging and strategical side.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 5.8K | 67% | — | |
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| $3.5M | 14.3K | 90% | $9.99 | |
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